Anyone have any good systems for criticals on undead, constructs, etc?
I always allow criticals AND sneak attacks on undead, contructs, etc.
I was just wondering if anyone has any alternate of dealing with them.
To me that rule about not being able to attack an adjacent enemy with a reach weapon makes no sense. I mean, if you use a spiked chain for instance, you can't make your chain just "jump" over the adjacent spaces around you. If I am surrounded by enemies and I try to hit someone in the very back...