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  1. K

    New Homebrew Duelist Class - Dex-based Defender

    The problems I see with that is that this power is identical to the skill but adds a +2 bonus to the skill roll. Making it a Minor Action to gain Combat Advantage is too powerful. There isn't even a rogue power that does this. In fact I would simply make it state: Charismatic Feint --...
  2. K

    New Homebrew Duelist Class - Dex-based Defender

    Yes I think it should be an encounter power. Prone is, I believe, too powerful an ability for an At-Will. But in 4E there is no "graying" of the line between action types. A move action is supposed to be movement oriented. This ability should be a standard action.
  3. K

    New Homebrew Duelist Class - Dex-based Defender

    Its a lot to digest and hard to comment on without testing. However, with that said a few things do jump out. Were Do You Think You're Going? I think a "Knock Prone" power is too powerful for an at-will. Charismatic Feint: My gut says this should be a Standard action, not a move action...
  4. K

    New Class Concept: Shadow Knight (Level 1 + Feats)

    Feedback Greatly appreciated... The feywild is considered the land of faerie. It is an “echo” of the mortal world that it is more appropriately the home of the summer court fey and the realm reflects all associated with it – warmth, radiance, vibrant color, wild beauty, natural power, the...
  5. K

    [APG] Noble Multiclass Available for 4th Edition

    While I haven't gone over every power with a fine-toothed comb, this looks to be an amazing product. Well worth the $$ and something that will definitely see play in my games. Keep up the great work.
  6. K

    New Fighter Build: Shieldbearer

    I too like the idea of a shield specialized fighter. It brings to mind images of a Captain America style fighter. Some Ideas off the top of my head: * Shield Bashes - damaging shield attacks * Shield Slams - pushing powers * Shield Throw - ranged shield attack * Phalanx - more protecting...
  7. K

    D&D 4E Gestalt Characters, 4E Style

    What I am currently looking at for this involves a template designed as follows (slightly different from the DMG class template). CLASS -- Role * Power Source * Key Abilities * Armor Proficiencies * Weapon Proficiencies * Implement -- When appropriate * Bonus to Defense * Trained Skill * Class...
  8. K

    Encounter and daily Powers

    REVISION For a very simple addition to fix missed encounter and daily powers. House Rule: Missed Encounter and Daily Attack Powers All non “reliable” Encounter and Daily attack powers gain the following addition to their entry. Miss: Recharge :6: This power has a random chance of recharging...
  9. K

    Encounter and daily Powers

    NM, I found it here.
  10. K

    D&D 4E Gestalt Characters, 4E Style

    What MCing into the Template allows is the "Choice" of how far into it you get beyond the basic template. You can choose to take or not to take the MC feats. As to switching which class is "base" vs. "template" - what happens to your Base Class Features? By switching your base class, you alter...
  11. K

    Encounter and daily Powers

    To Horatio: That is all well and good, for you. In a perfect world, the system may be perfectly balanced as-is (which I do disagree with). However, its not a perfect world. 1) Not every group has the minimum assumed 5 people. In parties that are smaller, "boosts" become a lot less commonplace...
  12. K

    D&D 4E Gestalt Characters, 4E Style

    I think that the multiclass feats would still work in conjunction with this, allowig you to get deeper into the multiclass combination under one condition. Requirement: You can only take the multiclass feat for your secondary class. Example: A Swordmage with the Warlord template may only take...
  13. K

    Encounter and daily Powers

    The version of this I am going to go with is as follows: House Rule: Missed Encounter Powers When you miss with all your attack rolls for a non-reliable encounter power, that power gains the Recharge :6: ability. Recharge :6: The power has a random chance of recharging during each round of...
  14. K

    (Now OBSOLETE) PDF Complete Ritual Index, by Level (v1.2; 27 Sept 2008)

    I second both of these comments. I do however think that if you experimented with the formatting, that you could accomplish more than you are currently. If you'd like, I could possibly take a stab at some changes.
  15. K

    Players who want to trap

    Personally, I'd treat Trapmaking as a direct parallel from Alchemy. TRAPMAKING The crafting of highly complex traps is an expensive and time consuming endeavor. Trapmaking provides a powerful tool to those who wish to utilize such tactics. Magic is unnecessary to create traps, but some arcane...
  16. K

    Boomerang

    Yeah, prices in D&D have always been wonky. However, 1g is more in line with the 4E pricing scheme. NP. I like the weapon idea. Its not common but not a bad idea. I was basically looking at making Chakram / Chakkar (aka Punjabi) and this is basically the same idea. Good call. I'd go with 3/6...
  17. K

    Wizards of High Sorcery work in progress

    The only problem I have with this is that the Milestone is a much argued issue with 4E. Most people feel it is clunky, artificial, and an unrealistic concept of breaking up the "adventuring day". Most people find it to feel like a last minute "add-on" to try and give SOME reason to not have a 1...
  18. K

    Boomerang

    I would stick with only allow the boomerang to return on a miss. I would also make a few other changes. * Superior weapon: A boomerang actually takes a lot of practice to learn to use as a weapon, not to mention is a highly unique and limited use weapon. * Range: 20/40 is too much. A boomerang...
  19. K

    Wizards of High Sorcery work in progress

    Just to throw in my $0.02 worth... I'm not keen on the Refresh/Delay of the daily power as a mechanic to reflect the influence of "power" from your patron moon. It just feels... "off". It doesn't seem to fit with the cleaner feel to most of the 4E basic mechanics. Personally I would stick to...
  20. K

    Thoughts on Hybrid Classes?

    First - thanks for the comments. I was honestly starting to think no one gave a rat's ... about the topic. ;) This is the same problem we have with the system. Most of the people in our game group (at least those that started RPing before MMOs) see character design in exactly the same way. We...
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