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    State of the RPG Industry

    One of the classic things that happens is: a) someone discovers a new angle, and exploits it, creating a splash, and great success. b) a bunch of other people recognize this, and begin to ride the wave, competing with the original, but also expanding the wave. c) even more people get on for...
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    State of the RPG Industry

    Fluff vs Crunch A key point to note in the debate (which is about fluff/crunch balance) is that one cannot readily judge opinions by list-postings. After all, very few satisfied customers will bother posting! Are there not some marketing statistical reference points that can be used? Something...
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    State of the RPG Industry

    Ahhh. I hadn't noticed (the lack of OGC). Wouldn't this mean that Wizards had plans to write their own epic stuff? It seems that it has backfired, anyway. On the other hand: it makes it easier for me to create an epic adventure now, because I can go from the stuff in 3.5 (OGC), and extend it in...
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    State of the RPG Industry

    You know, even as I posted my comment, I was thinking about whether I should have qualified "appeared" with "made headway" or some such thing. However, your reply, and the list you linked me to makes abundantly clear another point I made, which was that anyone who can (and apparently most of...
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    State of the RPG Industry

    Interesting points. I have found many a cool time-saver surfing the web. I have created my own spell-list generator that allow combinations of many source books, with over 1000 spells in the database and creates pdfs of the finished list, and I am considering combining this with other time...
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    State of the RPG Industry

    You are right that scrutiny _should_ be placed on players' books, but the reality is that it is often lax. As a DM I often have to fend off players wanting to play the latest and greatest class they found in a supplement. Often they are unbalancing to my campaign, and all too often, just plain...
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    State of the RPG Industry

    RPG Markets One thing the industry appears not to do very well, is distinguish its market well. It looks quite simple to me: there are DMs, and Gamers. Mongoose understands this, and so sells to players its tons of "quintessential" books (players are of course the larger market), and finances...
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