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  1. Thateous

    D&D 5E Tall's PotA Campaign - IC

    Init: 2d20k1+4 14 Round 1 R1 atk: 2#2d20l1+9 25 20 Dmg: 2#1d8+4 10 5 Round 1 colossus slayer: 1d8 7 Round 2 R2 atk: 2#2d20l1+9 15 24 Dmg: 2#1d8+4 10 9 Round 2 colossus slayer: 1d8 8
  2. Thateous

    D&D 5E Tall's PotA Campaign - IC

    "Seems we all have the same idea." I say as I wait calmly.
  3. Thateous

    [IC] JM's A Bit of Trouble (Book 2)

    "How should we fight them and ensure they don't bolt?" Everret asks.
  4. Thateous

    [IC] JM's A Bit of Trouble (Book 2)

    Everret takes a moment to ponder his words and realizes he initially makes a slew of assumptions based solely on appearance. He then realizes he's been doing this his entire life due to his upbringing. Now he understands that he is in fact the agitator in a lot of the bar brawls he used to be in.
  5. Thateous

    [5E] [OOC] JM's A Bit of Trouble (Closed)

    Still here.
  6. Thateous

    [IC] JM's A Bit of Trouble (Book 2)

    Everett humors Pelegon with small talk of his family and upbringing as an offspring with little chance as the heir. He inquires about life in a monastery and the lack if pleasures...
  7. Thateous

    D&D 5E Tall's PotA Campaign - IC

    I will usher the servants to the kitchen to ride out the siege together.
  8. Thateous

    [IC] JM's A Bit of Trouble (Book 2)

    Everett does his 4 hour trance immediately and then keeps whoever is on watch company afterwards. [roll0]
  9. Thateous

    [5E] [OOC] JM's A Bit of Trouble (Closed)

    It costs money yes? In the way of ink and what not. I would copy as much as I could after my 4 hour trance.
  10. Thateous

    [5E] [OOC] JM's A Bit of Trouble (Closed)

    Feel free to put me last or 2nd to last.
  11. Thateous

    D&D 5E Tall's PotA Campaign - IC

    "Do we hold here or try hit and run!?"
  12. Thateous

    D&D 5E Tall's PotA Campaign - IC

    I attempt to continue my killing spree by putting an arrow into two more reavers. Targeting #1 & 4 : 2#1d20+9 29 26 : 2#1d8+4 10 9
  13. Thateous

    D&D 5E [Full] Tall's PotA Campiagn

    Let's do this! I hate that I get emails once a week at best.
  14. Thateous

    [IC] JM's A Bit of Trouble (Book 2)

    "When would you like to head out? I need rest and time to copy these spells." Everret asks.
  15. Thateous

    [IC] JM's A Bit of Trouble (Book 2)

    "I'll do more than that." He says through gritted teeth. He begins chanting I'm the arcane and after a few minutes he removes his cloak and tosses it on the shoulders of an unseen servant. "Help them." He says in elvish. Immediately the servant moves to carry out the order. He stands and watches...
  16. Thateous

    [IC] JM's A Bit of Trouble (Book 2)

    Everett's tension visibly lessens at her touch. He takes a deep breath and place a hand over his face. "I'm sorry. I can't continue to be as care free as I was. This experience has changed me. I had never killed before this, had never tasted my own mortality. Never seen my family in such a...
  17. Thateous

    [5E] [OOC] JM's A Bit of Trouble (Closed)

    I find the resistance to roasting the lizardfolk intriguing.
  18. Thateous

    [IC] JM's A Bit of Trouble (Book 2)

    "Democratic vote perhaps? If the group feels they are able to handle the prisoner then take him. As far as your proof, a sealed letter to my father and the guards explaining everything should do it." He extinguishes the flame and leaves write a letter. He asks one of the villagers to poll the...
  19. Thateous

    [IC] JM's A Bit of Trouble (Book 2)

    Everett looks at the lizardfolk. He begins calmly but his volume grows with every word. "Forgive me. Where are my manners... ah yes that's right. All sense of politeness flew to the seven winds when your constituents decided to carve up my family." He regains his composure, having began to lean...
  20. Thateous

    [IC] JM's A Bit of Trouble (Book 2)

    "Have you extracted everything useful?" He asks. "Can we dispose of him now?"
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