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    D&D 5E [GUIDE] NADRIGOL's Melee Bladesinger Guide

    I'm going to assume this was in response to the Haste reply, not my reply that you quoted. I would direct you to my Math section where I demonstrate that the Haste + SCAG Cantrip combo provides better average damage at most levels for most builds.
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    D&D 5E [GUIDE] NADRIGOL's Melee Bladesinger Guide

    I'll admit this guide has a tendency to weight ratings a little more towards the early and mid levels. I'm ok with this as it is only a slight bias and most campaigns don't run into late levels. The only other comment I'll offer is that this is a guide targeted at Melee oriented Bladesingers...
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    D&D 5E [GUIDE] NADRIGOL's Melee Bladesinger Guide

    All of your points are totally valid... but in actual play, I still like my neutral rating for it. It's specific to a subgroup of enemies, which you need to be able to accurately identify in game. And the concentration is a huge downside. It needs to rank higher, more often, than other...
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    D&D 5E [GUIDE] NADRIGOL's Melee Bladesinger Guide

    Hi Brian! SCAG reads: "Starting at 2nd level, you can invoke a secret elven magic called the Bladesong, provided that you aren't wearing medium or heavy a rmor or using a shield. It graces you with supernatural speed, agility, and focus. You can use a bonus action to start the Bladesong, which...
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    D&D 5E [GUIDE] NADRIGOL's Melee Bladesinger Guide

    Thank you very much :) Yes, I have a section outlining these trade-offs in the "At-Will Damage Options" section within the "Bladesinger Math" section. It's very much what you outlined here. And on top of clumping the damage together, they're also condition specific damage. The trade-off of...
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    D&D 5E [GUIDE] NADRIGOL's Melee Bladesinger Guide

    Some updates for the guide. I've finally combed the rapier bias that stemmed from too much Dual Wielder love from the guide. This included a revised Math section with tables for many combinations of primary build elements discussed in the guide. The spreadsheet is soooooo much cooler now. It...
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    D&D 5E Minotaur Sentinel Awesomeness

    Well an unarmed strike only does 1 damage unless you're a monk or have Tavern Brawler, but yes, that seems reasonable. I'm tweeting for follow-up confirmation. Although the damage would suffer (and Minotaur's are sooo cool), that would seemingly make this build possible with a non-Minotaur...
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    D&D 5E Minotaur Sentinel Awesomeness

    Finally got a twitter answer about the multiple reaches https://twitter.com/JeremyECrawford/status/793862968882503680 Confirmed, if you have two weapons with different reaches, you maintain both reaches and each triggers its own OA's. The UA content is still unofficial, but if a DM allows it...
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    D&D 5E [GUIDE] NADRIGOL's Melee Bladesinger Guide

    Well I did cover the Rogue in the multiclass section. I just don't think it's particularly strong. Expertise is really cool, but far more relevant in certain campaigns and without much combat potential. Sneak Attack offers some potential damage bonus, but it's small at first, and only scales if...
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    D&D 5E [GUIDE] NADRIGOL's Melee Bladesinger Guide

    Your last point is the only one that matters for the Smite-Singer. The build is all about Nova damage. I would never play a Pally-Singer as a Traditional Wizard, only in a full melee build. The Pally multiclass is going to have a small cost everywhere else on the sheet, but it's worth it for the...
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    D&D 5E [GUIDE] NADRIGOL's Melee Bladesinger Guide

    The Dual Wielder hate is real... and totally reasonable. I don't think I ever fully internalised this. The single point of damage difference on average is not huge... Especially since a Dex or Int (late level) ASI would yield the same damage buff, while applying bumps across the character sheet...
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    D&D 5E [GUIDE] NADRIGOL's Melee Bladesinger Guide

    I hear what you're saying. I actually put no thought into the title of this guide... So I've added "Melee" to the title. To your point, I think this makes the ratings of the playstyles more clear. I have to disagree on this point. Yes the Abjurer can wear plate, but even starting with 16 Dex...
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    D&D 5E [GUIDE] NADRIGOL's Melee Bladesinger Guide

    Great catch. Thanks for that. That does make the Paladin spells, including beauties like Wrathful Smite, a little more viable.
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    D&D 5E [GUIDE] NADRIGOL's Melee Bladesinger Guide

    Yeah, definitely just a playstyle difference. The type of Bladesinger I'm playing (and promoting in this guide, is very offensive, relying on intrinsic defensive capability, and as you earlier pointed out, smart decision making. Dual Wielder and Warcaster do go hand in hand, and are both only...
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    D&D 5E [GUIDE] NADRIGOL's Melee Bladesinger Guide

    The synergy with increasing number of attacks and Song of Victory is also strong. Dual Wielding definitely seems more viable with a Variant Human build (which won't be allowed in many groups), and particularly with a Fighter build. Not always an option, but an incredibly strong one when...
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    D&D 5E [GUIDE] NADRIGOL's Melee Bladesinger Guide

    The stat distribution is horrible yes. But you're taking the focus away from some typical Bladesinger/Wizard playstyles and focusing more on Smite. Quite different from the rest of the guide, and not easy to play, but I think still on the same power level to deserve Sky Blue. I think if I were...
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    D&D 5E [GUIDE] NADRIGOL's Melee Bladesinger Guide

    That is the beauty of Haste with this build... abuses the use of Haste, SCAG cantrips, and TWF all at the same time. The build would certainly be less viable without it. Still arguments to be made for it for sure. Having more weapon attacks really takes advantage of the Song of Victory bonus...
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    D&D 5E [GUIDE] NADRIGOL's Melee Bladesinger Guide

    Well I'm glad the four pages of comments I missed overnight aren't all feedback I need to act on... I think Tough, Resilient (Con), and +2 Con are all viable. I think both of you made great points. Here's my input on the situation... Screw all of them. Both of you made similar arguments as to...
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    D&D 5E [GUIDE] NADRIGOL's Melee Bladesinger Guide

    The Eldritch Knight has been around for a while though, as the Martial Expert with a little magic. The beauty of Bladesinger is full Wizard spellcasting progression with a considerable martial prowess. So I personally don't think of the EK as a BS at all, which is probably where our fundamental...
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    D&D 5E [GUIDE] NADRIGOL's Melee Bladesinger Guide

    So you get them sooner if you start pure Fighter. This is true, but you originally said you get "more ASI's". This is not true. Giving up 8th level spells. But the same line of thinking (why worry about what happens late game if you might not get there) makes me wonder what the point of...
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