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  1. W

    IC: Dichotomy's Age of Worms Redux, Part V

    Bazrim looks for signs of light down at the open space in the wall while standing near the doorway. He then gives out a little snicker when he realizes that whoever might be around that corner probably noticed the light from this door opening.
  2. W

    IC: Dichotomy's Age of Worms Redux, Part V

    "He may wake up before we get back. We might want to tie him up, as bodies have a tendancy to dissapear in this place." Bazrim says as he points at the unconcious man, and turns back to the door.
  3. W

    IC: Dichotomy's Age of Worms Redux, Part V

    Bazrim becomes more and more confused from the situation gives his suggestion. "We are getting nothing from him. Let's leave him and keep moving."
  4. W

    IC: Dichotomy's Age of Worms Redux, Part V

    Ignoring the verbal slings, Bazrim just moves to the door to move into the next room.
  5. W

    IC: Dichotomy's Age of Worms Redux, Part V

    Bazrim does his best to watch the now living man's movements, and awaits his response
  6. W

    IC: Dichotomy's Age of Worms Redux, Part V

    Bazrim becomes more and more confused by the situation and awaits for the prisoner to be healed.
  7. W

    IC: Dichotomy's Age of Worms Redux, Part V

    Bazrim pulls a wand from it's place on his belt and awaits for the now 'living' man to respond to Erdolliel's interigation.
  8. W

    IC: Dichotomy's Age of Worms Redux, Part V

    Bazrim gives the rope another try. Hoping to get some help from the others if he can't make his way to the top this time.
  9. W

    IC: Dichotomy's Age of Worms Redux, Part V

    Bazrim moves his short legs to follow after the elf best he can. Curses can be heard from behind his beard.
  10. W

    IC: Dichotomy's Age of Worms Redux, Part V

    "This necklace prevents diseases, and in a place where it is said they remove limbs and reattach them by magical means, it will be very useful." Bazrim looks at Kushnak and Eskard. "I think one of you should wear it."
  11. W

    IC: Dichotomy's Age of Worms Redux, Part V

    "You want to stay here longer than needed?!?!?!?!?" Bazrim says with surprise. "I think if we are to stick around any longer , lets check out this room first, before deciding to head into the unknown. Here we always have the street to run into. That way leaves us fewer options, and none seem...
  12. W

    IC: Dichotomy's Age of Worms Redux, Part V

    Feeling shamed by the clerics remarks, Bazrim follows along with the others, holding back remarks for the elf.
  13. W

    IC: Dichotomy's Age of Worms Redux, Part V

    "I'm sure those charred boxes have nothing to do with me." Bazrim responds. "That's right, you couldn't see from your pit. And don't bother trying to sneak around, I'm sure anything that's around would have heard the crumbling of that walkway." He then shakes his head at the thought whatever...
  14. W

    IC: Dichotomy's Age of Worms Redux, Part V

    "This day keeps getting better and better"
  15. W

    IC: Dichotomy's Age of Worms Redux, Part V

    Bazrim casts his spell from the walkway and simply scans the room.cast detect magic and wait for any hint of magic in the room
  16. W

    IC: Dichotomy's Age of Worms Redux, Part V

    I don't plan on waiting but if everyone else is going to wait, Bazrim won't go through the door alone
  17. W

    IC: Dichotomy's Age of Worms Redux, Part V

    Bazrim follows the other through the south door.
  18. W

    IC: Dichotomy's Age of Worms Redux, Part V

    Bazrim, waiting for Erdolliel to finish her search walks back to the doorway that he came through, and checks to make sure nobody is making their way behind us.
  19. W

    IC: Dichotomy's Age of Worms Redux, Part V

    Thrown off by trying to figure out what Neth means by 'normal' Bazrim ask a question to the group, "Is there any way out of here, or do we head back?"
  20. W

    IC: Dichotomy's Age of Worms Redux, Part V

    "I guess it's best we move on then, and not enjoy our newfound freedom." Bazrim replies with the overtones of sarcasm.
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