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    PVP Wizards?

    I love this idea and the setting implications. Need to implement this in my own game (though it will be 4E rituals).
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    Designing a mega-dungeon - looking for ideas, products

    Whiterock. Exhaustive, not exhausting.
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    D&dxp

    DDXP 2009 Jan 29 - Feb 1 in Fort Wayne, IN. Any ENworlders going?
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    DCC#56 - Scions of Punjar

    Parsantium looks SWEET.
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    DCC#56 - Scions of Punjar

    I don't have Jack's eye for crunch, but my group really enjoyed this adventure. It has a really fun play out.
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    D&dna

    The half-ogre first appeared in AD&D era Dragon. The only reason I remember this is the awesome Timothy Truman illustration.
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    Gencon 2009 Indy

    Wild Beaver Saloon.
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    Gencon 2009 Indy

    It can be cheap if you plan ahead and bring some friends to share the hotel with. And even if you don't plan ahead, there are always folks looking for rooms/roommates.
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    Gencon 2009 Indy

    Where do folks hang out Sunday night? I want to come early/stay late, but don't know how to hook up with other gamers.
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    Even Orcish is Logical!

    Battlecries are always great, plus there's the motivation to figure it out NOW. "He said, what?!"
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    Good 4e Starter?

    What Jack said. Sellswords is a little tight if you have five players, but otherwise it is an excellent adventure. The adventure itself is pretty "timeless," in that it hold more to Lankhmar/Thieves World style adventure than any one variant of D&D. I could run it BECMI / AD&D / Warhammer and...
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    OOTS 622 is up!

    Belkar has detractors? Right now he is the only character I remotely care about.
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    D&dna

    Owlbear! ;)
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    Scum and Villainy

    Purchased, thanks entirely to the review. I'll be interested in seeing how it stacks up.
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    The Nature of Change (or, Understanding Edition Wars)

    Before I give myself Delver's aneurysm, I'll go to bed, having noted that: AD&D gave us: minions, better stats than any other edition, static starting HP, progressive stats according to level, the aggro mechanic*, and a lot of other 4Eisms, I'm sure. *All right, I'm lying...
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    The Nature of Change (or, Understanding Edition Wars)

    Delver, give me the benefit of a 6 Int, please. My case is that 4E didn't invent these concepts. And it bears noting that, on average, AD&D's Method V will give you better start stats than any other edition.
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    The Nature of Change (or, Understanding Edition Wars)

    And while my AD&D UA is open, I'm going to roll up a cavalier (page 74)... Lesse, 8d6 for Str 6d6 for Int 4d6 for Wis 7d6 for Dex 9d6 for Con 3d6 for Cha 5d6 for Com Old school starting stats are pretty BA. Of course, like 4E, my cavalier improves his stats as he goes up in level. Page 74...
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    The Nature of Change (or, Understanding Edition Wars)

    Well, even the term "second wind" is a pulp/noir trope. But so long as new players come, I'm not worried about how they justify the "healing."
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    The Nature of Change (or, Understanding Edition Wars)

    :) See, for me it dates back to AD&D's "minion" mechanic found in the Unearthed Arcana, page 22. To a grognard like myself, minions are old news. ;)
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    The Nature of Change (or, Understanding Edition Wars)

    Me neither. But if they are as fun as 4E, I should start. ;)
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