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  1. Magus Coeruleus

    Healing during a short rest with leader healing

    I houseruled that when outside of an encounter, assuming the healer can access the recipient (i.e. touch), the PCs get the max roll value. Frankly, it doesn't make enough of a difference or advantage to bother me and at least it's easy as pie to figure how many Healing/Inspiring Words are...
  2. Magus Coeruleus

    Hand Crossbow vs. Sling

    For more fun reading on slings vs. hand xbows, check out this thread. No major insights regarding RAW, but some fun historical points and other factors that may be relevant depending on whether your DM intends to use any "common sense" adjudication. For example, your DM may not allow you to...
  3. Magus Coeruleus

    Making your own power cards

    Thanks so much, and with the tutorial even, wow! I hope others find this as useful as I will. I'm going to make some potion of healing cards to hand out when they acquire them. The elements I like to these are that it's not as ink heavy and just uses the color that is important for quickly...
  4. Magus Coeruleus

    Making your own power cards

    Powerpoint? That would be great!
  5. Magus Coeruleus

    Making your own power cards

    I happen to like these very much, thanks, particularly being 1 to a page since I can easily excerpt pages for the ones I need and print 8 to a page but only the ones I need. After some effort getting the MSE thing to work, I realize I don't really need it because I prefer the method you use...
  6. Magus Coeruleus

    The Economy of Actions: Pets

    Based on artificer, mount, and certain power (e.g. Flaming Sphere) rules, I predict one or more of the following will be implemented: 1) shared actions, i.e. you OR the companion/pet can attack, move, etc.; applicable if it's quite powerful but there will be no loss of XP earned. 2)...
  7. Magus Coeruleus

    D&D 4E Nonobvious coolness in 4e healing system

    In OD&D/BECMI each fight took a "turn" which was 10 minutes, regardless of how many rounds it took. This was to account for binding wounds, catching breath, etc. One of the nice things about the focus on the encounter as a time unit in 4e is that it resolves the question as to when PCs should...
  8. Magus Coeruleus

    Level of a Power or Magic Item?

    In the sense I think you mean, no. And it makes sense that way because remember that many or most items and powers are meant to still be potentially useful even at high levels. Look at how many low level powers gain extra damage or whatnot at higher tiers. Blocking all items/powers of level...
  9. Magus Coeruleus

    The best of feats, the worst of feats...

    I'll put another word of love in for Skill Training. Given the consolidation of the skills (each matters more than in 3.x), the increased relevance of skills in the system (e.g. skill challenges), the relative paucity of bonuses to skills, and the +5 you get instead of +3, I think Skill...
  10. Magus Coeruleus

    D&D 4E Nonobvious coolness in 4e healing system

    Yes, really. The OP said you can spend unlimited surges between encounters, but later in that same post it was made clear that he meant you can spend what you have without limit, and that you of course could run out for the day. Consequences are a different matter... I agree and that's what I...
  11. Magus Coeruleus

    D&D 4E Nonobvious coolness in 4e healing system

    I think it's clear from later in the OP that that's exactly what he meant:
  12. Magus Coeruleus

    D&D 4E Nonobvious coolness in 4e healing system

    In many (most) cases this was the same (for hp that is) in 3.x, just that it was enabled by the ubiquitous wand of cure light wounds. Either money became the limiting factor or, more often, casters running out of spells since they were all dailies.
  13. Magus Coeruleus

    Stalker0's Obsidian Skill Challenge System (Update: Version 1.1) Now with PDF!!

    So on Friday I ran a skill challenge and sort of used the system. I mean I used it but I forgot to print the rules and so I kind of winged it from what I remember. Here's the situation: the party is in a cabin waiting for the return of the ferry operator, who happens to have a massive pet bear...
  14. Magus Coeruleus

    D&D 4E Iron Ring member conversions to 4e f/ B10 Night's Dark Terror

    Starting B10 also?...excellent! I just ran the first session last night and can give you some more info that may be of use. I'd like to start a new thread to track the conversions as I finish them and synopses of how they end up working in play as we have our sessions, but I'm not sure if...
  15. Magus Coeruleus

    One-way concealment from forest edge?

    Thanks for the feedback. Yeah, the section on line of sight on p. 273 implies what you're talking about even though it's not as specific as it should be. It's at least totally consistent with the 3e rules: I can't see any reason not to apply this as is to 4e. Thanks again!
  16. Magus Coeruleus

    One-way concealment from forest edge?

    Is it possible per RAW to have some combatants at the fringe of a wooded area, such that they enjoy concealment against opponents firing into their shadowy/leafy squares but they can see the opponents out of the concealed area clearly and shoot with no penalty? In other words, if a creature is...
  17. Magus Coeruleus

    Closed -- Player Found

    Got what we needed, sorry.
  18. Magus Coeruleus

    Stalker0's Obsidian Skill Challenge System (Update: Version 1.1) Now with PDF!!

    Possible advanced option to emulate the "unlocking" feature of the core and other Stalker0 system without screwing up the probabilities: Unlocking: Sometimes successful use of a skill will not directly contribute to overcoming the skill challenge but will reveal an especially effective way to...
  19. Magus Coeruleus

    Stalker0's Obsidian Skill Challenge System (Update: Version 1.1) Now with PDF!!

    I see this question of yours got missed. Maybe just give a fraction of the XP for partial victory = to the fraction of successes they had relative to the threshold for full success? So for instance a group of 5 needs 8+ for success, with 6 or 7 as partial success. So 75% of XP for 6 successes...
  20. Magus Coeruleus

    Stalker0's Obsidian Skill Challenge System (Update: Version 1.1) Now with PDF!!

    Question: Is it your intent within this system that the normal Aid Another action can be taken? When the enemy is time and not failures it seems like frivolous or cowardly Aid Another would be discouraged but if a party really thinks that it's the better strategy for them, it seems fine with me...
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