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  1. Endur

    best build for Necromancer horde wizard

    Also, lets not overlook the chance that the town guards will execute the evil necromancer that animates an undead horde.
  2. Endur

    D&D 5E Running a single player campaign?

    My recommendation is to have a solo player be at least four levels higher than the normal recommended level. So if Out of the Abyss normally starts at 1st level, this player's character will start at 5th level at least (and maybe more depending on character class) and when the campaign ends the...
  3. Endur

    D&D 5E After Tyranny of Dragons (OR: What to do with 15+ level PCs?)

    I think you could adjust Out of the Abyss for level 15-20 (instead of levels 1-15). The problem however is that extremely high level characters will have abilities (Gate, Time Stop, Wish, etc.), that the module authors never foresaw in writing the module. My actual recommendation is to...
  4. Endur

    D&D 5E To fudge or not to fudge: that is the question

    I guess there could be levels of fudging: 1) Fudge a die roll to increase fun; 2) Fudge a die roll to prevent a PC or monster from dieing; 3) Fudge a die roll to prevent a TPK or an entire encounter from being killed Now having said that, I don't understand how you fudge a die roll to prevent...
  5. Endur

    D&D 5E Expediting Exploration

    I've had this issue in the past. I try to have at least one pre-drawn map of the city or town that I can show the PCs. A technique I learned from another poster is to have a list of NPC names and descriptions, but not classes/jobs. So I have Red Talvan who is a 6' tall human (description...
  6. Endur

    Unauthorized And Unlicensed But Sometimes Acceptable RPGs?

    I think life of the creator is ok for copyright, but extending copyright past the death of the creator doesn't make sense to me. Certainly the system we have now for copyright doesn't make sense. The reason I have a problem with 7 years is that, using JK Rowling as an example, it took more...
  7. Endur

    D&D 5E What do you do when your players are gunshy?

    I recommend taking a break. Play a board game. Let someone else gm for a while. You can come back to this campaign when people are more interested.
  8. Endur

    D&D 5E Expediting Exploration

    This is a really great article. I do like exploration maps (castles, etc.) that aren't all "encounters". If I just put encounter rooms down, then any time I place a room on the map, the players will expect an encounter.
  9. Endur

    D&D 5E Barbarian Paths

    I understand the first question ... i.e. you use your normal move and action to dash... then you use your frenzy bonus attack. The second option you can't dash, but you can move (and your move is likely to be 40' or more) kill something (uses attack action), ... then you can't dash, but you can...
  10. Endur

    Unauthorized And Unlicensed But Sometimes Acceptable RPGs?

    There are some usages that exist in a gray area, and other usages that are black and white. I think the write-ups for light sabers in Arduin, halflings and hobbits in many different campaign systems, Balrogs, etc. are more or less ok. Yes, we all know the inspirations for those particulars...
  11. Endur

    The players know too much

    I'm against module replay. Playing it once should be enough.
  12. Endur

    D&D 5E To fudge or not to fudge: that is the question

    I don't understand why you need to fudge. Hypotheticals: 1) Players are bored; GM wants the fight to be over so that we can do something that will be more interesting. Instead of having players insta-kill the monsters on their next to-hit roll, the monsters could flee, surrender, feign death...
  13. Endur

    D&D 5E Barbarian Paths

    Also don't forget that totem barbarians can take features from multiple animals. I took eyes of the eagle at 6th level.
  14. Endur

    D&D 5E Barbarian Paths

    I play a bear barbarian (currently level 6). We do a lot of perception checks, negotiations, etc. and frenzy exhaustion disadvantage would have been painful for those. Also, probably half the time I would have had a bonus attack from frenzy if I was a berserker, I got a bonus attack from GWM...
  15. Endur

    D&D 5E Small tweaks to improve Out of the Abyss [DMs toolbox; SPOILERS]

    Here are some of my comments: 1) I like the lack of stat blocks (more actual content in the module) but it will make for more work for the GM (heavy reliance on MM). 2) Read the Salvatore Archmage novel before running the module -- lots of background info in that novel for this module. Note...
  16. Endur

    Greyhawk, Yeomanry, Dark Gate and the tunnel

    There were a lot of "high level" locations that the Circle told the regional triads were reserved for "core" adventures (i.e. most of the famous dungeons, etc.). However, the circle never really got around to having core adventures written for most of the "reserved" locations.
  17. Endur

    Trying To Decide...

    I like 3.5 as a refinement of 3.0. It works very well However, I don't use the epic rules, so no idea regarding epic. But for levels 1-20 (and especially levels 1-10), 3.5 is great.
  18. Endur

    Caverns of Thracia and White Plume Mountain advice needed

    I don't remember Thracia. I'd start with B2. If a dungeon feels too tough, don't hesitate to tone down the number of monsters. There generally is no reason why an encounter couldn't be changed from 8 orcs to 4 orcs, etc.
  19. Endur

    The Keep on the Borderlands AKA Kendall Keep

    Actually, all populations are in both B2: Keep on the Borderlands and in the Return to the Keep on the Borderlands. What is not present is a little blurb telling you total number in the 3.5 format for a town. So you have to count up populations by room. B2 has roughly 400 or so men at arms...
  20. Endur

    D&D 5E Where does the punitive approach to pc death come from?

    Only rats I remember at 1st level are computer games. Having said, that both the basic D&D adventure (1980 boxed set) and B2 keep on the borderlands included giant rats as enemies (although giant rats weren't on the list of random encounters). In B2, giant rats were an early encounter in the...
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