Psionic Shot provides +2D6 damage on a ranged attack when psionic focus is expended.
Greater Manyshot allows precision damage on every arrow fired.
Questions: 1) Does Psionic Shot provide precision damage?
2) If it does provide precision damage, and Psionic Shot were used (psionic focus...
Races of Eberron (I forget the page number) has the 'noble savage' orcs.
They have special goggles. I can't remember the price, though it's rather cheap.
Eliminates the -1 to attack and no Daze/dazzled and instead replaces it with a -1 to Spot checks.
It's like the Inuit goggles. Very thin...
I told her the options, and she's leaning towards Psychic Warrior. Psychic Shot sounds cool. Also the PW gets Bonus feats as well, Sure the BAB is a little lower, but she's okay with that.
I'll mention the Warlock though, she may like the sound of some invocations, and having a "back-up"...
It's funny that scout was mentioned.
I should have included that in the caveats.
We have another character who took Scout 1 and then Ranger levels. Also went the archery combat style, though she is very willing to go hand to hand.
So, my wife doesn't want an exact carbon copy, and also her...
My group started playing the Pathfinder Rise of the Runelords adventure path.
My wife is playing a Shoanti Ranger 2, following the Archery combat style. She's about to upgrade to 3rd lvl and wants a little change. She wants a different class to mix with the ranger, but is only looking for a 1-2...
A 2nd level scout moves 10 feet and attacks using a cold iron weapon.
The damage dealt is [regular weapon damage] and +1D6 from Skirmish.
Is that +1D6 damage also considered cold iron damage, or is it unnamed?
If a creature has DR 5 / cold iron, would the +1D6 skip the DR along with the...
I had a half-orc barbarian 2 / psychic warrior 4. Powers were: Expansion, Force Screen, Prescience (Offensive), and Animal Affinity.
He'd often Expand (with the longer duration) and then use a boosted Animal Affinity for both Str and Dex. Combined with rage, he was uber-strong and had ok AC...
I have used the Corpsecrafter feat chain from Libris Mortis to make zombies and skeletons dangerous and feared.
In particular my favorites are: Destruction Retribution (causes negative energy damage, half on a successful reflex save. guaranteed to damage that Cleaving fighter), and Deadly Chill...
If this exoskeleton is being shown to the public, just imagine what the Defense Deparment is currently working on!
The latest model is only what has been de-classified and deemed "safe" for the general public to know.
A random selection:
Chault the Bastard, Aasimar, male
Lopke Quasath, human, male
Mathen Spinmoss, halfling, male
Hurgburtle, goblin, male
Parkessel Sunstone, halfling, male
T'nal Elu, human, male
Morgresh the Unwanted, half-orc, male
To add to and edit Hypersmurf's post:
It was intended to be a metamagic feat with a spell slot +2 levels higher.
Somehow it got published without it.
I saw the original post somewhere yesterday. I'll look for the link.
Here it is: http://www.enworld.org/showpost.php?p=2195156&postcount=46
Now, and this may actually turn out to be a House-rule on my part, but I was under the impression that a target's Int couldn't be reduced below 1 by this spell.
I am aware that that distinction was not written in the text description, but compare it to other low-level ray spells, or other...
Just to get this clear. A Trip attack can be used on an AoO now, right?
So, Improved Trip feat wielders can now CONTINOUSLY (if they win the opposed roll) trip someone??
1- Trip, win check, free attack on prone opponent.
2- Opponent tries to stand, causes AoO
3- Trip attack on AoO, win check...
Alright, so there are frequent questions about using Augment Healing, Augment Summoning, etc when using wands or wondrous items.
Is there any way to add the benefit of feats to a spell when crafting an item?
If so, are those benefits only usable by the person who crafted the items, by anyone...