We've been using the Organic method in one of my weekly games for the past couple of years - it normally produces playable characters that can tweaked (via the swap) to suit the player's desired choices. Occasionally though it produces a bad set of rolls, and I've been talking (as one of the...
CYC? http://www.opencyc.org/ http://www.cyc.com/ Still going...
Back on topic - the machine minds of Iain M Banks Culture universe aren't insane. Or at least, Culture people will tell you that - those who view the Culture with fear, loathing or hostility might disagree.
This is the list of what the group of PC's in one of my games is looking to sell -
1 x Electricity Resistance Light Wooden Shield +1 (nobody wants it, would be most of a character's share of the treasure)
1 x Robe of Resist Energy, Minor (10 Fire) (ditto as above)
1 x +1 Shocking Shortspear...
Sling damage is what irks me about weapon sizing
I'm happy enough overall with weapon sizing, but what irks me is that the difference in damage dealt extends to missile weapons as well as melee weapons.
I keep thinking about kinetic energy being 0.5mv2, where the speed is what matters more...
Between:
http://www.warhammer.net/novice.php#Q11 and
http://www.goblin-online.net/wfrp/wfrp.html#books
you should be able to compile a complete list.
1986 from the looks of things.
In High-School, in the Eighties, I was told that D&D was Evil, because when you created a character, you used 3d6 to roll the stats. The best you could roll was an 18 - which could only happen when you rolled 6, 6 ... and 6. :eek: