Search results

  1. E

    Dragonborn - will you ban them?

    I've found that I can integrate them into my game-world so that part helps in my decision. My problem is that I like to run a more heroic fantasy campaign than pure swords and sorcery or something grittier. I'm still undecided on how the Dragonborn, or even the Tieflings and Warlocks will fit...
  2. E

    As Editions progress, are homebrews...

    Trust me, we've all done this. I'm not allowed to work on my world less than 2 months after reading a new book for that very reason. Dragon Knights *shudder* I'm still not clear on whether the races will have leveled abilities and whether the ones in the Monster Manual will also have this...
  3. E

    The Gnome Poll

    I've mentioned it in other threads, but gnomes have a large presence in my home-brew and as long as I can keep them as NPCs I'll be happy. I've never used a gnome as a PC, but that's because I mostly just play humans. I never pay any attention to racial bonuses and don't have to worry about...
  4. E

    Give me choices!

    Who said that the bard wasn't effective in the tactical side either. This is the thing I can't see. I've played most classes and I've never found any useless in combat. Some have been useless outside of combat, but I've found a role for each class within. Maybe I'm just easier to please than...
  5. E

    As Editions progress, are homebrews...

    The truth is this has made me look at my home-brew and wonder if this is the time for a change. My world is nearing 20 years old, and there is a lot of stuff there that I'm not sure are going to work with the new edition. The simplest ones is that gnomes are not PCs for awhile, that's fine...
  6. E

    Give me choices!

    Elves have never struck me as puckish, or even fun. From Tolkien on they are the exemplars, they are old and wise and weep for the past and fallen forests. Gnomes have always been the jokesters, even from mythology.
  7. E

    Give me choices!

    What do you mean outside the game? This is a role-playing game, not a fantasy tactical simulator. You make characters and you have adventures. This idea that the tactics and the combat is all there is to the game really blows my mind. Doesn't anyone else enjoy creating and playing their...
  8. E

    Give me choices!

    I don't play with miniatures, so my combat is more abstract then tactical anyway. If I want to play a wargame, I can go play a wargame.
  9. E

    Give me choices!

    This gives a further example to the need for gnomes. The elves and the eladrin to me are the stuck-up version of the fay. The gnomes fill the puckish role. At least that's how I do it in my game-world. Trust me, you'd rather spend time in a gnomish delve than an elvish city. Like a museum...
  10. E

    Give me choices!

    I've seen you say this many times, about certain classes not having fun in certain encounters but I've yet to understand it. I love playing the Bard, maybe because I like to role-play them so flamboyantly. When I do a bard song, I actually try to make up a song to sing. And then sing it...
  11. E

    Will you laugh or cry at the gnomes' good-bye party?

    Since Gnomes play a large part in my home-brew I'll have to keep them. So I obviously chose the third option.
  12. E

    Design and Developments: Dirt, Rocks and 10' halls

    If that's the case Mea Culpa for mentioning it. I admit I missed that it was not something on the way. As an anti-miniature person I'm just super-sensitive to how much more miniature based the combat seems to be going.
  13. E

    Design and Developments: Dirt, Rocks and 10' halls

    Get with the times, we use double heat-sinks and Gauss Cannons now.
  14. E

    Design and Developments: Dirt, Rocks and 10' halls

    With the previous news about facing and now terrain I've finally figured out what 4e is going to be. It's going to Battletech minus the mechs. Now if I can only figure out how much rear armor my fighter has.
  15. E

    Exeunt gnomes: bang or whimper?

    They will remain tricksters/tinkers in my campaign world just as my halflings will always be hobbits. With the changes in fluff, I don't really care which direction WoTC goes, I know it's far different than mine.
  16. E

    Another Big Playtest Post from Michele Carter

    These tests are making it look more and more like what we are going to get is a fantasy tactical simulator. If I wanted to play wargames, I'd play wargames. I want to play D&D, and I want to not have to use miniatures, so it's looking less and less like I'll enjoy 4e.
  17. E

    What's wrong with Mini-Centric?

    This is the best expression of how I feel that I've read. I think if you want to play wargames play wargames and if you want to play D&D play D&D, they are different systems with different strengths and weaknesses.
  18. E

    The Demonomicon of Iggwilv: Graz'zt

    This is what I was worried would happen. Because of an eye injury I have slight double-vision and it makes too much screen reading painful. I have to cut one of my favorite articles from Dragon into small bite-sized chunks instead of devouring it all at once. What I read though, I did enjoy...
  19. E

    D&D is Unfun [humorous troll]

    I prefer one of the true coddling games, like Traveller, where you may not even live through the character creation process. Of course in MegaTraveller Advanced Character Creation was a game in and of itself.
  20. E

    D&D is Unfun [humorous troll]

    That is my favorite quote. And as an aspiring writer I enjoy my addition to the equation of doom that much more.
Top