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    Excess XP and jumping more than one level at the time?

    It won't work that way. (Okay, unfair answer, since this is the "House Rules" forum.) What I mean is, under the Core rules, he'd have to take his 11th level as Cleric, and the BAB etc. progressions would stack (so no add to BAB, +2 to Will saves). The only thing that comes close to what you're...
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    [Wulf's BARAKUS FOLLIES] LOST CITY OF BARAKUS TPK...?

    Dire Ape is a critter on the Summon Nature's Ally 4 list, so if that spell was cast at 7th level, the party should only have to survive 2 more rounds before the apes disappear, too.
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    How do I make Mort's Rent an Item?

    There's also the option of Collateral. If I need to borrow the Giant-Bane sword, maybe I have to leave some of my own items of equivalent total value with Mort. In this case, I borrow a sword worth 18,000gp, leave 18,000gp worth of my own (or the party's) stuff as collateral, plus pay merely...
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    What RPG books/manuals do you really regret buying?

    Book of Vile Darkness. I expected a book about evil, with all its warnings about "mature content," to touch on, well, adult themes. How to make a villian really stand out as someone for the party to hate for years to come. How to incorporate slavery and assorted other themes into a campaign...
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    Do you think there's a patent office in Khorvaire?

    I tend to think there isn't a patent office in Khorvaire. That's part of the reason that stealing inventions (like creation patterns) from others can be so valuable - because there's no way to enforce ownership of the idea behind the invention. If you did allow it, it wouldn't be national and...
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    gestalt characters

    Gestalting works great for just a couple of characters, and can be fun even for a group up to four or so. (More people would probably be less fun, as you'd have too much overlap between individual PC's abilities.) Gestalt characters have more flexibility at any given moment. However, you...
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    [CONTEST] Napftor's Crazy Giveaway - WINNERS POSTED!

    Book 2: 125 Book 3: 225 Book 4: 325 Book 5: 425 Book 6: 525 Book 7: 625 Book 8: 725 Book 9: 825 Book 11: 1025 Book 12: 1125 Book 13: 1225 Book 14: 1325
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    Stupid Pcs that roll high

    One member of my gaming group, Joe, tends to roll pretty badly. To make it worse, when I GM, I tend to roll really well against him. Same dice rolled in front of everyone, and I'll roll really low for attacks on everyone else in the group, then crit against him. And Joe has a habit of sending...
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    Night Below

    I'd like a copy too, please... cintrabristol@comcast.net
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    [Leveling Mechanics] Would you play in this game?

    Balance it with the fact that you also give the opponents a feat per level or Hit Die.
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    Sleep Advice

    The advice given so far is good - exercise, elimination of caffiene, and check any medications you're on. Decongestants, for example, can speed up your heart rate just like caffiene does. I'm not thrilled with over-the-counter sleeping aids, but sometimes I've taken a Benadryl shortly before I...
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    Dealing with depression, anxiety, and ennui

    I agree that the sort of anxiety you describe isn't normal. (And I entirely disagree with Berandor's comments about pill-selling; some people gain a great deal of benefit from such things. I deal with my own issues without medication, so far, but two of my family members use anti-depressants and...
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    WOTC Gnoll Skeleton Mini = Bad Design ?

    The Bladesinger was like this, too. I think all these minis just have really bad ankles. (I can sympathize.) Actually, the Alusair mini was designed so the sword tip touched the base specifically to avoid this problem. So I think they know it's happening on minis with thin ankles, and they're...
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    DMs, Do You Pander To Player Skills?

    As a DM, I look at it the other way round - it's my responsibility to throw things in that require skill rolls, so if someone has the appropriate skills they get an advantage (or are just better able to accomplish something along the way), and if nobody has the required skill, too bad. For...
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    Power Ups and How they Effect the Game

    My experience with "high-powered" games in this sense is a bit different. Your game is the same type we tend to run; I'm DM right now, and our current campaign as a Gestalt, high-ability-score, extra money game. We don't tend to run into many of the issues you describe, and part of it may be...
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    Ibebuda Uenelubba Schlangkallo! Kimmelfizzittane!

    If it's practical, take the player across the room so everyone else can't hear every word you say, conduct the conversation, and she can always talk to the rest of the group if she wants to translate as she goes. That way, it's up to her to relay the information. I've also provided my group...
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    Sell me on Sharn

    Sharn and Waterdeep are approached very differently. Waterdeep provides an extremely detailed map, then develops a large number of specific locations on the map, showing exactly where they are. Street names are specified, and you can look at the maps and see exactly where things are, just like...
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    (OT, sorry) For those of us in The South...

    That store exists here in Tennessee, just south of the Kentucky border on I-65. They sell beer, fireworks, guns, and also bait, according to the sign by the highway. Maybe your friend could get a franchise.
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    (OT, sorry) For those of us in The South...

    Here in Tennessee, fireworks are legal, unfortunately (I'm not a fan of loud noises either). For the month or so leading up to the Fourth of July, these white tents spring up everywhere as fireworks stands, and just on my drive to work I drive past at least seven or eight of them. Immediately...
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    creative exercise (worldbuilding?)

    Not around where I live, but in Enterprise, Alabama, they have the Boll Weavil Monument. Check out their town web site for the full explanation. It would make a great magical artifact for a campaign city.
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