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  1. W

    No Random treasure !?!?...

    Having the idea of a wish list presented in the rules actually seems like it is setting a standard. It isn't making it a must, but as a suggestion, the minute you remove it, there are those that are going to argue and complain. From the posts here, it sounds like you may even have people...
  2. W

    No Random treasure !?!?...

    If the player had been willing to go that far, then probably yes. He didn't indicate that he should have to, and I get the feeling from some of the posts in this thread that he shouldn't have to. I understand the point you are making, and some have made it. Give them an in game reason to...
  3. W

    No Random treasure !?!?...

    I think the problem is that whenever someone hears a rule or just a suggestion on the rules, they try to find to most extreme version either way and see if it works for them. If I had a party that was specifically fighting against northern barbarians (pretty generic) and these barbarians are...
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    In game explanations of out of game mechanics

    Are we no longer counting how many arrows an individual carries? Just wondering, as if you choose that his 'second arrow is deflected' option, then the character is going to run out of arrows rather fast. -wally
  5. W

    In game explanations of out of game mechanics

    So, just so I understand... If your character, after say 6 or 7 battles, has performed the same move in each combat, and seen that it is more successful than just swinging his sword, does he just suddenly forget and not know that he can do that until the opportunity arises again? And then when...
  6. W

    In game explanations of out of game mechanics

    Again, kinda sorta. If you are in combat, and you see one of your buddies do something amazing with his gun that takes out multiple enemies, I can easily see everyone yelling, 'Do it again!' It is survival. :) Also, in some of the novels I have read, and some of the games I have played...
  7. W

    In game explanations of out of game mechanics

    Well, kinda you can and sometimes do. Saying an individual is a paragon of virtue and a servant of the light isn't necesarily walking around saying 'hi, I'm lawful good,' but it is. Saying an individual can take many hits and still keep running (think Timex), is discussing how many hitpoints...
  8. W

    In game explanations of out of game mechanics

    I don't really mean to take this the wrong way, but are you saying that the characters know that they are limited for better entertainment? I didn't really want to include the rest of the example, sorry, it was kinda long. I did like it though, rather descriptive. I guess what I am generally...
  9. W

    In game explanations of out of game mechanics

    Well, if the orcs are lined up right again, but he doesn't have the ability, do you just say that they aren't? I mean if you explain it as a physical limitation, but the physical situation arises again, will you allow the ability/power to be used again even when the rules don't? -wally
  10. W

    In game explanations of out of game mechanics

    I see that point, but we kinda did rationalize it in game. It wasn't a explain every moment, you are right about that, but we did come up with reasons. (Cleric and Paladin could only call upon the power of their god so often before the god wouldn't respond is an easy one to remember)....And...
  11. W

    In game explanations of out of game mechanics

    Well, your example has very easy examples within the scenes to explain why they don't do those things. That is really what I am looking for is what examples people are using, and what I am getting a lot of is 'Second wind like John McClane' or as you put it 'since James Bond doesn't shoot...
  12. W

    In game explanations of out of game mechanics

    Okay, but how do you explain magic item use that depends upon how many enounters or other milestones you reach in a given day? How do you explain a class ability that is usable only once per day, but you aren't slowed down or worn down or anything that might indicate that you physically aren't...
  13. W

    In game explanations of out of game mechanics

    So in game the characters just know that the item isn't usable until something special happens, it is the will of the gods? Is that it?
  14. W

    In game explanations of out of game mechanics

    Maybe I don't get the reference. Are you saying that in 4e, the healing surges are magical in nature, but they aren't unlimited because that would be unbalancing? I was to understand that they were explained away as a 'second wind' (again not the mechanic just the idea), and that they were...
  15. W

    In game explanations of out of game mechanics

    My third attempt to reply...Apparently I am having problems getting to EnWorld today. It isn't that I am not understanding the mechanics, I am trying to understand how it is explained in game. Does a character actually say, 'I know that I used my funky magic item in the last fight, and I am a...
  16. W

    In game explanations of out of game mechanics

    Yeah, but do you use the 'second wind' excuse for everything? How many second winds does an individual reach in a given day? Fourth/Fifth winds? I think to me it would just get a little too repetitive, especially if you are using the same excuse for different things. Also, just a side...
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    In game explanations of out of game mechanics

    I guess I need to start this with the regular "I don't mean this to turn into a why you love or why you hate 4e thread." What I want to know is directed toward those who are converting to or planning to run 4e, but think that the game is more than just a 'kill things and take their loot' sort...
  18. W

    Looking for a Portland group

    We are always looking to add new members to our group. We game on Tuesdays, but are looking to start a new game on another night. We play D&D 3.0, and other d20 games. We game at my house which is near a Max line. We are gamers in our 20s and 30s with a lot of experience between all of us...
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    Gaming in Portland, OR?

    We have a game going on Tuesdays at 5:30pm, normally rather near a MAX station. There is currently four of us in our group, but if we start a new game on Sundays, we may lose a player. Our group has a lot of RP experience with a lot of different systems between us. Send me an email if you...
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    Save the Goblin, Kill your Friend?

    I think the idea is that you were already an ally and they didn't necessarily see you as a bad guy that needed to be converted as you were already going along with their scenario. Mind you, it didn't sound like you were overly supportive of their ideas, but you didn't give them any reason to...
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