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    I need a good Lemure... and make it snappy!

    Here is my take on a 4e lemure, providing minions, soldiers, and a brute that synergizes nicely with both! Lemure Level 3 Soldier Small immortal humanoid XP 150 Initiative +5 Senses Perception +3; darkvision HP 42...
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    Companions - Bringing Back Leadership

    Here is how I addressed the issue... Honored Companions There are some changes documented in this PDF as well...
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    Sneak Attack and powers

    Most importantly, you choose to deal sneak attack damage after you have hit. You don't have to declare it as part of your attack.
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    BBEG - Galbraith, Brain in a Jar Wizard

    I am creating a campaign arc that should take characters from level 1 through 3-4. The campaign will be light on the undead, but feature a group of cultists that follow a necromancer named Barash. Galbraith is one of his lieutenants, and was once Barash's mentor, but died before learning to...
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    D&D Character Generator FULL Version is OUT!!!

    I did some analysis to see what features of WPF would be required for the app to work, and unfortunately it looks like there is no shortage of calls to Win32 API and Windows libraries mixed into the .NET code. If you want this app to work on other platforms you are going to need alot more than...
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    Divine Oracle and Danger Sense

    Divine Oracles, at level 11, gain the ability to roll twice any time they make an initiative check. Danger Sense, a Paragon feat grants the same ability. How would you, as a DM, rule this type of a scenario?
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    D&D 4E Converting Farland Magic Items to 4E

    Crossbow of Wawmar Crossbow of Wawmar, Level 5+ Weapon: Crossbow Enhancement: Attack rolls and damage rolls Critical: +1d6 damage per plus Power(Encounter): Free Action, use this power when you hit with this weapon. The target is slowed (save ends). First Failed Save: The target is...
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    Attribute Retraining

    Hey all, I am considering pitching a rule to the DM for one of my games: Attribute Retraining When you gain a level, as an alternative to retraining a power, feat, or skill, you can choose to subtract one point from an attribute, and add one point to another. Limitations: - You may not lower...
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    Help me a Heroic Artifact - Sorrow the evil sword

    Granted, its my first 4e artifact. Here we go... As usual, a PDF can be downloaded [here] Sorrow Sorrow is a weapon appropriate for characters in the middle of the heroic tier and upward. Sorrow Heroic Tier This ebon blade has a cold feel to it, shadows...
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    Holy Powers: How Alignment Got Its Groove Back

    "I am stealing the stuff that you worked to earn and need to live so that I can live" does not seem like an unaligned action (also, this is the problem with alignment). I think this might be better: Heart of the Crusade Prerequisite: Channel Divinity class feature Special: When you select this...
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    Martial Exemplar Paragon Path

    Martial Exemplar “I have spent my life learning my path, and none are better than me.” Prerequisites: Martial power source, no multi-class feats. Special: After taking this Paragon Path, you do not qualify for multi-class feats. You are an expert in your field; you have trained longer and...
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    Organization Powers

    It is definitely an interesting idea, and anything that gives players increased options is always a good thing, but when it comes down to giving players new options for powers, in order to preserve mechanical balance in the game there is a mechanical cost for everything. Class Features, Class...
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    House Rule for playing smart fighters/strong wizards

    My concern would be that this is mechanically complex and would be easily achieved by simply granting a player the Jack of All Trades feat for free. That said, part of balancing roll vs. role in the game is reconciling the character you want to play with the mechanical balance of the game, and...
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    William "Bill the Butcher" Cutting - Fighter or Rogue?

    I would say Human Brutal Scoundrel rogue with Str 16, Con 10, Dex 17, Int 9, Wis 10, Cha 14. Bill the Butcher is a strong, agile, and charismatic rogue who uses brutish tactics to intimidate his foes; he can lie, cheat, and steal with the best of them. Skills: Bluff, Insight, Intimidate...
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    Way to grant longsword "off-hand" property

    Fey Blades grants a +1 damage bonus to Eladrin wielding any combination of two heavy or light blades.
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    Way to grant longsword "off-hand" property

    Nope, sorry... the closest you get is the feat "Two-Blade Warrior", a Ranger multi-class feat that grants: You gain training in one skill from the ranger’s class skill list. You can wield a one-handed weapon in your off hand as though it were an off-hand weapon. Unfortunately, this does not...
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    Barbegazi Write-up

    I have written up a creature and I am interested in feedback on it, on the layout of the associated PDF, and anything else for it. BARBEGAZI Barbegazi are a race of small gnome-like creatures that live near mountain peaks and work to preserve the natural state of the environment. Generally...
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    NPC Companions House Rule (Rough)

    Back from the holidays :) The concern that I have is that it would seem to break balance by granting extra actions. An important concept to 4e balance is the "economy of actinos"; in other words, you should have to spend some sort of resource to get more than a minor, move, and standard action...
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    NPC Companions House Rule (Rough)

    I will start off by saying that I wrote those rules half-cut, near 2:00 a.m., so I can't attest to the balance ;) That said, the ability to give your companion additional powers could be very unbalancing. When I designed the feat, honored companion, and the paragon path, I held in my head the...
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    Rogues and Melee Basic Attacks

    Because my feat is positioned around Combat Advantage, and Sneak attack penalties :) This design is intended to force the Rogue to make a choice between high-precision and high damage. (also note that I have edited the original feat). Dex-based fighters are inherently nerfed as all of their...
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