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  1. J

    D&D 5E Dying House Rule

    Maybe - although this hasn't been the case in actual play. My players know that it is often better to get someone up quickly, so they can help in the fight, or so they don't risk them suddenly bleeding out on a nat 1. But, I'm not really to preoccupied with how long it takes them to get up, as...
  2. J

    D&D 5E Dying House Rule

    I've been preoccupied with the lack of tension in 5E for a while and tested various solutions. The one we've landed on in my game, is the following: As per the standard rules, you still roll death saving throws at the end of each of your turns after falling to 0 hit points or less. And, as...
  3. J

    D&D 5E Going for 3d6 instead of d20

    I actually kind of like the 2d10 idea. Make standard advantage 3d10 drop lowest, and allow players to stack advantage for 4d10 drop lowest 2, which actually has about the same chance of scoring 15+ as normal advantage, if my math doesn't betray me. The problem with 3d6 is that you would have to...
  4. J

    D&D 5E Enhancing "Storm King's Thunder"

    Another plug! The Chosen Path I've put together some DM's resources for the Chapter 4 of Storm King's Thunder: The Chosen Path. I've beefed up the puzzle and the trap (and, in my humble opinion, made them a lot more exciting), added in an optional ambush encounter, tied some knots and pulled...
  5. J

    D&D 5E MPMB's D&D 5e Character Tools

    I'd call that a problem with your player's understanding of the word attack, not MPMB's sheet, or the wording in the PH. They're pretty clear on what an attack is - an action that hinges on an attack roll made versus a target's AC. I don't see any reason why the wording in the book should be...
  6. J

    Unearthed Arcana 5E Psionics Alert! The Mystic Is Back In Unearthed Arcana

    I'm seeing my first Mystic in play today - I'm quite excited. The most immediate balance fix we made was to limit the number of Disciplines slightly, so that your subclass grants you only 1 discipline, instead of 2, and you gain new disciplines at levels 3, 6, 9, 12, 15, and 18 - meaning you...
  7. J

    D&D 5E 10HP Bonus for Level 1 Characters. Thoughts?

    I think that the easiest way to do this fairly - and I will be during this or a close variant in my next campaign - is to start players of with HP = HD max + CON score. On subsequent levels you round average HDs down instead of up (all my players take average hit points on leveling) or allow...
  8. J

    D&D 5E Enhancing "Storm King's Thunder"

    Thanks a lot, I'm happy to hear that the guide has been of use to you! If you have the time, a rating or review on the DM's Guild would mean the world to me! :)
  9. J

    D&D 5E Enhancing "Storm King's Thunder"

    Thank you for purchasing! They don't sell enough to warrant the time spent making them, but making a little money doing something that's reasonably enjoyable is always a good trade, I think! As for the cover page, its actually on purpose. I used to include front pages, but read several places...
  10. J

    D&D 5E Enhancing "Storm King's Thunder"

    And another dose of shameless self-promotion. I've uploaded DM's Resources for Bryn Shander. It's created to enhance the town of Bryn Shander when you run it during the Storm King's Thunder adventure, as well as significantly reduce the preparation time needed to run Bryn Shander in an...
  11. J

    D&D 5E Enhancing "Storm King's Thunder"

    And, yet another one ;)I've just uploaded a DM's Resource for Triboar. The product is created to enhance the town of Triboar when you run it during the Storm King's Thunder adventure, as well as significantly reduce the preparation time needed to run Triboar in an entertaining way. The download...
  12. J

    D&D 5E Enhancing "Storm King's Thunder"

    Another shameless piece of advertising. I've just uploaded a DM's Resource for Goldenfields in Chapter 2 of Storm's King Thunder. The product is created to enhance the city of Goldenfields when you run it during the Storm King's Thunder adventure, as well as significantly reduce the preparation...
  13. J

    D&D 5E Enhancing "Storm King's Thunder"

    I've added a pay-what-you-want DM's Resources for A Great Upheaval to the DM's Guild. It isn't a big enhancement with groundbreaking changes to the overall storyline, but it has some handy tools for running the first chapter that some of you might be interested in. Happy goblin-hunting!
  14. J

    D&D 5E Hey should this be rare or uncommon?

    I'd say rare, definitely.
  15. J

    D&D 5E Feats

    Shameless self-plug: I've made 10 feats you can find here for 0.75$: http://www.dmsguild.com/product/185763/10-New-Feats-for-5th-Edition-DD.
  16. J

    D&D 5E Tweak Instant Cure spells to fix whack-a-mole

    In my game we've had to deal with whack-a-mole a whole lot, especially since one of my players took the healer's feat. We've tried a couple of things to fix it, and the thing we're doing now is: - When you are reduced to 0 hit points, you gain one level of exhaustion, drop unconscious and are...
  17. J

    D&D 5E Enhancing "Storm King's Thunder"

    Some shameless self-promotion, if that's alright: I've just uploaded The Flying Misfortune - A Storm King's Thunder Adventure to the DM's Guild. I've created it to specifically address to points I found lacking in STK: the lack of foreshadowing for Felgolos (Chapter 9) and Iymrith, the Doom of...
  18. J

    D&D 5E Enhancing "Storm King's Thunder"

    I've been inspired by the discussions here, as well as the great work from McGovern (which can be found at the DM's Guild). I haven't read through the entire adventure, but so far I know that I want to. Make Hekaton's disappearance the source of the giants' unrest. I think I'll leave the...
  19. J

    Wepon alterations

    I can certainly appreciate what you're trying to do. I set out trying to rework the weapons, for added realism, balance and to give different choices more meaning. In the end I might have achieved more realism, but the result was an over-complication reminiscent of 3.5 - and I'm not even sure it...
  20. Weapons Table.jpg

    Weapons Table.jpg

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