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  1. neceros

    Total Powers Known?

    Nevermind.
  2. neceros

    Character Advacement Table

    Nothing new to us, but I thought It'd be nice to have a table that shows it all. (Edit: Temporarily replacing the graphic while I check something in the moderator forum--if we can repost this, we will. --Dinkeldog/Moderator)
  3. neceros

    Will buy.com get sued?

    Oh noes, I definitely don't want my books 10 days earlier. That's just ... too chaotic for me.
  4. neceros

    Detect Magic is Dead

    We'll have to see how the rules work. If anyone can enchant an item then I don't think mages need to be special anymore. I like the rule: You can only identify things you normally use or are proficient with.
  5. neceros

    Detect Magic is Dead

    Surely, you mean the Identify spell?
  6. neceros

    Asmor's dealbreaker list

    Ran a 3.5 game last night. Did not give my monsters stat blocks. Took random percentages from players to make sure it wasn't too hard, but still challenging. I shouldn't have to do that, I should be able to pick a monster or make one in a few seconds, depending on how involved I want it. Using...
  7. neceros

    Traps preview

    I entirely enjoy the fact that the systems are becoming easier to design for and better quality. I'm glad that everything is being universalized and better presented. However, I just think that traps are less fun sounding that fight-based encounters. I can't seem to get behind traps, and now...
  8. neceros

    Character record sheets?

    Happy to oblige. :)
  9. neceros

    Orcs preview

    Unless commoners aren't push overs as they shouldn't be. Peasants from old would destroy any of us in one on one combat. They worked so hard they kept in good shape, almost entirely.
  10. neceros

    Excerpt: Weapons (MERGE)

    Definitely not worth 500 posts... or 200 for that matter.
  11. neceros

    Excerpt: Weapons (MERGE)

    Hah, jaelis, this wasn't even available at 9:00. It wouldn't show until 9:01. Sneaker.
  12. neceros

    Excerpt: Weapons (MERGE)

    Hah. I don't see a problem with only allowing one attack a round: You're still wielding two weapons, you just only have time for one swing before the other person decides to attack you back. Right? :P
  13. neceros

    Excerpt: Weapons (MERGE)

    Well, a blade is a blade I suppose, but then why does a dagger do less damage than a longsword? Little characters have the same amount of hp, I suppose they should do the same amount of damage with their weapons. I've never thought about it.
  14. neceros

    Excerpt: Weapons (MERGE)

    Not a bad idea, but that might be too powerful. Who knows, I suppose?
  15. neceros

    Excerpt: Weapons (MERGE)

    I wouldn't be surprised if there is more into weapon size categories they don't want out yet. I can't imagine a smaller person would make a normal sized weapon when they can't use them properly. Simplicity or no, that's just silly.
  16. neceros

    Excerpt: Weapons (MERGE)

    I like the weapon properties on each weapon. I disliked how 3e weapons were so similar to each other that it just came down to scimitar and rapier because they had better crit ranges. I hope they git rid of that type of thing.
  17. neceros

    Excerpt: Weapons (MERGE)

    Excerpt: Weapons http://www.wizards.com/default.asp?x=dnd/4ex/20080507a
  18. neceros

    Level 22: an Epic playtest

    I like what you've done with my sheet. Very to the point and personalized. :) Thanks for keeping my website on them!
  19. neceros

    Gamer Zero Video: Magic Items/Alchemy

    I'm sure we'll have some sort of scroll mechanic for Exploits. Pamphlets that tell you how to kick? :)
  20. neceros

    PLayer's pre-opinions more important than quality of system

    This is my point. I don't care if you like 4e or not. I just don't like to see people attacked either way. I mostly see the 4e likers attacked. My post was not an insult, but an observation. I apologize if it sounded insulting. I explicitly said that people don't like change, and stated that...
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