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  1. Wormwood

    Fortune Cards

    I'm a 4e fanboy. What the hell are Fortune Cards? *google* Oh. Well. Hmm. No thanks.
  2. Wormwood

    What doesn't belong in the "core"

    Cool, because those outliers will probably be Uncommon or Rare in the PHB. Because "core" D&D means different things for different people. I know five people for whom D&D means tiefling warlords and dragonborn paladins. They count.
  3. Wormwood

    Elminster's Forgotten Realms

    Edition neutral seems to be the thing going forward. In this case, I can only hope.
  4. Wormwood

    Elminster's Forgotten Realms

    It's the book I've been waiting for since 1987. PLEASE let the first page be One Comes, Unheralded, to Zirta ps. dammit, 5e or no, my next campaign will be set in these Realms.
  5. Wormwood

    What doesn't belong in the "core"

    I've been playing since Skylab and I've only seen one gnome (sigh, "Uncle Bignose") and one halfling. Yet here they are, PHB after PHB, waiting to suck. I'm sure the little creeps will be in 5e, but that's fine---someone must like 'em.
  6. Wormwood

    What Does Your Perfect Edition Look Like?

    RISUS. (but honestly, even that may be too rules heavy. Maybe diceless RISUS?) But seriously, I want: the balance and ease of 4e the [I'll eventually think of something] of 3e the depth of 2e the grittiness of 1e the simplicity of Basic. and ice cream.
  7. Wormwood

    What doesn't belong in the "core"

    Wow. Way to hate on shardminds, dude.
  8. Wormwood

    D&D 5E The classes of 5e (now with 90% less speculation)

    The 5e Assassin will probably look much more like the 4e Executioner than the base 4e Assassin class. The Executioner was created with the stated intent of being a 4e re-imagining of the 1e Assassin, after all. If that's the case, we'll see a class much like the rogue but more focused on...
  9. Wormwood

    Seminar Transcript - Upcoming Products for 2012

    The Old Grey Box remains the single best campaign setting I have ever read (and I have box full of dozens of others). So rich with possibilities and tantalizing hints, perfect for an eager DM to explore. And you can drop it into just about any game (we ran a great Fantasy Hero game using it...
  10. Wormwood

    D&D 5E So why are you buying 5th edition?

    Slow down there, son. Enthusiastic about <> Buying. I'll need to hear a lot more---not to mention the playtest---before I commit to a purchase.
  11. Wormwood

    Reforms so you don't need healing surges

    It's weird seeing people who play pretend-elf assign degrees of masculinity to such a twee endeavor.
  12. Wormwood

    D&D 5E 5e fireballs

    I believe the metaphor he used was: the wizard is jealous of the fighter most of the combat, the fighter is really jealous of the wizard once. Old-school but workable if applied through all levels of play (which the old school wasn't able to).
  13. Wormwood

    D&D 5E 5e fireballs

    I agree, but the scenario he described was that over the course of an encounter combat, the fighter is [bad-ass] every round, the wizard is a [bad-ass] x 3 once or twice. Works in theory.
  14. Wormwood

    Tweet gleanings

    Ahhhhh. That almost makes sense. Thanks!
  15. Wormwood

    Powers dropping out...

    Vancian magic with built-in limits to prevent spellcasters from dominating high-level play. Happy.
  16. Wormwood

    Tweet gleanings

    Which only makes sense. I'd like to see more 'evergreen' products (especially since I'm starting to get a lame-duck feeling about my 4e game)
  17. Wormwood

    D&D 5E 5e fireballs

    Game reports imply that hit points have been scaled back. Monte wants a wizard to be able to do damage in a single round equivalent to nearly a combat's worth of fighter attacks. I think fireball may be scary again.
  18. Wormwood

    D&D 4E WotC this is something you absolutely cannot screw up in 5E like you screwed up in 4E

    But most setting don't take place in post-19th century Earth. ;)
  19. Wormwood

    Tweet gleanings

    But (and I am really curious about this), isn't that what house rules are for? I mean, DMs have been restricting things since dice were colored in with crayons.
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