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    WFRPG Starter Set Review: Nailing the Fundamentals

    They did, but apparently the RPG side of things is a little different so they get to keep it going? Games Workshop is an inscrutable beast... C7 are also working on an Age of Sigmar game too, which is scheduled to hit shelves this year I think. They said it's going to be a completely different...
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    WFRPG Starter Set Review: Nailing the Fundamentals

    I agree that the corebook can be a little dense, but I was quite pleased that they manged to get the main rules down to a couple of reference sheets for this starter set. Like any mid-ish weight RPG it can take some getting used to, but the reference sheets should always be handy during your...
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    WFRPG Starter Set Review: Nailing the Fundamentals

    There are a few fairly simple elements needed to make a solid RPG starter set, and while Warhammer Fantasy RPG 4E’s attempt won’t blow any minds it absolutely nails the fundamentals that new players need to get a game running. When you prise open the box – or possibly unzip the PDFs –...
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    D&D Basic Rules Updated

    Seems like the Basic Rules have also been updated to match the latest round of errata. Lots of references to "your spells" changed to "your [CLASS] spells", for example. Not wildly significant, but cool nonetheless.
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    What's the Best Holiday to Game? U.K. Edition

    Last week Mike Tresca took an American perspective on the best holidays for dropping fireballs on your friends and family, but how do things fare for those of us living beyond the reach of star-spangled banners and thanksgiving turkeys? Well, here’s the resident Brit to fill you in on how we do...
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    Big Changes At White Wolf Following Controversy

    I was umm-ing and ahh-ing over a big ol' post, but I think this is a better summary than I could come up with. In any case, I'm real disappointed in the WW team. I was one of the folks who was turned off V5 by all the controversy over the beta (alpha? whatever), but was actually won back by the...
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    Unmasking Masks of Nyarlathotep

    Unless they were 12 hours long apiece, just 14 sessions is a pretty stellar pace for rocking through MoN, even the original version.
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    Unmasking Masks of Nyarlathotep

    The twisted horrors and blood-crazed cultists of Masks of Nyarlathotep helped define the feel of Lovecraftian roleplaying more than three decades ago, and while this sprawling update weighs heavily on both the wallet and the bookshelf it does an excellent job of adapting the classic campaign for...
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    Pathfinder: Kingmaker Is An Isometric RPG Experience

    I would love this so very much. Actually, I've always thought that a tweaked version of D&D 4E could make a great grid-based XCOM-style game.
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    Pathfinder: Kingmaker Is An Isometric RPG Experience

    I spend a decent amount of time on it last night and this morning. I'm enjoying it for the most part, but I must admit that I'm getting reeaaaalllllly tempted to dial the combat difficulty down to 'easy' (that tree-bear thing can go suck a fireball). I've never been too hot on isometric CRPGs...
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    "Exploding With Excitement": Judge Dredd & The Worlds of 2000AD Kickstarter

    “When we approached Darren Pearce to write on the core rulebook, he exploded with excitement,” says Russ Morrisey, designer of Judge Dredd & The Worlds of 2000AD and founder of EN World. “I mean literally. It was messy.” While he’s possibly exaggerating just a little bit, it’s fair to say...
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    The Adventure is Over

    I was super-sick a couple of weeks ago and binged my way through a decent lump of Adventure Time over about three days. Before that I'd only watched a bit of the first series. Goddamn, but that show goes places. It definitely reminds me of a D&D campaign, mostly in the way that almost every...
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    Delving Beneath the Surface of Runequest: Glorantha

    At first glance it would be easy to dismiss Runequest: Glorantha as just another addition to the pile of fantasy RPGs clogging up the shelves of your local store, but if you delve beneath the surface you’ll find a fascinating blend of wild heroism and ruthless simulation that goes to create a...
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    Too Angry to Die: Building a Tanky Barbarian

    This article is the first in a series of guides to building characters in D&D 5E. The plan is to get into some wackier character concepts further down the line, but we’re going to start with something simple (and, conveniently, right at the front of the Player’s Handbook): creating the most...
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    Welcome to The Witcher RPG

    There are plenty of interesting ideas and novel approaches to adapting parts of the videogame to the tabletop, but The Witcher is tough as dragonhide and as intimidating as any wraith. But if you already love the series and are comfortable with simulationist RPGs, it’s a great way to forge your...
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    Open Up New Worlds Of Gaming With The Open Legend RPG

    Many RPGs promise to let us do exactly what we want, but few of them achieve this goal quite as well as Open Legend. With a bit of effort this setting-free system can allow you to build everything from a band of medieval knights to off-brand X-Men, though this comes at the cost of a little more...
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    Pathfinder 2E So I Played Pathfinder 2nd Edition! Plus UKGE Back To #3!

    Same here. It would certainly feel a little weird if the shield had an arbitrary limit on how often it can be used. Perhaps there is an implication that you take some of your downtime in the evening to smooth out any damage?
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    Pathfinder 2E So I Played Pathfinder 2nd Edition! Plus UKGE Back To #3!

    I also got a chance to play through the demo over the weekend - actually went through it twice with different groups. Gut response is that it still feels like Pathfinder. It's been streamlined, but even at 1st level it felt as though there were more options and intricacies than D&D 5E - both...
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    Getting Dangerous With The Elite: Dangerous Role-Playing Game

    I wouldn’t expect it to be particularly controversial to say that different systems work better with different types of campaign. The core concept of CoC is that the party are investigators - they are a group of folks trying to make sense of weird events cause by cultists and horrors from...
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    Getting Dangerous With The Elite: Dangerous Role-Playing Game

    There are some that work best with fairly tight stories, and others that are better when people can freely roam. Off the top of my head, mystery games like Tales From the Loop and ​Call of Cthulhu are examples of systems where the GM is unlikely to just drop you in a world and let you get on...
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