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    D&D 3E/3.5 3.5 PHB Errata are up...

    Fireball. -Frank
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    How temporary are temporary hit points?

    It's in the Monster Manual at the back of the book. There's a list of abilities, look at Ability Damage and Energy Drain. It applies to inflicted negative energy levels and permanent ability drain. ;) OK, the most obvious portion of unbalance comes with the low power level of it. I mean, by...
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    Half dragons - underpowered?

    The real problem, of course, is that a Half Dragon is a multiclassed character which doesn't cause multiclass XP penalties and requires special DM permission. That means that it is a Prestige Class. So don't compare taking 3 more levels of your class to being a Half Dragon - compare taking 3...
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    A Fighters skill points....

    I've been using the 3.5 Ranger, Fighter, Paladin, and Barbarian in these examples - and using all of the 3.5 updates to previous books, where available. As of this time, Sword and Fist is still "official" and will continue to be the 3.5 source for everything in it which has not been reprinted...
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    What's a good high-charisma build? Or, can Bards be useful?

    Paladins. The class stops getting getting abilities after about level 5 which is plenty of time to take a PrC or three. You can go far as a Paladin. Alternately: Clerics. You can max out a turning based character fairly easily - and with the elemental domains you can be followed around with...
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    A Fighters skill points....

    It's this kind of analysis that keeps us from respecting you. One of the drawbacks of TWF is its lower chance of hitting. You get -2. If you disregard that fact you are going to scew the results. For example, if your attack bonus is such that you hit on a 2+ with the greatsword, your average...
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    A Fighters skill points....

    No. You really did nothing of the sort. You just wrote up two incomplete characters with different fighting styles and equipment and announced that the Fighter was "better" without even spending all of the ranger's advantages. What, if anything, that was supposed to prove, is completely beyond...
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    Should Familiars, Animal Companions, and Paladin Mounts have the elite stat array?

    Um... no. For creatures with a stat penalty there is a chart which prevents them from getting negative scores and also retards the growth of the stat if they roll high. The net result is that a very low roll is not going to reduce the base score very much - and a very high roll isn't going to...
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    how to crank that spell DC up...

    Of course, Touch of Idiocy is a d6 of Wisdom Damage - and can't realistically lower a 9th level Cleric's Wisdom to 12. Assuming a starting stat of 16 (which is a little on the low side in many games) - the Cleric will have put both stat bumps into Wisdom and invested in a Wisdom Item or spell...
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    how to crank that spell DC up...

    ...or make spellstoring weapons for your fighter friends. Then you could lay Touch of Idiocy on your enemies indirectly before your first action even comes up. -Frank
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    Should Familiars, Animal Companions, and Paladin Mounts have the elite stat array?

    That was exageration for effect. Actually a 6 and a 14 are different - but a 6 and an 11 are not. Because the Squirrel with a "6" in strength has a strength of one. A Squirrel with an 11 in strength also has a strength of one. Different rolls get the same value. The Strength value matters for...
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    Should Familiars, Animal Companions, and Paladin Mounts have the elite stat array?

    There's a problem here. Namely that the elite stat array really only has much effect on creatures with human (or higher than human) statistics. Familiars have a lot of 2s on their character sheet (some of which get replaced by static numbers) - and it really doesn't change much when you plug in...
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    D&D 3E/3.5 3.5 PHB Errata are up...

    Since the 3.5 Monster Manual started listing equipment as abilities. In 3rd edition this was not even an issue, as the Salamander's Spear was listed in its Treasure (which no way transfers with Polymorph). In 3.5 they decided to list the Balor's Sword and the Titan's Hammer as abilities with...
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    Can bows be Keen?

    If you are talking 3rd edition, there is no reading of the rules that prevents Keen from applying to bows as the table is not even referenced by the Magic Weapon rules. If you are talking about 3.5, Keen no longer stacks with Improved Critical and is thusly horrendously underpowered. In either...
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    How temporary are temporary hit points?

    Temporary Hit Points last as long as they say they do. Or more importantly - Temporary hit points go away when they say they do. There is no "default time frame" for them to go away in. So if you cast Vampiric Touch, the hit points go away in an hour. If you cast False Life, the temporary hit...
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    Can bows be Keen?

    Again, where the hell does this come from? To create a magic weapon with a special power you must: 1> Have a heat source. 2> Have a masterwork weapon. 3> Enchant it with a +1 or greater enhancement bonus. 4> Meet all the prerequisites of the special power. The prerequisites of the Keen...
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    how to crank that spell DC up...

    You can jack your statistic bonus up to rather silly levels. Polymorph Any Object, for example, has no hit die or size limit and grants you the intelligence of the form if it is higher than your own. So all you really have to do is find a creature in a monster book your DM will allow which has...
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    D&D 3E/3.5 What 3.5'isms do you use you swore you wouldn't?

    Actually, I did. Here's the important part: The interaction problem happens if you fall unexpectedly during combat - while you can cast the spell fast enough to save yourself - you can't actually take free actions on other peoples' actions in 3.5. So if you unexpected fall because an opponent...
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    Flanking with figments?

    No. It's not. It is because the rules don't have a specific "real world" interpretation - they are just rules. You hit or do not hit because the dice tell you so, then you inflict damage if you hit, and don't if you don't. Whether you struck cleanly into your opponent's chest or struck against...
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    D&D 3E/3.5 What 3.5'isms do you use you swore you wouldn't?

    Power Attack was never for high-AC opponents. It was for low AC opponents - and it was awesome. If you were using against BBEGs in plate you were severely handicapping yourself - but no more so than trying to use Sunder on an enemy's thrown weapons. Using a feat when it is at a disadvantage...
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