Search results

  1. K

    Character Cards - Instant NPC Just Add Water!

    Just 4 hours left: we've reached the full major arcana, meaning an 80 card deck.
  2. K

    You and Your Characters: Gender and Sexuality

    On the sexuality issue: Even when it comes up, most of my characters are asexual (apart from the succubus). Which isn't actually that far from me a lot of the time, although I am bi. Of course being asexual means it doesn't come up often, because we generally leave it to the player to bring up...
  3. K

    Can the GM cheat?

    This thread was started because his players weren't​ okay with it.
  4. K

    Can the GM cheat?

    I wasn't arguing that WoW style aggro was a good thing in a tabletop game (although there are board games that have it, where it works quite well) because, as I've demonstrated, 4th edition didn't have WoW style aggro. WoW style aggro decides who the critters attack. Marking doesn't, it just...
  5. K

    Can the GM cheat?

    Apologies, I should have kept to attacking the arguments; rather than the source.
  6. K

    Steal This Rule: Trust

    I think it works for groups, but for individuals I'd rather stick to roleplay. For groups, a numeric track can be handy; rather than having to mentally add up how all the factors effect each individual guard's chance of having heard of the party.
  7. K

    Can the GM cheat?

    No, it's really not. The problem is, you don't have a clue what marking is, as you've just demonstrated. 1) Rangers aren't defenders. They don't mark. 2) In fact, there are no ranged defenders whatsoever. 3) OMG! Opportunity attacks are MAGIC! Opportunity attacks are exactly like mark...
  8. K

    Character Cards - Instant NPC Just Add Water!

    We're entering our last week now; and have unlocked 13 extra cards to add to the deck.
  9. K

    You and Your Characters: Gender and Sexuality

    I'm male, and mostly play male characters. I play the occasional female character, when it feels right for the character; and one of my recent characters was a "female-ish" genderfluid individual in that she was a succubus, and while she preferred that form she also had the ability to use...
  10. K

    Can the GM cheat?

    I take it, then, that you disagree with the following things that prevent DM's focusing on the wizard: Opportunity Attacks Limited Range (eg. Orcs with swords only being able to hit things next to them) Protective spells (eg. invisibility, flight, etc.) Warriors being able to stand in the way...
  11. K

    Can the GM cheat?

    Personally, I don't think this is a time for over-ruling the dice. The player chose to take a shot. They were clearly aiming to take the villain down, defeat him; taking the success away from them seems bad to me. Changing the exact details, e.g. having the villain be disabled rather than...
  12. K

    Designing Divine power rules for a new system; ideas?

    If all divine powers require earning favour points it's not just an acceptable loss, it's pretty much mandatory. Otherwise you've got characters who're earning their god's favour on a quest purely by asking their god to do stuff for them. Which makes you wonder what the character is actually...
  13. K

    Designing Divine power rules for a new system; ideas?

    I've got two ideas for that: 1) The gods aren't going to pick someone with no other skills. So, every divine character has something else eg. combat skill or arcane ability (Mystic Theurges and Paladins) but no-one with just divine power. or 2) The gods don't want to have to get involved all...
  14. K

    Designing Divine power rules for a new system; ideas?

    The problem I have with this sort of system in a standard RPG is that either A) The main story feeds into what the God wants, and the divine guy will be much more powerful or B) it doesn't, and the divine guy will have to hijack the story occasionally to have any power at all. If Favour Points...
  15. K

    What does it feel like to fight off a mental attack?

    For mental attacks I think of it like the 'alien' thoughts that come into your mind randomly*. The same thought coming into your head again and again. An imperative to do something, a painful memory, an urge to act, or a repeated emotional thought. If you're just trying to disable someone...
  16. K

    Character Cards - Instant NPC Just Add Water!

    One of our backers, an amateur artist, has agreed to help produce some better suit symbols in exchange for a unique reward. All comments are welcome, we want to make this the best deck it can be. To comment, and to read another short story, click here
  17. demo2.jpg

    demo2.jpg

  18. K

    Can the GM cheat?

    The world is his. The Player Characters are the players. The Game is everyone's. The GM doesn't OWN the game, they run it. If you start taking over the PCs, whether overtly or through continuous fudging, you are overstepping the role of a GM This never needs to involve fudging; unless either...
  19. K

    We are being laughed at. A ranty article purely for debating purposes.

    I wouldn't say you have to be smart at all. Being a geek is more a personality/interests thing than an intellect thing; it tends to correlate with higher intelligence for a number of reasons, but I wouldn't consider the intelligence to actually be a necessary aspect.
  20. K

    Character Cards - Instant NPC Just Add Water!

    And we've been interviewed
Top