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  1. Marandahir

    D&D (2024) Playtest Packet 6: Monk reactions?

    How about, "As a bonus action, regain 1 discipline point. You can't use this ability again until you finish a rest." Yeah, it costs you your bonus action, which the Monk cares about a lot, but it doesn't shut you down for an entire turn.
  2. Marandahir

    D&D (2024) Playtest 6: Bard

    What? No. Short Rest recharges are important to ward off 5MWD. We just need to not tie so much to it that the character is useless if the DM doesn't allow the characters to take a short rest. But there's a lot of different variability in how the short rest recharges are working, so I don't...
  3. Marandahir

    D&D (2024) D&D 5.11 - the time of big change is over

    The Elf is an Artificer.
  4. Marandahir

    D&D (2024) New One D&D Playtest Document: 77 Pages, 7 Classes, & More!

    Weren't they reviving The Raven Queen Patron in Planescape? That was the alternative shadow Warlock concept in the UAs for Xanathar's Guide, ultimately rejected in favour of Hexblade. I feel like Nera as a Patron (and ONLY Nera, no other shadowfell entities) is far too limited a concept, though...
  5. Marandahir

    D&D (2024) New One D&D Playtest Document: 77 Pages, 7 Classes, & More!

    I'd argue that College of Dance is one of those rare exceptions that prove the rule, like Oath of the Ancients is for Paladins and Primals. But I'd be happy with The Celestial! Just wondering if a divine-ish Half-caster Warlock wouldn't feel too similar to a Paladin for the PHB, especially if...
  6. Marandahir

    D&D (2024) Playtest Packet 6: Monk reactions?

    Monks have 2 less Discipline Points than Full Casters have prepared spells (and total spell slots, at least eventually). They have 5 more DP than half-casters have prepared spells (and total spell slots, at least eventually). I think if you gave them 2 more at 1st level so that they maxed out...
  7. Marandahir

    D&D (2024) D&D 5.11 - the time of big change is over

    Paladins are a poor fit for Priests, even if that's definitely part of their identity. Bards and Rangers are definitely Experts, but Bards are also full casters, and Rangers are also half-casters and warriors… and restricting Rogues from the Warrior category meant they didn't get to play with...
  8. Marandahir

    D&D (2024) Playtest Packet 6: They knocked Druid out of the Park

    Really it should just all be in Circle Forms with the 6th-level feature as you can choose to deal Radiant Damage. Just let Circle of the Moon have a modified CR progression of Druid Level/3, rounded down. That's what it functionally is already, so they're wasting space by saying it can be CR 1...
  9. Marandahir

    D&D (2024) New One D&D Playtest Document: 77 Pages, 7 Classes, & More!

    Weird, because it makes more sense than any other school, in my mind. The identity is very clear: it's everything that would be in The Elder Scrolls' Restoration School of Magic, or in Final Fantasy's White Magic, etc. That INCLUDES reflect, ward, resist, shields, etc spells…
  10. Marandahir

    D&D (2024) D&D 5.11 - the time of big change is over

    Ranger and Paladin cantrips are a Fighting Style in Tasha's Cauldron, which is SUPPOSED to be compatible with the 2024 rules, so it wasn't really necessary and this lets them play with the Weapon Mastery toys like Barbarians, Rogues, Fighters, and Monks. Class Groups were a bit too much like...
  11. Marandahir

    D&D (2024) New One D&D Playtest Document: 77 Pages, 7 Classes, & More!

    Most non-D&D magic systems categorize their equivalents of D&D's Abjuration spells and D&D's healing spells as part of the same general category of magic, whether "White Magic" or "Restoration Magic" or "Defensive Magic" or "Charms" etc. It never made sense to me that healing was over in...
  12. Marandahir

    D&D (2024) Playtest Packet 6: They knocked Druid out of the Park

    I imagine the final PHB will have common beasts printed in the back of the book for players to peruse without getting a peek at the MM. Druids want it for Wildshape, Rangers for beast companions, Paladins for Find Steed, other characters for Find Familiar or for pack animals they've leased or...
  13. Marandahir

    D&D (2024) Playtest Packet 6: They knocked Druid out of the Park

    Moon Druids have CR 1 at level 3, upon entering the subclass. They skip straight to the top of the level restriction for levels 3/4/5 (though without the flight immediately), and by level 6, they start getting 1/3-Druid Level. But they do have CR 1 for 3-4-5th levels, unlike other Druids. EDIT...
  14. Marandahir

    D&D (2024) Playtest Packet 6: They knocked Druid out of the Park

    EXACTLY!!! Even the relatively liveable Forest areas and urban gardens are actually everything-is-out-to-kill-you nightmare realms. This flavour text seems to heavily presage the return of Dark Sun in the coming years.
  15. Marandahir

    D&D (2024) Playtest 6: Bard

    Perhaps this also opens the door to a healing-based subclass that might be best combined with Divine or Primal Spellcasting, but even an Arcane Caster might dabble in healing by taking the subclass? Song of Rest could even… REST inside that subclass! Starting to generate all sorts of new...
  16. Marandahir

    D&D (2024) Playtest Packet 6: Monk reactions?

    Tome of Battle Swordsage / Kensei type characters vs. unarmed Monk, I like that. All Monks should be ABLE to use Unarmed strikes or weapons as needed relatively effectively, but a 1st or 2nd level choice would take you down a specialized path on whether you're a master of weapon-based martial...
  17. Marandahir

    D&D (2024) Playtest Packet 6: Monk reactions?

    In early Dragon Ball, Goku relied on his Power Pole for a majority of his fighting, because while he IS strong, he's stronger when using his weapon, let along the reach it provides. A few seasons later and some major power ups he's mainly using unarmed strikes. He uses the occasional energy...
  18. Marandahir

    D&D (2024) Playtest Packet 6: Monk reactions?

    I really like where they're taking it, but unlike the other classes that have all had at least one go-around, the Monk needs another major draft. That all said, I agree with those who have said that giving a reason for characters to use Short Rests solves the biggest issues. WotC had seemed to...
  19. Marandahir

    D&D (2024) D&D 5.11 - the time of big change is over

    This. Also, Great Weapon Rangers (Andúril Aragorn anyone?). There's no reason to limit these options. I also wish that Blessed Warrior and Druidic Warrior were in the PHB 5.24, too, but at least the new core is now 90% compatible with my Special Edition Rules Expansion set. And ultimately...
  20. Marandahir

    D&D (2024) New One D&D Playtest Document: 77 Pages, 7 Classes, & More!

    I'd guess Celestial or Undead, as I said earlier, though I discounted Celestial as it may just be too hard to distinguish from Clerics and Paladins. But we do get Oath of the Ancients as well as Barbarians and Rangers and now Warden Druids, so I shouldn't discount it out of hand.
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