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  1. Valthosian

    The Necromancer's Skull (Judge - covaithe)

    Move to J11 Standard Action: Sly-flourish against flaming skeleton, no CA. 1d20+7+1=15, 1d6+9=13 Looks like another miss to me.
  2. Valthosian

    The Necromancer's Skull (Judge - covaithe)

    Move to M19, now flanking blue skeleton Standard Action: Sly-flourish with dagger and combat advantage vs. blue skeleton. 1d20+9+2+1+1=17, 1d4+9+2d6=19 I'm guessing that's not good enough, vs. AC 17. would hit for 19 damage.
  3. Valthosian

    The Necromancer's Skull (Judge - covaithe)

    Move to K13, straight line. Standard Action: Sly-flourish crossbow shot at yellow 1d20+7+1=25, 1d6+9=14 Hits AC 25 for 14 damage.
  4. Valthosian

    Dr. Si's Curse of the Crimson Throne OOC

    Thorson would like to get rid of the oil of keen edges, hand crossbow, and cigar case as well.
  5. Valthosian

    The Necromancer's Skull (Judge - covaithe)

    Steppyn moves to K17, and fires his hand crossbow at K10 (the upper left bow skelly) Standard Action: Sly-flourish with hand crossbow at upper left skeleton. 1d20+7+1=17, 1d6+9=13
  6. Valthosian

    Dr. Si's Curse of the Crimson Throne OOC

    So far as I can see I'm not interested in the oils. Too situational and by the time you need it it's far too late to apply it :)
  7. Valthosian

    Dr. Si's Curse of the Crimson Throne OOC

    I'm good with getting the wand from the group fund.
  8. Valthosian

    Dr. Si's Curse of the Crimson Throne OOC

    temple-east side of town to the varisians, advance plot when the streets are a little safer is my vote. Treasure wise nothing there appeals to me so I'd like my split in cash :) Thorson's got some RP needs for cash, Doc, originally I priced the item Thorson is trying to recover at something...
  9. Valthosian

    Dr. Si's Curse of the Crimson Throne - Beta Group

    The half-orc who has been very quiet for some time finally speaks, We should take care of ourselves first, then if you want to do something about Zellara, visit her people, if we went to the castle right now before things are settled down we could find ourselves in real trouble just by appearing.
  10. Valthosian

    Dr. Si's Curse of the Crimson Throne OOC

    Happy Holidays, now what metagaming do we need to do to get moving again because I love this PbP and I'm having withdrawals.
  11. Valthosian

    The Necromancer's Skull (Judge - covaithe)

    OOC: Oi Vey, many apologies folks, my e-mail updates were apparently totally borked. Alright folks, time to earn that paycheck again, we've got 7 skeletons surrounding a sarcophagus, the four at the corners have shortbows, and the one farthest away from us is on fire... Move Action: to P21...
  12. Valthosian

    The Necromancer's Skull (Judge - covaithe)

    Steppyn steps up and snags the loot! Then heads back to Vlastos directly.
  13. Valthosian

    The Necromancer's Skull (Judge - covaithe)

    Steppyn moves onto V11, then makes a perception check, then heads to the treasures. Perception check. (1d20+5+1=18)
  14. Valthosian

    The Necromancer's Skull (Judge - covaithe)

    With a sigh, Steppyn goes back to work. Second Attemp at V11, Thievery + 1 timely vs DC 25. (1d20+12+1=25)
  15. Valthosian

    The Necromancer's Skull (Judge - covaithe)

    Hey Vixo, you might have a few more over there, Steppyn quips. I'm going to start working on disarming these. Thievery + 1 vs V11 for timely posting vs a DC 25. (1d20+12+1=24) OOC: Curses, foiled again. I'll be around over the holiday.
  16. Valthosian

    Dr. Si's Curse of the Crimson Throne - Beta Group

    Ditto what Ambrus said, I don't think that divvying treasure should hold us up right now.
  17. Valthosian

    The Necromancer's Skull (Judge - covaithe)

    Steppyn walks directly to U11, then makes a perception check. I'm wondering if this is simply a case like the pit trap, we just need to avoid them. 1d20+5=18
  18. Valthosian

    Dr. Si's Curse of the Crimson Throne - Beta Group

    OOC: Nothing beyond what was mentioned by you and Ambrus so far.
  19. Valthosian

    Dr. Si's Curse of the Crimson Throne - Beta Group

    Thanks, just run if anything happens, there's nothing in there that's worth your life. You can't be strong if you're dead.
  20. Valthosian

    Dr. Si's Curse of the Crimson Throne - Beta Group

    Dj'hân are you alright? Thorson calls over, concern evident in his voice.
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