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  1. JamesDJarvis

    RPG Illegal File Sharing Hurts the Hobby

    Does file "sharing" hurt the RPG industry ? Most certainly. Does file sharing hurt the hobby? No. The hobby itself is not the RPG industry. Distribution of information doesn't harm the average hobbyist/ user of that information. RPGs started as a sub industry in a cottage industry...
  2. JamesDJarvis

    Wilderlands too old?

    Well yeah. My point was this complaint about "what happens after the frogs in hex XXXX are killed?" is in no way unique to the setting and while it may take some work the answers can in fact be derived from what is already there in the printed materials. Ruins once occupied by a horrible beast...
  3. JamesDJarvis

    Wilderlands too old?

    What do you do with any printed setting after defined encounter is completed? You move on from there. You look at what sort of monstrs are noted as dwelling in that general region, you look at who lives nearby and then decide what or who would move in (if anyone) sould hte ginat frogs be slain...
  4. JamesDJarvis

    More Players = More Monsters or Tougher Monsters?

    More frequent encounters handles the situation for me. More PCs = more noise = more curious monsters= more encounters. Maybe just a few extra wandering monster encounters. The party may also simply be tempted to stay in danger longer becasue they have more resources; this can actually be...
  5. JamesDJarvis

    Wizard vs. Monk...Winner?

    The more prepared and more experienced player would win regardless of class as long as they didin't roll a lot of 1's. The wizard player has really got to understand how to play a high level wizard to have a sure victory in this fight. such duels really don't point out which class is more...
  6. JamesDJarvis

    How many temples in a community?

    Some folks arn't really underating how many people you can fit in a space. Sure we fight in a game with 5' wide spaces but you can seat 16 people in a 10' x 10' space (or just make them stand), probably more if you squeeze them in.
  7. JamesDJarvis

    Ten players. One DM.

    When running large groups: Have other players run a PCs cohorts, animal companions and familiars. This often causes you to have less cohorts, animal companions and familiars to deal with. Allows for those companions of a charcetr to have a more developed personality. When PCs split up plenty...
  8. JamesDJarvis

    How RPGs changed one's life for the better.

    RPGs have been good to me becasue i'm still freinds with 3 guys i knew back in highschool (been out almost 20 years). Met my ex-wife because of rpgs and had two wonderful children. If I hand'y bene narried to her when i was, no kids and few of the freinds i now have would be around. My son is...
  9. JamesDJarvis

    Armor as Defense and DR

    Unearthed Arcana provides some AC (defense) and DR rules. DR is a fixed score however.
  10. JamesDJarvis

    If you had a Time Machine...

    Assuming it is cost effective I'd go back to a pawnshop with some jewelry and use those funds to buy a bunch of comics. do this a few times. Store 50% of them some place "safe" bring the rest to the future, sell them as I am able. The plan might have worked out fine for me after all consider...
  11. JamesDJarvis

    Real Life Stats

    up to 50%. Pre-renaissance isn't much different from pre 20th century: In 1870, a Chicago child had a 50% chance of reaching the age 5.
  12. JamesDJarvis

    Real Life Stats

    I can go that fast for 3 minutes it turns out. But i really don't think i have a CON in the 20's.
  13. JamesDJarvis

    Tips for a long-lasting D&D campaign?

    An uber plot that isn't always obvious as an uber plot. We were playing 2 or 3 years into my camapign before the players realized what the uber plot was. Versimilitude: The evil wizard has bugbears guarding the front door because he has bugbears guarding the front door not because the PCs are...
  14. JamesDJarvis

    How long can a character hold their breath underwater?

    In the SRD under "Water Dangers" Any character can hold her breath for a number of rounds equal to twice her Constitution score. After this period of time, the character must make a DC 10 Constitution check every round in order to continue holding her breath. Each round, the DC increases by...
  15. JamesDJarvis

    Would D&D be easier if...

    Robninhood & Legolas - Ranger or archery maxed outy fighter. Jungle Barbarian that doesn't rage- Fighter or Ranger. Maybne Rogue for Robninhood or the Jungle Fighter, sneak up to target and fill with arrows from hiding.
  16. JamesDJarvis

    Would D&D be easier if...

    New players are frustrated because an archtyype isn't included? In my experience new players are overwhelmed by more then a handful of choices. I haven't come across any new players in 25 years thay complained an archtype wasn't included. Most gravitate towards fighters, mages or thieves...
  17. JamesDJarvis

    Low-magic/High-magic: The casting or the spells?

    AU/AE is mosty certainly High Magic. The power curve is simply spread out differently from D&D. In AU/AE more signifgant effects take a little more work and devotion in character development and aren't always as low level as they are in D&D. Magic in AU/AE doesn'ty seem "bolted on" at all...
  18. JamesDJarvis

    Argh!! Useless Rogues

    I've noticed search and hide get used a lot more then backstabbing. Not getting sneak attacks does not = ineffrective. Sure they are less effective then they are against some types but not ineffective. Clearly the person playing the Mystic theurge just created that character and seldom plays...
  19. JamesDJarvis

    D&D Magic -- how would you fix it?

    I'd make Invisibility a 3rd or 4th level spell. Using the simple benchmark test of spells "would i take this spell over a higher level spell"?" I get the answer "yes'. I would take Invisibility over Fireball or Lightning bolt any day of the week. It also mucks up versimilitude by having it...
  20. JamesDJarvis

    LARP taken to the next level?

    That is one of the ones I used to play.
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