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    How many monsters do I throw at my group?

    Re: how many monsters... I usually take into account how my characters are set up and how strong theya re rather than "well, they are this level, and the encounter is that CR, so that means... uh..... I need to put..." I also, occasionally, give them a fight that they are more than likely going...
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    D&D 3E/3.5 What do you ban? (3.5)

    I usually like to run my games as close to 1ed as possible, so I have banned many of the more modern allowances (Teifling and Mintour pc's??? Half ANYTHING monster pc??? I don't think that's gonna happen). About the only class from the new breed I have allowed is the Warmage... I was able to go...
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    Amusing/Un-Helpful Magic item idea help.

    There are a couple of things that I have either created, or been a part of creating: Mace of Healing- The weilder scores a hit, and the "damage" is actually transferred to the recipient in added hit points. A critical hit instantly heals and cures the recipient completely of all physical or...
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    Playing cleric but not a heal-bot?

    You can do this without any special changes or anythiung of that sort... do it by designing a character, not a cleric. Let me explain: My step-son's first character was a cleric... with an 8 dexterity and a 14 strength, At first he was not to amused with the "8" until we talked about it, and he...
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    Marathon Sessions

    It has been too many years since I hve done so; however, when I was in Memphis going to school for the Marine Corps, we would finish our assignments by 8:00 Friday night, start playing (usually dnd, sometimes top secret or others) and stop at 6:00 the next morning, go to breakfast, sleep until...
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    Players getting cocky (4e)

    I was part of a group a while back that had 4 dm's... the main DM was a Montey Haul kind of chap who made it possible for a 5thy level party to utterly destroy an old red dragon without so much as a scortch... The players had gotten to the point where they knew they could meet any challenge...
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    What's Your Relationship With Your Fellow Gamers?

    For my group, it is a combination of all factors: There is one female that I would be datinig, were we both single (kind of a deterrent, ya know) One guy that I wouldn't urinate on were he aflame There is a guy that is ok... not a part of my mundane life, not being avoided A married couple that...
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    What do you try and achieve with your character?

    I prefer my characters to be straight forward, in that they are the "classic" characters (no half-fiend, Elven Paladin/Illusionist), with a twist of some sort. Examples from my own private Rogues Gallery: Adrian (1ed)- Human Paladin. Worshipped Zues in a (mostly) European-styled setting. He...
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    Players: What Do You Bring With You to a Game?

    My new group goes old school for this one: All players have a character in document protectors with a mechanical grease pencil that the DM keeps. Those that have one bring their phb and their dice. We usually have dinner for the group (which donatioins are accepted, but never asked for), but...
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    What are the no-goes for you?

    My "no-go's": 1) Players being dishonest (cheating rolls, intentionally advancing characters improperly, etc) 2) Meta-gamers... my players start each character with a concept, and then are supposed to advance their characters according to that concept.... min/max isn't allowed 3) Rules...
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    D&D for children

    I have an 8 y/o, & a 12 y/o that I recently started on Swords and Wizardry (ODD AC, not 3.o ed), and they are able to completely understand the concepts, much more easily than the other, more complicated versions. I am not giving them the PK scenarios, rather, I am allowing them to do more role...
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    If you could only buy 5 new "old school" modules, which would you pick?

    My faves: S1- Tomb of Horrors: EVERY 1ed gamer (well, almost every) has uh... ahem... "horror" stories about this module, and will become quite animated talking about their experiences, and where they died (it wasn't a matter of "if", but rather "when" and "how"). I played it twice (and died...
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    Surreal RPGs

    I absolutely adored Toon!!!! Other "surreal" games I have played are: Paranoia (the original) Ghost Busters (The original... well, surreal setting, not game) Top Secret (again, surreal setting, not surreal game) The Ghost Busters setting was in the dark, by candle light, in a house that was...
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    Do you have trouble "Laying down the law"?

    Years ago, I ws going to my "A" school for the Marine Corps, and started a D&D group (1ed) with a few of my fellow students. I told them all that they could bring in characters from other games as long as they were: 1) legitimate 2) appropriate 3) not "all powerful" As "luck" would have it, one...
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    Roleplaying and Mental Health (Psychology)

    Many, many moons ago, I helped my mother take care of her foster kids after Dad died. Most of her kids had some sort of emotional or social issue that we had to deal with. One of the things that she used to assist them with life in the "real world" was The Sims, because you are required to have...
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    Campaign Writer's Block

    If you have all of these ideas that die on paper... then don't put them on paper... at least not at first. Get a small tape recorder, or use a microphone into your computer, or some other such manner of recording your voice, and tell the device what it is you are thinking... do it in a manner...
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    Why Homebrew?

    I have been playing since the days of 1ed, and have been dming since then as well... and in that time, I have "created" numerous homebrew campaigns... and yet, none of them (except for the one I am working dilligently on now) needed the entire world created. I usually decide what style of game...
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    Which RPGs are you currently playing?

    The games my group is playing: AD&D (1ed)- occasional forays into the past for the fogie of the group (me) D&D (3.5 ed) Shadowrun (4th ed) Assassin X (EN Publishing) Rifts Recon (the original version) Demon Hunter (Dead Gentlemen Productions & Margaret Weiss Productions) We play 3.5ed every...
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    "I'm good at D&D"

    As I did not go through all of the replies, I apologize if I double up on another's post. Being "good" at D&D is, in fact, possible... and, of course, the opposite is much more likely to be noticed. To be "good" at D&D (or any other rpg), requires that one have: a solid knowledge of the rules...
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    Lorraine Williams did... what?

    I actually wrote Flint Dille a respectful letter informing him of the inaccuracy and got the following letter back: I also got this one from the webmaster of Go-Hero: Anyhow.. the correction has been made, and the Gygax name is once again in its rightful place.
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