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  1. M

    Hide in Plain Sight Versus True Seeing

    HiPS wins. Here is my logic True sight does not overcome hiding, it only sees through magical sight imparements. Hide in plain sight allows you to hide when there are shadows nearby. You are hiding, and therefore truesight cannot see you. There is no mechanics for HiPS, it is a very simple...
  2. M

    Wall of Stone Question / Overpowered?

    As per the rules: No you cant. It might be a reasonable house rule, just beware you might find that the spell could be overly poweful when people start filling 10x10 corridors with 3" thick stone. Majere
  3. M

    Alter Self => Minor Xorn

    Alter self is very limited It gives the physical appearance, natural armor and body shape of the creature you become. You may also gain limited flying/water breathing ability. You do not gain any supernatural,extraordinary or spell like abilities. So no, neither of these abilities are usable...
  4. M

    Dealing with PCs that can fly at will

    Of course if the fighter flies into the air the enemies on the floor run under him to splat the spell casters. Different method, same result. Basic rule is, once you lose your shape the spell casters are vulnerable Majere
  5. M

    Dealing with PCs that can fly at will

    Players why fly lose their shape. Next time a mage flies 30'up have 5/6 archers hit him with readied actions because he just made himself a big target Spell casters will stop flying in the air if they think that doing so makes them a better target than if they sit behind a fighter. Majere
  6. M

    Dragon 325 Theurgy Feats

    Or as I say "Not playing that feat, it is broken" Majere
  7. M

    Undead advancement, WTF?

    Your on thin ice if you start giving 1HD creatures improved critical. CRs are done on the basis that creature face the same feat restrictions as PC's. If you start giving monsters feats they dont qualifiy will you be giving them all Greater weapon specialization, spring attack (dont need the...
  8. M

    Painful splattering aka Really Big Stuff Hurts

    To refer you to my previous posts The more your optimin PA the bigger the advantage of TWF. Raw numbers are posted on page2 of this thread. If you only hit on a 20 then you are at the maximum limit of optimin PA, thus TWF will win out. And if you only hit on a 20, TWF will always win out. To...
  9. M

    Painful splattering aka Really Big Stuff Hurts

    On a completely aside comment. I really feel sorry for people who play in games where the cleric is what I would describe as "selfish". Namely they buff/heal look after themselves first and everyone else second, Im fortunate to have only ever played with 2 such clerics and I didnt enjoy either...
  10. M

    PCs using bluff on PCs

    Bluff != dominate You cant win a bluff/diplomacy check and force another player or NPC to do something they wouldnt do of their own free will. The best example I can think of for sense motive is this one: A well known criminal is caught at the scene of a crime, the police officer has seen this...
  11. M

    Painful splattering aka Really Big Stuff Hurts

    Actually he cant I included all the relevant feats in both characters. Unless I missed something, once you have WS,WF,GWS,GWF,Improved critical, PA you can not specialize any further in a weapon. There are no more additional feats to invest in to increase your damage output. Majere For the...
  12. M

    Painful splattering aka Really Big Stuff Hurts

    Ok this is just wrong Given that you always hit on a 20, when an enemey ac goes through the roof the TWF will always have a better chance of hitting. Equally if you include enemy misschances then the numbers skew more in favour of the TWF style. DR is significant if you dont have a weapon of...
  13. M

    Painful splattering aka Really Big Stuff Hurts

    Entirely dependant on your group. In our group our cleric would never waste spells buffing himself, in any meaningful combat he will be too busy keeping people alive or casting other important spells to wast time trying to hit things. Majere
  14. M

    Low will save problems

    The point about a levle in sorcerer wasnt for the spells, it was for the +4 on saves. Shield isnt bad, gives you +4 on your ac against touch incoporeal touch attacks. Truestrike isnt a tactic I would ever used, but I might as well pick a spell that might someday have a use. Majere
  15. M

    Low will save problems

    1) Play a dwarf 2) Your cloak slot is for cloak of resistance, do not let the other cloaks fool you. 3) Periapt of wisdow is your friend unless you are spell caster. Then you want an amulet of health. 4) If your a fighter, you have feats to burn, BURN THEM ! 5) 1 level in Sorcerer (take TS and...
  16. M

    Painful splattering aka Really Big Stuff Hurts

    Not to go on about it, but read my previous posts ;) If your not getting a full attack, then use your double weapon two handed. The only difference between a double sword and a great sword when both are wielded two handed are the damage dice: 2d6vs d8, or about 2.5 damage/round. You havent...
  17. M

    Painful splattering aka Really Big Stuff Hurts

    1) Ok for the THIRD TIME You do NOT need to invest in Dex to get TWF. You just buy gloves of dex +6. Thats it, 36k is really not alot, all my fighters buuy the gloves for +3 on their reflex saves wether or not hey go for TWF anyway. 2) Above +5 you are adding abilities, such as flaming/cold...
  18. M

    Readied attack vs quickened spell

    RAW The readied action interrupts and goes before ANY action, be it standard, move, full round or free. You can "ready to attack the first person to speak" if you so wish. Thus, the spell meets the conditions of the readied action. The archer gets his attack The damage (if there is any) forces a...
  19. M

    Painful splattering aka Really Big Stuff Hurts

    Ok basic number crunch. Lv 20 fighter, with 30Str, WF,WS,IWF,IWS, IC., PA THF using a greatsword (+5) TWF using a double sword (+5/+5) THF: (+37/+31+27+22), 2d6+19 TWF: (+35/+30/+25/+20), d8+14 (+35/+30/+25), d8+9 Damage quoted as: Without PA (With optimal PA) Enemy ac 40: THF: 65.325...
  20. M

    Painful splattering aka Really Big Stuff Hurts

    Do you think maybe you problem was infact with either: 1) The nonstandard race 2) The monkeygrip feat Rather than with TWF in itself. Oh and if I find 5 minutes ill crunch some TWF/THF numbers. But at this moment I still believe TWF does more damage, a TWF already applies 1.5 times his str...
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