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  1. king_ghidorah

    Armor spikes question

    There is a certain ease in familiar systems, no matter how complex. I find that AD&D (first edition) ran very quickly back in the day largely because we ignored huge chunks of the rules (weapon vs. armor type, unarmed combat, the convoluted details of initiative in the DMG, spell learning...
  2. king_ghidorah

    Armor spikes question

    My point is claiming that you would not get a free attack through incidental damage. In any case, since hit point damage is abstract, and since even one point of damage has a 25% chance of killing an ordinary human (commoner 1, even a wizard 1 or sorcerer 1), what chance do you grant that a...
  3. king_ghidorah

    Armor spikes question

    Jeff, Your loophole doesn't exist. Your description is flavor. Read the rules. They state quite clearly that if you attack with armor spikes they are treated as a light weapon as either a main or off-hand attack. Simple if-then statement. The description of shouldering into someone and...
  4. king_ghidorah

    Armor spikes question

    The description of armor spikes reads (from the SRD), my emphasis added: Armor Spikes: You can have spikes added to your armor, which allow you to deal extra piercing damage (see Table: Weapons) on a successful grapple attack. The spikes count as a martial weapon. If you are not proficient with...
  5. king_ghidorah

    Beefing up the Crossbow

    The same guardsman when faced with a sword, axe, or polearm, also has little to fear, though IRL he should. Why should he fear a crossbow more than any other weapon?
  6. king_ghidorah

    Lost my dad recently; feeling...lost

    Caudor, my condolences. I lost my mother three and half years ago, and I lost my father a year ago, and each experience was very different. Know that the grieving process will take time. There is no set schedule, and their is no set way it unfolds. Don't worry about whether your process is...
  7. king_ghidorah

    Reverse Urban Arcana... OR: The Blood War just got a whole lot worse

    Since one of the key concepts of Planescape is the power of belief in one's philosophy, I would think that part of the issue is that a highly technological society might no longer believe (as a whole) in magic, powers, demons, devils, etc. Perhaps a demon might open a gate seeking weapons...
  8. king_ghidorah

    Anyone else overall disappointed by D&D books?

    Actually, it seems like they just toss more crunch at the market because WotC perceives it as what people want, thanks to market surveys, user feedback and, quite frankly, what sells. So they produce marketable material.
  9. king_ghidorah

    Please sell me on Grim Tales

    Depends on how you define that question. :\ There are no martial arts rules, per se. Thus, no special rules for maneuvers, attacks, etc. Same standard combination of d20 rules for combat and feats combined with d20 modern style talents. With the right way of describing combat-applicable...
  10. king_ghidorah

    Please sell me on Grim Tales

    With some customization of equipment and some DM focus on atmosphere and background, I think GT would do fine for a chambara-style samurai epic, including the appropriate level of lethality in combat, but allowing heroes to use action points to survive against the odds. GT focuses on crunch, so...
  11. king_ghidorah

    Please sell me on Grim Tales

    Unlike UA, GT provides a coherent rules base which is based largely on d20 modern with elements of D&D. Some UA rules are included in GT, but the general combination of elements are based specifically on creating a set of rules for low-magic action. GT includes some things like horror rules that...
  12. king_ghidorah

    Grim Tales? Anyone? Bueller?

    Sounds about right. I would suspect that having lots of ability damage (through poison, disease, etc.) or lots of negative levels from undead would be pretty bad without magic to restore losses. Likewise, incorporeal creatures and flyers are much more dangerous without magic to counter those...
  13. king_ghidorah

    Grim Tales? Anyone? Bueller?

    Just looking at the rules, monsters should be fairly easy to use-- add a defense bonus like PCs get, and you're good to go. Plus, GT has info in the rulebook on building monsters and figuring CRs and ELs. However, remember that some monsters (like giants, dragons, demons, devils, etc.) will by...
  14. king_ghidorah

    Grim Tales? Anyone? Bueller?

    This description sounds like a good fit for the GT rules. The rules provide a strong framework for running characters defined by skills, feats and talents, but with little magic. It allows for combat about as gritty as you want it to be, all with pretty standard d20 mechanics. Magic, using the...
  15. king_ghidorah

    What were the last books you bought?

    Psychic's Handbook A good, solid supplement with plenty of crunch focused on a skills-and-feats based psychic class that feels more like what I would want than the rules in the Psionics Handbook. A nice, elegant system that allows for many types of characters using the framework of feats and...
  16. king_ghidorah

    Grim Tales? Anyone? Bueller?

    I picked up my copy yesterday, and am still going through it. It seems to be a nice mix of d20 modern and D&D, with a lot of small refinements. It is very clearly a book of crunch, and lots of good tips. I'm reserving my judgment on whether it is a good pulp game per se, but it seems at first...
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