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    [5e] Couple of Settings, Couple of Questions

    So, not that long ago I decided to draw out a world map for my players and run a pirate game that never actually went anywhere due to various problems. None the less I still have the bones of the world set up and they still want to explore them. I have a few directions that I really want to go...
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    I Need Some Help With An Arcane Trickster Build/ Cool Spell Uses

    So recently I had the urge to play a rogue again and then I started to think about a build. Because I had gotten a bit tired of my playgroup's usual murder-hobo style I wanted to do a lot more deception, and investigation type stuff. This all got me looking into the arcane trickster and the...
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    Resurrection Quest (Advice Wanted)

    I mean they're level 5 right now but we don't have a cleric, only a druid who could at level 9 take reincarnate and proform the ritual, but again time limits. The precedent that I'm trying to set isn't "This is what needs to be done to res someone every time", it's "Even if you pass the time...
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    Resurrection Quest (Advice Wanted)

    Nice suggestion, I'll have to think about that! One of the things that went through my mind while thinking of materials was a cartouche from an ancient pyramid of the tomb lords(basically a mummy kingdom that was covered by the shifting sands of the desert). They could take it to the spirit...
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    Resurrection Quest (Advice Wanted)

    Well its about the time constraints of each of these spells. They are well past the minute for Revivify, and they're quite far away from civilization + quests take quite a bit of time so they would 100% be behind the 10 day limit of something like Reincarnation. I'm only semi familiar with the...
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    Resurrection Quest (Advice Wanted)

    So in our last session my players were fighting an abominable yeti. They damaged it pretty badly, but they ended up needing to run away. In order to make sure they could one of the players decided that he would sacrifice himself for the rest of the party (He was also going to be gone for nearly...
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    Does A Monk Actually Benefit From Taking Mobile?

    I mean int is a dump stat for monks, we have a wizard, and according to pathfinder's scale of stat scores my character would only mispronounce a few words, or forget the meanings of words that he didnt frequently use. I'm ok with that. And strength isn't really my thing, that's the Paladino's...
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    Does A Monk Actually Benefit From Taking Mobile?

    I know its childish, but I just like big numbers on silly stats. Like, who wouldn't want 100 ft of flying speed. Me: "You see that dragon" Bard: "Yeah" Me: "I'm gonna race it" Bard: "Yeah" Me: "Write a song about that" Bard: "Yeah"
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    Does A Monk Actually Benefit From Taking Mobile?

    I agree that it gets less good when I have more ki to play around with, but for the early to mid sections when it's still scarce it seems fine. Also yeah, our paladin has good stats and all, but is still at the mercy of 1 swing and relatively low damage. I didnt want to absolutely dominate all...
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    Does A Monk Actually Benefit From Taking Mobile?

    Yeah, you do get monk abilities to avoid stuff like this, but ki is a pretty valuable resource at low tier play and you dont want to use it for just anything. Just as well it consumes your bonus action meaning less attacks and less damage/you're in the same spot except now you're down a ki...
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    Does A Monk Actually Benefit From Taking Mobile?

    The DM and I made it and worded it in such a way that allows for me to run around disarming people/AC tanking. I can't deal damage, distinctly diffrent than I can't do anything.
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    Does A Monk Actually Benefit From Taking Mobile?

    I agree that movement is less good if it's the only thing going for you, but like I mentioned before, we might need to catch a person. I've also used this before to carry our paladin and effectively boost his speed/reposition him. Not carrying a lot of items and him being light are pretty handy...
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    Does A Monk Actually Benefit From Taking Mobile?

    The way I've been working with that has been to move around and disarm people(dmg page 270 I think) and I've also been a bit of an evasion tank, going out in front to take some attacks which I have a high enough AC to dodge (as well as taking the dodge action)
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    Does A Monk Actually Benefit From Taking Mobile?

    So in our side-game we have a party that just reached level 4 . A conquest paladin who's planing on taking sentinel, a Multiclasser (Mystic-1/Theurge Wizard-3) who has been taking a lot of control and support spells, a lore bard who is acting as another support, and my Aaracokra tranquility...
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    How Do We Survive This?

    We don't have our own ship at the moment, that's why we were doing this quest actually. Anyways yeah, after this I think we should skip town for a bit and find a new place that's a bit more appropriate to our skill set
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    How Do We Survive This?

    So my party of 3 level 3's(a triton cavalier, a bugbear brute, and me, a sea elf arcane trickster) as well as an NPC druid (who is just using the stats from the monster manual) just won a tournament and got a few things. 500GP (that I took) a masterwork maul (the brute got that one), 5...
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    Physical Competitions

    Like I said, 2 and 3 were probably gonna be a 1 man job from the team. I Like the point system for the throwing game Not too keen on making the strongman game come down to a single athletics check for each of the rounds, but I guess randomness has to come in at some point. I have introduced...
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    Physical Competitions

    So in my homebrew there's a city made up of the larger races (Loxodons, Golaiths, Firbolg and the like) I decided to drop a few details about a competition for groups of 3 that was being held soon at the arena, but then I realized that I had no idea how I would do that. My party is level 3 and...
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    Nautical Ideas?

    I'm very new to being a DM and I've decided to run a Pirate campaign, but i don't have much for random sea encounters. I've posted around here before and gotten pointed to some really good resources such as Savage Tides, and a few supplement that I cant remember the official name of for the life...
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    Acid Splash Chemestry?

    That sounds awesome, and now I'm wondering how those pieces were arranged! Anyways yeah I'm kinda sorta into physics and chemestry and stuff, by no means an expert but I just noticed something I thought would be neat. That actually lead me to this one thread talking about minor alchemy and how...
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