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  1. pacdidj

    [Adventure] Dungeons and Them (DM:johnmeier1, judge:????)

    (After Devinihm is healed) "Oh," Auntie Mab says, upon inspecting the lock further. "How quaint. It only pokes you with a needle, it doesn't even shoot them. Looks like I won't need that set of hand after all dearies. This is a job for Tristram. He's so small, he should be able to avoid the...
  2. pacdidj

    [Adventure] Dungeons and Them (DM:johnmeier1, judge:????)

    "Let's see that door dearie," Auntie Mab says, following Jonathon's indications. "Ah, yes. I see what you're talking about. Just a poison needle trap. Nothing to worry about really. Though I could use an extra set of hands or two when I, um, magic it off." Mab's got +18 Thievery vs. locks, and...
  3. pacdidj

    [Adventure] Dungeons and Them (DM:johnmeier1, judge:????)

    Auntie Mab has no insights about the dragonmen or the contents of the magus' pouch, preoccupied as she is with the condition of her wilden friend. "Oh poor Devinihm! Reduced to nothing but bugs in the end. What a cruel fate for one of the faeriefolk. Auntie Mab shall see you avenged in the end...
  4. pacdidj

    [Adventure] Dungeons and Them (DM:johnmeier1, judge:????)

    "Devinihm, nooo!," cries Auntie Mab as the wilden's swarm form is dispersed. Darting into the open, she yells, "Lookout dearies! Keeeyah!," and sends a knife whizzing past Virgil and Draglin to embed itself in the dragon man's shoulder. Start= Move= to G23 Standard= :ranged:Sly...
  5. pacdidj

    [Adventure] Dungeons and Them (DM:johnmeier1, judge:????)

    "Ouch!," cries Auntie Mab as the dragon man's blade bites into her arm. "Why you awful beast! Cutting at a poor, defenseless old woman. Where did you learn such behavi-... Hey come back! I'm talking to you!," Mab yells, face red with anger. Closing the distance between herself and her assailant...
  6. pacdidj

    [Adventure] Dungeons and Them (DM:johnmeier1, judge:????)

    "Hang tight Tristram dearie. Auntie's got to go help poor Jonathan," Mab says, creeping up on the dragon man assaulting the hunter, and stabbing it in the back, her knife slicing right through one of its kidneys. "That's right filthy greeble!," she taunts as the creature roars in pain. "And...
  7. pacdidj

    [Adventure] Dungeons and Them (DM:johnmeier1, judge:????)

    "Alright Tristram, lets show those greebles what for!," says Auntie Mab as she bolts around the corner in a storm of flying knives, one of which strikes a dragon man. "Ha! Take that lizard lips," she jeers at the enemy she hit, "and behold the power of Auntie's evil eye!" To her astonishment...
  8. pacdidj

    [Adventure] Dungeons and Them (DM:johnmeier1, judge:????)

    "Take this you filthy greebles!," Mab cries out as she pops around the corner and hurls a couple of very sharp knives at one of the dragonmen. "You'll never catch Auntie Mab with your lolly-gagging lizard tongues!," she jeers as she disappears back around the corner. Start= Move= to P23...
  9. pacdidj

    [Adventure] Dungeons and Them (DM:johnmeier1, judge:????)

    "Oh no, what's that silly Draglin got himself into now?," Auntie Mab mutters, rushing down the hallway after the sound of the commotion. Peeking round the corner, she can instantly tell something's wrong, and shouts, "Look out dearies, it's the greebles! I can sense more of them hiding behind...
  10. pacdidj

    [Adventure] Dungeons and Them (DM:johnmeier1, judge:????)

    "Oh my! Well, I suppose that is one way to open a door dearie," Auntie Mab exclaims with a chortle as Draglin crashes through the doorframe. "Come one Tristram, best keep up with the others," she says joining the group gathered at the door as the rat jumps back in her pocket. Auntie Mab - Human...
  11. pacdidj

    [Adventure] Dungeons and Them (DM:johnmeier1, judge:????)

    "Hmm...," says Auntie Mab eying the door. "I've got a bad feeling about that door dearie, my um, arcane senses tell me it might be rigged to slam. I wouldn't want you to get your fingers hurt. Tell you what. We'll just send Tristram in, he's small enough that he shouldn't trigger the trap...
  12. pacdidj

    [Adventure] Dungeons and Them (DM:johnmeier1, judge:????)

    "Ooh, right you are. Good eye dearie!," Auntie Mab says, giving Jonathan a congratulatory pat on the back. johnmeier1 - Is a skill check necessary to avoid disturbing the block now that Jonathan has pointed it out?
  13. pacdidj

    [Adventure] Dungeons and Them (DM:johnmeier1, judge:????)

    "Don't muck about with that other table dearies, or you'll get stuck just like poor Draglin," Auntie Mab warns the group. "The trip wire's disabled, but the trap could still trigger if it's tampered with." Crossing the room to stand behind Jonathan, she asks, "What is that in there, Jonathan...
  14. pacdidj

    [Adventure] Dungeons and Them (DM:johnmeier1, judge:????)

    Auntie Mab spots something under the table near Jonathan and moves over to investigate. Perception (1d20+11=24) "What do we have here?," she ponders. "Careful dearies!," she cautions, seeing Draglin fall afoul of a hidden spear. "Greebles are tricksy beasts. Never know when one of their...
  15. pacdidj

    [Adventure] Dungeons and Them (DM:johnmeier1, judge:????)

    "Keep your eyes peeled and your ears open for greebles dearies! This is just the sort of place they like," Auntie Mab cautions as the group descends the stairs. "If we hear anything up ahead Tristram and I can do some scouting and, um... scry through the darkness to get the jump on the...
  16. pacdidj

    [Adventure] Dungeons and Them (DM:johnmeier1, judge:????)

    "Oh, yes dearie. You see I know a certain eladrin lord called Luran of Vallenwood. He's, well... he's a special friend of mine dearie," Mab says to Draglin, blushing slightly as she follows the Earl back down the stairs. "Many a time has my Luran taken me on Arcadian excursions to visit the...
  17. pacdidj

    [Adventure] Dungeons and Them (DM:johnmeier1, judge:????)

    "Oooh, I just knew it dearies!," Auntie Mab boasts confidently. "Greebles it is. Why, everyone knows they live down in underground caves where it's damp and moldy. That's why they come steal things up on the surface. You see, all they have to eat down there is mushrooms, moss, and the odd bit of...
  18. pacdidj

    [Adventure] Dungeons and Them (DM:johnmeier1, judge:????)

    "Oh my, what a gruesome sight that was!," says Auntie Mab, recalling her last home-invasion investigation. "Looks like more of a straightforward robbery, this one. Was it important what they took dearie?," she asks the Earl as she surveys the room shrewdly. "Hmm... let's see if Auntie can use...
  19. pacdidj

    [Adventure] Dungeons and Them (DM:johnmeier1, judge:????)

    Tristram makes a cursory scan of the room, but finds it a little much for his small eyes to take in quickly. That said, he doesn't spot any signs of immediate danger, and squeezes back under the door to give his report to his mistress. Perception (1d20+11=20) "Oh, is that it dearie? Just an...
  20. pacdidj

    [Adventure] Dungeons and Them (DM:johnmeier1, judge:????)

    Hearing Dante's report, and deciding she's getting nowhere with the house staff, Mab takes a different tack. "Well, that's alright dearies, never you mind. Auntie and her friends will get to the bottom of this. Tristram, love?," she prompts her pet rat from his repose in her pocket. "Be a dear...
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