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  1. Gort

    D&D 5E Martial, Magic or Mundane? What can X do in 5e

    Perhaps the non-caster characters should get an absolute ton of resistances and immunities to represent their physical prowess and difficulty to bring down? They certainly need something. Rogue-type characters should be an absolute nightmare to target with magic - always moving quickly, full of...
  2. Gort

    Zombies that need to stay dead. DEAD.

    I know! And yet everyone seems to assume that point buy is the default! I use standard array in my campaign because I keep it real.
  3. Gort

    Kill raise dead... dead!

    The trouble with your stance is that the game has to be designed in one way or another. Either the game is designed to be commonly lethal and therefore requires the raise dead spell to be easily available, or it isn't. I would prefer it to not be a default assumption that raise dead is a common...
  4. Gort

    Kill raise dead... dead!

    As I've already said, there is a big difference between "The game is designed so that characters can die at basically any time and therefore has raise dead in it so that the character isn't destroyed permanently" and "The game is designed so that characters normally cannot die unless the DM...
  5. Gort

    Kill raise dead... dead!

    Not truly, no. In 3e a cleric is assumed to have access to all of his spells. The DM would actually have to go out of his way to deny access to this spell. And since the game actually assumes that death happens all the time to PCs and can be easily "cured" (see: Save or Die spells, dying when...
  6. Gort

    Vancian? Why can't we let it go?

    None of these things are required for a game to be D&D. Especially not Vancian magic.
  7. Gort

    Zombies that need to stay dead. DEAD.

    That actually makes a heck of a lot of sense. Instead of damage being increased in a myriad of different ways like attribute inflation, feat inflation, class-feature inflation, just have it go up in the same way as everything else! I like it! Of course, since hitpoints also inflate it feels a...
  8. Gort

    D&D 5E Hopes for the 5E Fighter

    Christ, why are you now posting in pink?
  9. Gort

    D&D 5E The Rogue in 5e

    I'd like to see the duelist/swashbuckler type of combatant, who fights his enemies honourably and face-to-face, but wears no armour and is more mobile as a result, and I'd like to see him as a core class rather than a half-thought-out add-on class (prestige/paragon/whatever). They never turn out...
  10. Gort

    Kill raise dead... dead!

    That just delays the suck, though. I'd far rather death remained the final frontier all the way through the game.
  11. Gort

    D&D 5E Can 5E bring the wonder and mystery back to Magic Items?

    Speaking of paying gold for magic items - did anyone ever run with the idea that gold was a magical metal, and gems were magical, and it was this that made them valuable in the first place? I did, and it made a lot of sense. Gold was power, in a very literal sense, and it explained why dragons...
  12. Gort

    Seeing new People

    I'm sorry, it just wasn't working out between us.
  13. Gort

    Zombies that need to stay dead. DEAD.

    Someone in the fighter thread reminded me: Multiple attacks at ever increasing penalties to hit. Man, these were pointless. If you want to give me more power, just give me another attack! Or better still, make the attack I already have do an equivalent amount more damage! I don't need to roll...
  14. Gort

    D&D 5E Hopes for the 5E Fighter

    You seem to have a huge attachment to the word "fighter". Might I suggest playing the class that fits your preconceptions best and simply writing "fighter" in the class box? You'll probably be happier in the long run. PS: Multiple attacks at a -5 penalty per attack were awful, I hope those...
  15. Gort

    Kill raise dead... dead!

    I think it's about time the era of quick, painless resurrection spells came to an end. What's the point in killing someone if they can come back? Where's the heroism if death has no permanence? I'd love to see raise dead become a DM-fiat-only plot-device. Perhaps you can get your dead friend...
  16. Gort

    D&D 5E Rituals in 5e

    I like rituals as a concept - it made things a bit safe when you could just teleport away from any danger you encountered by casting a spell instantly. I'd love to see teleport and other such travel magic become dangerous, costly affairs a sane man would only consider as a last resort. I'd much...
  17. Gort

    Why we need Warlords in D&DN

    I don't really see the point in tagging the word "fighter" onto all those classes. What's wrong with the tactician, guardian, and slayer classes? I guess it could be a useful keyword for categories of feats or magic you could use.
  18. Gort

    D&D 5E Hopes for the 5E Fighter

    I played Iron Heroes, it wasn't much cop.
  19. Gort

    Same rules or different Rules (PC vs NPC)

    I still think the best way is a three-tier system: Monster - Throwaway baddie, 4e style. NPC - Important character you want to put some time into. Bit more like 3e style, and definitely closer to PC than monster creation. Perhaps include a bunch of tables of "standard NPC stats" and "standard...
  20. Gort

    No candy for fun; and bring back the absolute

    It never left. Agreed - I was actually at the point of wanting to take about thirty off the attacks and defenses of all the characters in my 4e game because it'd make the maths easier for my players. I'd love to see defenses and attacks stay static, and only hitpoints and damage scale. That...
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