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  1. Anthraxus

    Ad-hoc certs in AL?

    I could hope certs would be approved by AL Admins, but if it's at least coming from Mearls(who wrote and ran an Author-only AL mod) I'm fine with it. It's actually pretty cool, since he's one of 5E's designers.
  2. Anthraxus

    Which items count towards number of permanent magic items

    Good points. Although, new from that post- as per ALPG4, wingwear and balloon packs from Season 2 count as consumables outside of the Elemental Evil season.
  3. Anthraxus

    Which items count towards number of permanent magic items

    http://dndadventurersleague.org/sage/index.php?title=Frequently_Asked_Questions_%28FAQ%29#Do_multiple_use_consumable_items_like_Keoghtum.27s_Ointment_count_as_permanent_magic_items_in_my_magic_item_count.3F Adventurers League FAQ covers a lot of these kinds of questions. Edit: Oh man, I finally...
  4. Anthraxus

    Death in Ravenloft after receiving all 4 Dark Gifts?

    That would be nice! It's just a little ridiculous the way it works now... :)
  5. Anthraxus

    Advice on dealing with "chaotic" teammates.

    Murderhobo-ing at it's finest! How dare he question our stealing of his stuff! DEATH! :P
  6. Anthraxus

    Limiting Pregen Choices

    I usually tell new players that they can pick whatever pregen they want to play, noting that Wizards & Clerics are more complicated, and suggest Fighter or Rogue. If there are veteran players, I ask them to help out with spells if the newb needs help as a Wizard or Cleric. I tell them, no...
  7. Anthraxus

    Paladins in AL: Unusual Gods (SPOILERS BELOW FOR SEASON 4)

    Sithrak is awesome, and so is Oglaf. It's also like 85% very NSFW. I'm just sayin'.
  8. Anthraxus

    Paladins in AL: Unusual Gods (SPOILERS BELOW FOR SEASON 4)

    I think the majority of NPCs are so beaten down and scared living in oppressive Barovia that they really wouldn't appreciate the "Mistress of Pain's" whole thing(maybe not to the point of breaking out the torches & pitchforks, but who knows- your player might surprise you!). Though- some might...
  9. Anthraxus

    Thoughts on running Death House

    I ran DH in about 5 or 6 hours, in one setting. We went through the house part just fine, really going into detail and roleplaying. I had printed out the maps in a near-1" square format, and I said "Ok, move yourselves where you want to be when you do something. That way, I know *exactly* where...
  10. Anthraxus

    Great Lakes Train Wreck

    I think the blame was pretty equal all the way around. :) I do have problems with the madness mechanic from Season 3 mods(this is not Call of Cthulhu), for one. The rule of "Don't be a dick" got a mild end-around from everyone, and running a game with kids does make it harder to keep control...
  11. Anthraxus

    When and how do you tell a DM he is possibly in error?

    Depends. If it's a rules mistake that I'm 100% sure about that will kill a character, I will point it out then and there. If I'm 99% sure (or less), I will quickly look it up and show them the rule out of the book. If it's nothing serious, I will look it up and point it out during a lull after...
  12. Anthraxus

    Exactly how important is it to start the game with a +3 ability score modifier?

    I have an odd off-stats-for-race PC, a Drow Cleric/Wizard Multiclass- 14's in INT and WIS, but also better AC/HP/Saves because I spread out my stats. I haven't found her underpowered, but I will be adding +2 to INT at 4th level Wizard for slightly better spell DC's.
  13. Anthraxus

    Have we failed to discourage min-maxing?

    One of my favorite Living Greyhawk moments in the Shield Lands was in a module with a Keep, surrounded by farmland. "Ooo.. I have Profession: Farmer, can I learn anything more?" And the DM had this surprised look on his face, reading the mod. "Yes, you can roll Profession: Farmer!"
  14. Anthraxus

    The Quest for Sporedome question *SPOILERS*

    The party I ran through the module was soooo close. Party vote was 3:2 in favor of returning the Seer. :)
  15. Anthraxus

    firm rulings

    I wouldn't really want to discuss which of the Sage Advice/Recommended rulings I do or don't follow before a game, and the inevitable discussion of "why not?" before a game. We are enabled to decide on ambiguous rulings at the table, and I'm all for it. If a player doesn't like the way I rule...
  16. Anthraxus

    DM rewards are now clarified for hardbacks and Phandelver - by hour?

    For DDAL adventures(formerly Expeditions) from season 1-3, we will still be using what's listed in the module for DM Rewards. Edit: Ninja'd by Kalani.
  17. Anthraxus

    Have we failed to discourage min-maxing?

    I really liked the concept of Skill Challenges in the early part of 4E & LFR. Later though, I grew to dislike how every mod seemed to have a skill challenge, and that some of them did not work very well and seemed shoehorned into the mod. I have seen a few mods where you can talk your way...
  18. Anthraxus

    Have we failed to discourage min-maxing?

    I would like to see more non-combat options. Maybe, ways to make a combat easier if non-combat skills are used in/before combat. I really don't like it when there is tons of combat in an adventure.
  19. Anthraxus

    New DM Quest Rewards available on DM's Guild

    Yeah, I have a *great* group of players that come out to my gamedays. Great bunch of people. Still, I have a hard time getting volunteers to DM. :P We'll see how the DM Quest affects this- I am personally interested in seeing if it helps.
  20. Anthraxus

    New DM Quest Rewards available on DM's Guild

    35-45K XP for a DM character seems like a high estimate, considering a 10th level [player] character needs 64k to get to 10th level, and DM rewards are supposed to give around 25% XP for DM reward per mod?(As far as I know) Even with the DM Quests rewards, the [DM] character might be around 8th...
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