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  2. This Effin’ GM

    Meet Our Columnists: Robert Adducci

    He is so beefy in that picture!
  3. This Effin’ GM

    ZWEIHÄNDER Reforged: Talking With Daniel D. Fox (World of Game Design)

    as someone who tries his hand at design, adventure and system on occasion, there’s something to be said with starting off with chewing on creating a retroclone and then wanting to move towards something that feels a little more like “yours” as time goes on and you learn more about design. I...
  4. This Effin’ GM

    ZWEIHÄNDER Reforged: Talking With Daniel D. Fox (World of Game Design)

    I am sure we can all agree there is a difference between creating a retroclone (legally) and being against piracy, even if the argument is presented in a hyperbolic fashion.
  5. This Effin’ GM

    ZWEIHÄNDER Reforged: Talking With Daniel D. Fox (World of Game Design)

    I have a video I made about the kickstarter if anyone is interested in me getting way to energetic about swords ZWEIHANDER RPG Reforged Edition Kickstarter Drops Today!
  6. This Effin’ GM

    ZWEIHÄNDER Reforged: Talking With Daniel D. Fox (World of Game Design)

    Hahahaha hey thats how it goes right? Took a creative writing class years ago and my teacher verbally beat it into us that you cannot tell other people how to feel when they read what you write, you can only convey your own feelings towards the subject. I feel the same thing applies when...
  7. This Effin’ GM

    ZWEIHÄNDER Reforged: Talking With Daniel D. Fox (World of Game Design)

    We will have to agree to disagree on that it seems!
  8. This Effin’ GM

    ZWEIHÄNDER Reforged: Talking With Daniel D. Fox (World of Game Design)

    Oh I’m def here for in good faith. It makes perfect sense to bring it up in my view and here is why: it seems like you are making an assumption that the reason to choose careful words is to muddle and skirt acknowledgement. I am saying that’s an opinion and that you keep presenting that as a...
  9. This Effin’ GM

    ZWEIHÄNDER Reforged: Talking With Daniel D. Fox (World of Game Design)

    Note: the familiar tone I take is because in playtesting, it was actually directly with him and others in the design team. I was on the actual play he made, alongside Nick and Adam (also credited designers) for about half the season as we worked through some of the ideas and then he comes over...
  10. This Effin’ GM

    ZWEIHÄNDER Reforged: Talking With Daniel D. Fox (World of Game Design)

    So I can’t speak for Daniel and the higher ups on this, but here’s my perspective on all of that in general 1. Errata is hard to pin down for me. Is errata rule clarifications / mistakes to the original game that are being fixed now? If so I don’t think any of us should have to pay for that. I...
  11. This Effin’ GM

    ZWEIHÄNDER Reforged: Talking With Daniel D. Fox (World of Game Design)

    I can def understand that. I’ve seen that a lot. As someone who has ONLY played Zweihander reforged or at least playtesting it for the past two years, I don’t know that I can say it changed enough to feel worth it to you. That’s definitely something to consider though, we don’t all have piles...
  12. This Effin’ GM

    ZWEIHÄNDER Reforged: Talking With Daniel D. Fox (World of Game Design)

    Oh, I was speaking specifically towards speaking carefully due to surrounding circumstances, which isnt the same as or opposite of honesty and accountability. Maybe you didnt catch that. If you DID catch that, then it seems like you are implying that I am promoting being dishonest or...
  13. This Effin’ GM

    ZWEIHÄNDER Reforged: Talking With Daniel D. Fox (World of Game Design)

    I say people because I've seen others express a similar sentiment in this forum. Again, being careful to me is a logical choice considering the circumstances, but its ok that you don't see it that way!
  14. This Effin’ GM

    ZWEIHÄNDER Reforged: Talking With Daniel D. Fox (World of Game Design)

    Throwing this out there, but I see two issues with this 1. People used to be upset with how he spoke. He changed how he spoke. Now people are upset he words things carefully. This is a near impossible line to walk for anyone, I would say. 2. If I had a kickstarter going and knew people were...
  15. This Effin’ GM

    ZWEIHÄNDER Reforged: Talking With Daniel D. Fox (World of Game Design)

    Makes sense! I think the kickstarter may have some roll20 specific stretch goals, but don’t quote me on that. Unless it does and I am right, then give me all the credit
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