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  1. Stormonu

    D&D (2024) Eberron - skycoaches and bastions

    Yes, as in using to hire a far-away wizard and bring him to your bastion via the skyboat (like the Teleportation Circle)
  2. Stormonu

    D&D General Is it bad to make your version of another player's character? (My mental hangup.)

    Sure, use it with abandon. One of the early 1E/2E games I ran we had a elf fighter/m-u ran by my brother named Link. And then there was Mordor the Paladin in the group too. People used to name their characters Aragorn, Bilbo, etc. all the time. My own avatar - Stormonu - was a friend's...
  3. Stormonu

    D&D (2024) Eberron - skycoaches and bastions

    As a skytaxi, I could also see it as Recruit, as you could use it to ferry people back and forth for visits and whatnot.
  4. Stormonu

    D&D (2024) Eberron - skycoaches and bastions

    If you want mechanical rules, I'd use either the Vehicle rules for waterborne vehicles in Saltmarsh or modify the ship rules in SpellJammer (I think the latter would be closer, honestly - just limited to in-atmosphere flight). Change the spelljamming helm to medallion use and I think it'd be an...
  5. Stormonu

    D&D General Dwarven Vikings

    Could go even a step further - dwarves, who either by choice or curse - have abandoned the land for the sea. They are loathe to step foot on solid ground and ply the sea in boats (perhaps made of dried kelp, driftwood or other non-mined materials), possibly raiding and/or exploring the nearby...
  6. Stormonu

    OSR Let's make Shadowdark classes!

    BTW, For those that aren't aware, on the Daggerheart website they have both the Warlock and Monk (Martial Artist) class they are working on, with cards and all available to try out. It's under the "Void" section. I was happy to find them there as I was thinking I was going to have to make my...
  7. Stormonu

    D&D General 1s and 20s: D&D's Narrative Mechanics

    Well, while crit/fumble in D&D is a bit narrative, it's quite different from the hope/fear mechanic of Daggerheart. The biggest, of course being that you can succeed with Fear as much as you can succeed with Hope - or the reverse, failing with Fear or failing with Hope. The example in the...
  8. Stormonu

    OSR Let's make Shadowdark classes!

    Well, yeah - that was done for a lot of things in D&D. Personally, I wouldn't overthink it and if its been used before, continue the tradition (so long as its not offensive).
  9. Stormonu

    OSR Let's make Shadowdark classes!

    3E used Thaumaturge as a name for this class.
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    1747890065629.png

  11. Stormonu

    TSR I need assistance finding a possibly imaginary box set

    I'll bet it was this: This was the "intro" set for AD&D, themed on Diablo II. It's a smaller than book-sized box, about the 9X6 you mentioned.
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    1747889981987.png

  13. Stormonu

    D&D General How Long Did You Play Only D&D Before Trying Another Game

    Started with D&D '79-80 (got it for Christmas). First time I played a non-D&D game was 2 years later - Gamma World (run by a close friend), followed shortly after by Star Frontiers, and then Villains & Vigilantes all in pretty quick succession, once the realization there were other games/genres...
  14. Stormonu

    I am surprised I am still excited for Daggerheart

    Stumbled across this, it piqued my interest. Bought a copy, reading through the PDF while waiting for the physical copy. The Hope & Fear roll has me most intrigued, reminds me somewhat of the Wild Die mechanic in WEG Star Wars D6.
  15. Stormonu

    What are some alternate ways to think about archetypes?

    Well, they're all tropes. So, if you don't want it defined by what they do, then that would be what they "are". The Kid Man With No Name The Princess The Genius The Goth The Rebel The Hired Gun The Dark Lord etc.
  16. Stormonu

    D&D General D&D spell list books?

    Well, obviously the Wizard Spell Compendium (1-4) from 2E and the Priest's Spell Compendium (1-3) from 2E. You can get the PDFs from DriveThruRPG for $5 each.
  17. Stormonu

    D&D 5E Wonder why there aren't any Elemental Domains (Earth, Air, Fire, Water)?

    Because of the lack of Water Domain spells (especially water-based attack spells). Making a Fire domain would be easy, and Air isn't too difficult. Earth gets a little trickier, but just about everything for a Water domain spellwise would more suited to an Ice/Frozen domain. Elemental domains...
  18. Stormonu

    D&D 5E Aerial combat in 5e

    Well, that sucks. Though, as I said, it uses the same rules as the X-wing game so you could use the rulebook from that game, just with some different terms (Armor instead of Shields, Hit Points instead of Hull, Dodge instead of Defense, Attack is based on the creature's base size). I did find...
  19. Stormonu

    D&D 5E Aerial combat in 5e

    If you want some pretty detailed flying combat and you're familiar with the X-Wing* game, Wizkids licensed a D&D version called Attack Wing (now out of print). This link goes to the web page where you can download the rules, this link goes to the wiki about the releases for the game and other...
  20. Stormonu

    D&D (2024) Hunter's Mark, Hex, and the illusive balance

    I'm trying out a system where I gave the stock fighter and ranger Superiority dice (Fighter starts with 1d6, gets up to 6d6 at 17th - Ranger starts with 3d8 superiority dice, goes up to 5d12 by 18th level). Rangers can get special maneuvers themed towards certain creatures (such as giants), but...
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