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  1. phoffman

    Augmentable magic weapon.

    You need to be a psionic class that has power points to Augment the magic items power. There is also a Feat that can give you a power point.
  2. phoffman

    Rules Question - Give your opinion

    As a general rule don't make monsters "immune" to party tactics and abilities. It has consequences that are often difficult to judge. What is the Monster's Role in the story? If your going to make an enemy resistant or immune to something the players often do, for it to feel proper you have...
  3. phoffman

    Final Character Theme Article Up: Heroes for Hire

    I like that the Explorer's Benefit is not a power bonus, and think it should remain that way. The skill bonus is pretty limited and narrow. It is a +5 bonus to any skill check to avoid becoming lost, find your way to a specific location, or spot a distant landmark. This should stack well with...
  4. phoffman

    Heroes of Virtue article

    My opinion, I feel that its important that at level 1, you should be able to easily demonstrate some ability that defines that you have this theme. Chevalier is really weak compared to other themes. You don't have to have a theme to adhere to a code of honor. It doesn't go out of its way to...
  5. phoffman

    Are Superior Weapons "worth it"?

    Superior weapon feats primarily mean an average damage increase of 1 to 1.5. The other damage increasing feats increase like weapon focus, two weapon fighting all give 1 point of damage increase. For casters superior implements is a way to get +1 more hit. This would be beyond the implement...
  6. phoffman

    How is this for a 7th or 8th "man" for a party?

    My opinion is not to introduce a DM PC if your going to be switching DMs now and then. When the time comes to switch just switch introduce your character to the group, and put the other PC into "the bottle" [Genie Reference, or Iron Flask] Everyone suspends disbelief and you move on with the...
  7. phoffman

    Can a DM expose a vampire character to sunlight with combat actions?

    In my own campaigns I would only do this to enhance the story, and not to specifically challenge the player. Thievery has a -10 penalty in combat. But there is an encounter power that Rogues can get that would let them steal in combat without this penalty. It might be possible for a special...
  8. phoffman

    Brainstorming Daze

    Being dazed isn't usually that bad as far as status effects can be. Are you worried that your players will be dazed and unable to work together as a team? Does it seem that the encounters are too easy because players are utilizing control effectively? Making daze weaker will naturally cause...
  9. phoffman

    Twin Strike errata?

    I saw that errata too on April 1st. Didn't know if they were serious. But the Online Character builder that was updated on April 19th Didn't have any changes to Twin Strike and neither has the Compendium been updated with this "errata"
  10. phoffman

    Multi-classing via Character Themes

    Has there been any published works for utilizing character themes for multi-classing? I could see several themes for characters that would give some flavor of another class: Warrior, Rogue, Arcane, Divine, ect.. Does anyone know of a previous work?
  11. phoffman

    Skill Challenges: Please stop

    As a DM i have tried to run the Skill Challenges in the published adventures, and they just don't seem right. It tends to break up flow of the game. Instead I have modified what I think WoTC was trying to do with skill checks. This makes it much faster for my group, and we aren't bogged down...
  12. phoffman

    Transmutation Abuse

    Just because you "Grab" something doesn't mean you get to automatically Move it. It technically takes 2 attacks to grab then move an enemy. ,snip... Yeah just read Azlith's post that he made 10 minutes before mine.
  13. phoffman

    Grabbing an immobilized character

    Restrained is different than Immobilized An Immobilized character can still be pulled/pushed or teleport. They do not immediately grant combat advantage. A restrained character cannot be pulled or pushed and may only teleport. Restrained characters also grant combat advantage. If your stuck...
  14. phoffman

    It's bliss... almost.

    What tools were you using? I have found the flashed based encounter builder on the dnd insider website to be lacking. I don't see an easy way with that tool to level up or de-level monsters either with that tool. The Adventure Tools, Monster builder works pretty good. But i wish there were...
  15. phoffman

    Another solid article - Strongholds

    I agree I agree the prices should be switched. It should cost a lot more to use than to buy. If kingdoms could crank out Fortresses cheaper and faster than enchanted swords things start to get a little funky in my fantasy world.
  16. phoffman

    Essentials -- What happened to Rituals?

    I think that the ritual system should also be overhauled. Personally I felt that the cost of casting them should have been something more personal to the players like focuses and healing surges (kinda like they did for martial practices) I understand that they made the cast times long to...
  17. phoffman

    Parsing feat language - Multiclass Mastery

    I believe unless your a bard and have the "multiclass versatility" you can only multiclass into one class. But this doesn't prevent you from taking two multi-class feats for the same class as long as you meet the other requirements. If you had a high enough Int and Chr, your sorcerer could...
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