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  1. J

    Consequence and Reward in RPGs

    Thunderfoot? Do you mean Dragonsfoot?
  2. J

    Do you have an FLGS?

    Yes, there are three within 5 miles of my house, and about thirty within the greater Twin Cities metropolitan area. We like games.
  3. J

    Judgement calls vs "railroading"

    Indeed! In my experience, the value mechanics add to adjudicating social interactions comes from the randomness inherent in the die roll. At least, as it pertains to D&D. I cannot speak to some of the other games referenced in this thread. As an individual, I have certain tendencies on how I'd...
  4. J

    Judgement calls vs "railroading"

    Except for the $100.00 dinner/drinks tab!
  5. J

    Judgement calls vs "railroading"

    With the prevalence of technology, I find it very easy to run multiple threads simultaneously. My players keep their character sheets on their iPhones or iPads. Text messaging and email work nicely for communication, and dice rolling apps help resolve challenges. We still run a four-hour session...
  6. J

    Judgement calls vs "railroading"

    Think of the example in the context of a whole campaign. While a 1% chance may appear as an automatic, it does not take too long before those chances add up to where you have a meaningful likelihood of failure. For example, 20 automatic "yes" answers changed to 99% chance of success means the...
  7. J

    D&D 5E Survivor Languages: DRACONIC WINS!

    Sorry. Accidentally posted before I was finished with my thoughts. Draconic -2 Infernal +1 Silly Halfling in me got a little too excited!
  8. J

    D&D 5E Survivor Languages: DRACONIC WINS!

    Abyssal 20 Celestial 9 Draconic 21 Dwarvish 21 Kind of like a more stout halfling! Elvish 16 Giant 21 Goblin 20 Infernal 19 Orc 18 Sylvan 16
  9. J

    D&D 5E Survivor Languages: DRACONIC WINS!

    Abyssal 19 Celestial 11 Draconic 21 Dwarvish 20 Elvish 19 Giant 21 It's like the opposite of Halfling! Gnomish 5 Goblin 22 Infernal 19 Orc 21 Sylvan 15
  10. J

    D&D 5E Survivor Languages: DRACONIC WINS!

    Abyssal 17 Celestial 15 Draconic 21 Dwarvish 23 Elvish 19 Giant 20 Gnomish 12 Goblin 21 Infernal 20 Orc 21 Primordial 6 "I smacked two rocks together and somehow offended the elemental!" Petr, Halfling Adventurer Sylvan 18
  11. J

    D&D 5E Your one hope for D&D?

    D&D Legos.
  12. J

    D&D 5E Survivor Languages: DRACONIC WINS!

    Abyssal 19 Celestial 14 Common 6 Dra(halfling)conic 23 Dwarvish 22 Elvish 18 Giant 20 Gnomish 14 Goblin 21 Infernal 19 Orc 23 Primordial 11 Sylvan 18
  13. J

    D&D 5E Survivor Languages: DRACONIC WINS!

    Abyssal 19 Celestial 13 Common 8 Draconic 26 Dwarvish 22 Elvish 20 Giant 20 Gnomish 13 Goblin 20 Halfling 2 So much irrational hatred for you. :.-( Infernal 21 Orc 22 Primordial 13 Sylvan 19
  14. J

    D&D 5E Survivor Languages: DRACONIC WINS!

    Abyssal 19 Celestial 13 Common 8 Draconic 26 Dwarvish 22 Elvish 22 Giant 20 Gnomish 13 Goblin 20 Halfling 9 "I love me some Halfling" Infernal 21 Orc 23 Primordial 13 Sylvan 24 Undercommon 0 "Die already" @Paul Smart is smart!
  15. J

    D&D 5E Survivor Languages: DRACONIC WINS!

    Abyssal 21 Celestial 16 Common 10 Deep Speech 1 Draconic 24 Dwarvish 21 Elvish 20 Giant 22 Gnomish 17 Goblin 20 Halfling 13 Infernal 23 Orc 24 Primordial 13 Sylvan 22 Undercommon 10
  16. J

    D&D 5E Survivor Languages: DRACONIC WINS!

    Abyssal 21 Celestial 18 Common 14 Deep Speech 7 Draconic 23 Dwarvish 20 Elvish 19 Giant 22 Gnomish 19 Goblin 20 Halfling 15 My next halfling will be named Taronkov! Infernal 21 Orc 23 Primordial 17 Sylvan 21 Undercommon 12
  17. J

    D&D 5E Survivor Languages: DRACONIC WINS!

    Abyssal 21 Celestial 20 Common 18 Deep Speech 16 If this isn't the first to go, then I will be severely disappointed in the posters in this thread. Draconic 20 Dwarvish 20 Elvish 18 Giant 21 In my game this is called Welsh! Gnomish 21 Goblin 20 Halfling 21 Infernal 20 Orc 20 Primordial 20...
  18. J

    Character Level Disparity in a group

    In theory, anything goes. In practice, it's a little more complicated. I run a sandbox with a character stable. Each player runs 3-5 active characters, and has a number of inactive (retired, captured, lost) characters in reserve. This provides a lot of flexibility when assembling a party. I...
  19. J

    What level do you like your tabletop RPGs to allow you to achieve?

    I find 12 to be about right. It offers enough opportunities for characters to grow and evolve without the endgame seeming unobtainable.
  20. J

    D&D 5E Do you love Awesome Names?

    I'd be impressed if one of my players dropped an exclamation point in their character's name and could explain to me the significance of it. That's cool. But it would need to be in line and make sense within the overall game we were playing.
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