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    D&D (2024) Martial vs Caster: Removing the "Magical Dependencies" of high level.

    To quote @GMforPowergamers every hero’s story starts with an origin. That origin doesn’t always tell you what there powers will be.
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    D&D (2024) Martial vs Caster: Removing the "Magical Dependencies" of high level.

    Again gi find places where scientists rip into it. This is bad science at best and pure science fantasy at worst. In no way is it hard sci-fi.
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    D&D (2024) Martial vs Caster: Removing the "Magical Dependencies" of high level.

    I think the environment changes all the time. I think that Bo9S wasn’t in the cards in 2001 and 4e wasn’t in 2005. So I think that the more people talk about it the more likely it is. And yet they did make it and even went so far as to say they will update it to the new 2024 rules just not...
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    D&D (2024) Martial vs Caster: Removing the "Magical Dependencies" of high level.

    It is unreasonable to keep asking once answered. Weather or not you like the answer. I’m asking you not to shut up but to except what others have told you
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    D&D (2024) Martial vs Caster: Removing the "Magical Dependencies" of high level.

    Here are 2 examples by a little known company called wizards of the coast.
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    D&D (2024) Martial vs Caster: Removing the "Magical Dependencies" of high level.

    Yes this whole discussion is about how we want WoTC to remove magical dependency and give either a fixed fighter or new class that is not stopping others from playing fighters.
  9. H

    D&D (2024) Martial vs Caster: Removing the "Magical Dependencies" of high level.

    No. You don’t want the magicless classes to be as fun and complex as magic ones so nothing will satisfy that.
  10. H

    D&D (2024) Martial vs Caster: Removing the "Magical Dependencies" of high level.

    Nothing will satisfy the people who don’t want mythic martial becuse they don’t want it.
  11. H

    D&D (2024) Martial vs Caster: Removing the "Magical Dependencies" of high level.

    No body is asking you too. In fact the very thing you say you don’t like is currently the only option for us to have a complex powerful versatile martial character.
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    D&D (2024) Martial vs Caster: Removing the "Magical Dependencies" of high level.

    And again. We can do that. We just don’t want that something to be spells. You hit it on the head. We want different mechanics than what exist now.
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    D&D (2024) Martial vs Caster: Removing the "Magical Dependencies" of high level.

    Yes. In fact I bet I can take any 2 classes in the game and make a possible rewrite of fluff to switch them. Would the mechanics MAYBE need tweaking in the end. Maybe but over all the game rules can be anything. I know this because we refluff hexblades and warclerics and sword bards as...
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    D&D (2024) Martial vs Caster: Removing the "Magical Dependencies" of high level.

    Sure you can. Just like a class that gets magical abailities at will and back in a short rest doesn’t have to be tied to patrons. The mechanics and the flavor can be paired later.
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    D&D (2024) Martial vs Caster: Removing the "Magical Dependencies" of high level.

    warrior mana is a pasfic islands. We’re a warrior or athlete uses some inner Str to rise above.
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    D&D (2024) Martial vs Caster: Removing the "Magical Dependencies" of high level.

    Exactly the way they recover the DNA might as well be magic. The way the clowning works with super fast growth to adult knight as well be magic.
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    D&D (2024) Martial vs Caster: Removing the "Magical Dependencies" of high level.

    Is this what people call sea lioning? I don’t keep up completely with modern phrase ing but someone in another thread says that is when you keep asking questions to derail a conversation
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    D&D (2024) Martial vs Caster: Removing the "Magical Dependencies" of high level.

    So the fighter can’t have supernatural abailities becuse it doesn’t and it doesn't cause it can’t. The line between what they can and can’t have is entirely made up.
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