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  1. Crazydwarf

    Weapon Balance - A Statistical Analysis

    Hmm good points that I didnt consider. But still very situational since they are easy to work around unless you are in acctual combat. The DM would have to setup a comlicated encounter. Or more possibly the players come up with some strange and out-of-the-box plan as an answer to an encounter...
  2. Crazydwarf

    Weapon Balance - A Statistical Analysis

    Your math is probably good, I'm poor with math so I'll take faith in you. But please can someone (preferably the OP as I'd like to know the basic thought process here) explain to me how this seems like a "reasonable trade-off" ? To me it feels like giving up alot of defence for very little...
  3. Crazydwarf

    Please verify: you can threaten while unarmed.

    Indeed, and what about "pistol whipping" with a crossbow stock ? It's a silly rule IMHO. Same with shields acctually. And I belive I made a suggested houserule about it in some other topic. If a PC wants to bash someone with a shield/bow as an improvised weapon I'd let them. It's a free action...
  4. Crazydwarf

    Please verify: you can threaten while unarmed.

    There seems to be some confusion here. This is the bit I had in mind from PHB. P.215
  5. Crazydwarf

    Please verify: you can threaten while unarmed.

    Acctually no...Not by RAW (PHB. p.215) However I'd allow it and I'm sure my group would agree. Punching, kicking, headbutting...Possibly biting is all counted as improvised weapons. So aslong as the character has arms I'd say he's armed :D atleast for rules purpouses like this.
  6. Crazydwarf

    Move a (willing?) (able?) ally

    Afaik there are certain powers that lets you do this or similar to it, fighters "get over here" comes to mind, there are probably more. Since there are encounter powers to these effects I sort of think they would loose their value if you made a general houserule that lets your players throw...
  7. Crazydwarf

    D&D 4E Needing a crash course in 4e to DM

    I'm too new to the system myself to give any substansial advice but I'd recommend the use of minis. Combat seems very centered around movement and strategy, terrain and such so they are very handy to keep track of things. That said you can make due with anything to use as simple markers, like...
  8. Crazydwarf

    Ranger's Dire Wolverine Strike w/ differing weapon damage

    I thought it was quite simple. 1) Rangers secondary weapon doesnt need the "off-hand" tag 2) Improvised weapons don't have the "off-hand" tag That I can agree with. Very iffy here I agree, however I'd say that while they wouldnt require a free hand, they would require that a shield or 2hander...
  9. Crazydwarf

    Ranger's Dire Wolverine Strike w/ differing weapon damage

    1) It might be possible that the point of the weapon in the off hand is to deny 2 handed weapons. But doesnt the off hand weapon add +1 damage to the main hand weapon just by being held ? (not exactly, fluffwise its being activly used I suppose) so that it's acctually 1[W] + 1 + STR mod. I may...
  10. Crazydwarf

    Forked Thread: Is Being Knocked out Restful?

    Hmm, like I said I'm a bit new to the rules. I'm not even sure that a PC can be "dying" and concious at the same time at all ? Regardless, if the PC is down and out with body fluids pooling on the floor and vital organs hanging out, and the other PC's are merrily taking 5 and forty...
  11. Crazydwarf

    Forked Thread: Is Being Knocked out Restful?

    Hi, first post and I'm a bit of a newb to AD&D. But my 2c anyway I'd say if the other PC's are resting. Then the KO'd PC benefits from resting aswell (both long and short rests). This due to them laying his limp body on a bedroll and tending his wounds or in other ways being generally helpful...
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