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  1. king_ghidorah

    D&D 4E What period of D&D art would you most like to see 4E emulate?

    I agree. The huge weapons and so-called "dungeonpunk" looks nothing like Japanese manga. However, the comic-book look, exaggerated weapons and physiques recall the work of artists like Simon Bisley (especially his Slaine comic), euro-comics (Heavy Metal, 2000AD, etc.), and over-exaggerations of...
  2. king_ghidorah

    D&D 4E What period of D&D art would you most like to see 4E emulate?

    Well, the only artists I actually liked from 2nd edition were Diterlizzi and Brom. I found Elmore, Caldwell, Parkinson, etc. banal. Different strokes for different folks. :p
  3. king_ghidorah

    Why all the fiendish love?

    Of course, playing the monster goes back quites some time. Half-vampire and half-efreeti characters were options on some special ability tables in Arduin, as were very sinister characters such as the Deodanths (who may have been part demon, I forget...) back in he 1980s. And there was the...
  4. king_ghidorah

    TSR Q&A with Gary Gygax

    Hi, Gary, In a fit of nostalgia, I unpacked my copy of the original 3-booklet boxed set and found a reference in book I (Men and Magic), page 10 under the ability section that stated: "Clerics can use strength on a 3 for basis in their prime requisite area (wisdom), for purposes of gaining...
  5. king_ghidorah

    TSR Q&A with Gary Gygax

    Hi, Gary, In a fit of nostalgia, I unpacked my copy of the original 3-booklet boxed set and found a reference in book I (Men and Magic), page 10 under the ability section that stated: "Clerics can use strength on a 3 for basis in their prime requisite area (wisdom), for purposes of gaining...
  6. king_ghidorah

    OD&D OD&D: Ability score generation

    Looking through my old white box rules for the first time in ages, I came across on page 10 of Men & Magic the comments that "Clerics can use strength on a 3 for basis in their prim requisite area (wisdom), for purposes of gaining experience only." Likewise, ther is a comment under...
  7. king_ghidorah

    D&D 4E Are the 4E previews like turning it up to 11?

    The game is about to go into open playtesting, but it is clear in their posts that it is being and has been playtested internally already for a while. Issues about what makes the final cut are being debated, which will probably range from minor details to big issues that looked good on paper and...
  8. king_ghidorah

    At what point are you no longer playing AD&D?

    Of course, many of these things were true in games of AD&D 1st ed I played in the early to mid 1980s, depending on people's house rules, in particular, many people I knew added: Highly tactical combat. Purchasing magic items. Modifying old or adding new classes based on combat prowess...
  9. king_ghidorah

    Classes need to be ready to go from the beginning

    The model of dependence (needing the fighter to keep the monsters off the heroes, the cleric to heal, the wizard for damage and battlefield control, and the rogue/thief to deal with dungeon threats) while refined in MMORPGs came from D&D. Using that model does not make something like a MMORPG...
  10. king_ghidorah

    Classes need to be ready to go from the beginning

    You do realize that Mike Mearls didn't design the 3.x cleric, right? Of course, the obvious reasons (to me) that clerics are more powerful is a combination of trying to keep sacred cows of the cleric's abilities in the past and making clerics more attractive to play. It was hard IME to get...
  11. king_ghidorah

    D&D 3E/3.5 Which 3E OGL/D20 books do you want to see re-released under the 4E OGL?

    That is only true if Mike Mearls and Steve Kenson are the same person....
  12. king_ghidorah

    On using minis in D&D - approach of AD&D1 vs. D&D3

    I'm with Quas-- all the groups I played AD&D with in my teens used minis. Our collection was tiny and supplemented with toys and whatnot, but we used minis. And while some of our purchases came from bookstores and toy stores (and I think my mom bought me some boxed minis from a toy store), we...
  13. king_ghidorah

    Why is the WoW influence a bad thing?

    Oh, there are plenty of systems I later enjoyed... including different versions of D&D. That was 20 years ago, and I was much snobbier about what was the "right" kind of fun to have at the RPG table. In the meantime, I have played a lot of things, and learned that there a lot of very valid ways...
  14. king_ghidorah

    Why is the WoW influence a bad thing?

    * Defined party roles exist now. They are called character classes. Clerics cast defensive spells and heal; Fighters take damage and have the best armor, but don't do the most damage; rogues are fast and do large damage due to sneak attacks; wizards and sorcerers do ranged damage and have...
  15. king_ghidorah

    Why is the WoW influence a bad thing?

    3.5 edition is filled with memorization of rules and optimization. It's one of my key complaints. Class, feat, spell, and PrC combinations all allow that sort of play to thrive. However, those sorts of combinations were a big issue in 1st edition with the groups I played with back in the day...
  16. king_ghidorah

    Why is the WoW influence a bad thing?

    Most of my fellow gamers have played MMORPGs too. It didn't turn them into hack and slashers. However, many young gamers I have met have been hack and slashers, with little sense of immersion or connection to the game. That lack of connectedness to the gaming world outside of their character's...
  17. king_ghidorah

    Why is the WoW influence a bad thing?

    Where do you see AI mechanics for monsters? Because there may be "powers" that allow leaders to affect and influence monsters? Where does that create a forced script any different than, say, the charm monster spell or fear spells? The pathed abilities, if they use talent trees, are MORE...
  18. king_ghidorah

    I might wait 3 years for v.4.5

    Actually... The revisions from Vampire first and second edition were pretty significant mechanically, and cleaned up a lot of messy, insufficiently playtested rules. The revisions from Werewolf first and second edition were pretty significant mechanically, and cleaned up a lot of messy...
  19. king_ghidorah

    D&D 4E David Noonan on 4E "Cloudwatching" (Added Dave's newest comment from his blog)

    Really? Sounds to me like they have doing long-term in-house and near-to-house alpha testing for a while, and that there will be some sort of more open but still beta or post-beta testing before release to shake out the last bugs. And that sounds like a heck of a lot more testing than rules...
  20. king_ghidorah

    WotC Blogs II

    How is doing market research to expand the hobby an insult to current gamers? Doing market research on young gamers and building the brand, hobby, and industry is a good thing for everyone. And, you know, the job of a company that sells stuff. Marketing only to long-time gamers is not even a...
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