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  1. M

    Wild Shape Combat

    Changing shape doesn't have any effect on spells like Mage Armor. You may want to try the Cheetah. A free trip attack every time you connect. You'd loose out on rake attacks but you're not going to be able to grab large/strong creatures anyway. The +4 to hit while they're prone and them...
  2. M

    Mithril pants....

    It'd be a partial suit of Mithril chainmail or plate. However you want to rule partial suits of armor. 2Ed had some stuff on that.
  3. M

    Does Darkvision include low-light vision?

    To clarify they would have 60' of darkvision or 60' of color vision at whatever the light conditions are. Darkvision has a range of 60 not 60' beyond normal vision.
  4. M

    Size Alteration Magic

    Righteous Might is 5th level cleric spell. Increases size by one step (includes all equipment and weapons) and either gives you an 18 str or +4. Don't remember which off the top of my head. Lasts 1 rnd/lvl.
  5. M

    Question about "Spell Immunity"

    They have the same mechanics. Immunity to spells; one being of 3rd level one of 4th. Also you have to choose certain spells for one and the other gives you blanket immunity of all spells. Mechanically they still work the same. [/b] But brooch of shielding doesn't say Magic Missles of less than...
  6. M

    Question about "Spell Immunity"

    [/b] I don't care if it's STILL A MAGIC MISSLE. It's now a 5th level Magic Missle and no longer effected by Spell Immunity. Player: I cast a Heightened 5th level Fireball at him. DM: He has Spell Immunity up to that. Player: Thats okay, it's a 5th level spell and goes right through Spell...
  7. M

    Question about "Spell Immunity"

    Skip answered differently in someones e-mail. Try searching Wizards message board and see if it's still there. For reason he quoted But either way you wanna play it, seems there are precedents for both although the FAQ is always offical where as e-mails and Sage Advice aren't.
  8. M

    Question about "Spell Immunity"

    Yes. The spell is considered as it's lowest castable level for such purposes as Spell Immunity. A Heightened spell is the only way to get a below 5th lvl to work so a 5th lvl Magic Missle will still drill you.
  9. M

    Bull Rush Question and feats to assist

    You don't get an AoO for them moving 5' but everyone else does (on both of you). I'd say yes.
  10. M

    cover, armor, no helmet, head shot

    From Wizards message boards where you also posted this question. From Jachyra- This has already been discussed, I'm sure, but I'll post this anyway.Say a guard has been walking a set patrol path over and over. You've studied him, and he's walked past multiple times. YOu want to take him out...
  11. M

    Deeper Darkness questions

    The normal lighting condition is darkness (lack of light) which the bad guys can see in and he can't. Hence the whole point of the original question being asked.
  12. M

    Deeper Darkness questions

    So you can touch the helm at AC 10+dex bonus+deflection bonus and suffer an AoO and a will save or just touch the person. No AoO and they can't take the helm off and toss it away to get out of the Darkness effect.
  13. M

    Deeper Darkness questions

    A second casting of Deeper Darkness won't do anything but cause an overlap (if centered in a different location). A second casting can't dispell the original, that must be done at the time of casting. Zfter Deeper Darkness is cast it requires Dispell Magic or Daylight to counter the spell...
  14. M

    See Sound Question

    It would just allow a sonic version of darkvision out to the range that isn't affected by the Darkness spells.
  15. M

    dispel unhallow?

    I'd allow it to dispell the effect for 1d4 rounds as if the area were an item. The duration of Hallow/Unhallow is instant so it can't be permanently dispelled except by the opposit spell.
  16. M

    dumb trip question

    1. Yes. 2. No You're still prone and -4/+4 to hit/be hit and standing up is a MEA unless you have a feat or class ability that makes it a free action.
  17. M

    Tree Shape and moving?

    I cast it because I can't wildshape yet and needed to do surveillance on compound we needed to get by/attack. GM allowed me to 1/2 move and of course if someone got a really good spot on me would know something is screwy.
  18. M

    Tree Shape and moving?

    Common, surely someone has to have an opinion on this.
  19. M

    Blade Barrier

    It doesn't matter if you've already gone on your next turn you take no damage because it only matters that you can and do physically leave the area of the blades by the shortest possible route. Remember that combat doesn't go 6 seconds, stop, and reset, 6 seconds, stop and reset. It "flows"...
  20. M

    Ignoring an Opponent

    Should be in House Rules but sure why not. Have some caveat that says it must be at least 8HD less than you or 1/2 your HD. Something to that effect.
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