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    Player Owned Castle

    Alternatively, you could use the quick-n-dirty solution I recall from my college campaign, and make the "small keep" a "Daern's Instant Fortress" (SRD:Instant Fortress - D&D Wiki).
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    Player Owned Castle

    Have you looked at Cumberland Game's Fief? Fief: By Lisa J. Steele It is more history than game oriented, but you should be able to find lots of plot ideas. As to strongholds -- when this came up in one of our games, I thought of it like the Avengers' Mansion or Xavier's school -- and told...
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    Adding HD

    Interesting , thanks. Note that it doesn't seem to increase the save DCs of Su abilities (or at least it didn't when I boosted a Succubus to 12 HD).
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    Beholder eye stalks

    It just occurred to me that another way to look at the question is by analogy to magic items. Rings, hats, cloaks, boots, etc. (both magical and otherwise) are far more fragile than the PCs who wear them, but in 3rd Edition, failing a save vs. Fireball doesn't mean they're all in danger of...
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    Beholder eye stalks

    I note that even for the 3.5 hydra (Hydra :: d20srd.org), area effects do not affect each head separately: "Any attack that is not (or cannot be) an attempt to sunder a head affects the body"; also, "Targeted magical effects cannot sever a hydra’s heads (and thus must be directed at the body)...
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    Beholder eye stalks

    To add the conclusion of that section: "Eyestalks take from 8 to 12 hit points each before being lost. The body of a beholder represents 75% of potential hit area, the central eye and the eyestalks 10% each, and the 10 small eyes 5%." What the OP wants does seem to be somewhat in the spirit...
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    Boston Game Stores?

    Pandemonium Books & Games Technically Cambridge, but easily reachable on Boston subways. A local center of geek culture; now in Central Square, used to be in Harvard Square. Science Fiction and Fantasy books on the ground floor; games in the basement. Good selection of both.
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    "Change Shape" from Medium to Small

    Okay, one more thought: I've thought of one possible game-balance excuse for the discrepancy: Thrown weapons get STR mods to damage; Missile weapons (except for the sling) don't (yes, there are mighty bows, but the "mightyness" of the bow won't increase when Enlarged). So an Enlarged...
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    "Change Shape" from Medium to Small

    I absolutely agree that that's the way the rule reads, and since I generally go by the RAW, that's how I'll DM it if and when it comes up. But it seems silly and pointless that the rule for thrown weapons is different. A thrown weapon is "fired" by the thrower, so why shouldn't it deal damage...
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    Free Keep on the Shadowfell at Wizards.com

    My complaint isn't that the DM has to draw battlemap-scale versions of the fold-out maps, but that (at least on first glance) thise encounter maps (as opposed to the tactical closeups) aren't there at all, even in smaller-scale versions. Kinda rough on a newbie DM to have to make up 75% of the...
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    "Change Shape" from Medium to Small

    I'm aware of the text, I just didn't think that the distinction it describes made sense. And actually, it supports the "Arrows have Size" interpretation: "Any enlarged item that leaves an enlarged creature’s possession (including a projectile or thrown weapon) instantly returns to its normal...
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    Free Keep on the Shadowfell at Wizards.com

    Is KotS really runnable without the fold-out maps, or at least some depiction of them? As I recall, the main adventure book has some close-ups showing monster starting locations, but it's gonna be hard and frustrating for a newbie to run the very first encounter without a map showing the whole...
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    "Change Shape" from Medium to Small

    Thanks; I was using "missile weapon" to include thrown weapons as well. The "thrown weapons deal their normal damage, and projectiles deal damage based on the size of the weapon that fired them" distinction never made sense to me, since I assumed that Medium bows use Medium arrows, Small bows...
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    Can a summoned creature (i.e., demon) further gate in others?

    Well, there's the "DM handwaving" for how the Marilith stayed trapped for centuries. And while the flavor text may say "summoned", and indeed most players, characters, and NPCs are more likely to use the word "summoned" than "called" to describe the circumstance, the rules would classify it as...
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    "Change Shape" from Medium to Small

    So, let's say you have a Doppelganger (M) who uses Change Shape to pretend to be a Halfling or Gnome (S). It (and it's carried gear) become Small sized. Becoming Small certainly gives it +1 to hit and +1 AC. And its formerly-Medium weapons now do damage as Small weapons (though missile...
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    Can a summoned creature (i.e., demon) further gate in others?

    It sounds very much like you're talking about what the rules term a "Called" creature, not a "Summoned" creature. The various "Monster Summoning" spells do not use, nor would they benefit from, a summoning circle, and there's no core way to keep a "Summoned" creature around for long. In which...
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    Welcome to ENWorld 2

    I have the same problem (which ironically prevents me from seeing/clicking "read more" for this very article) from my work desktop, which uses IE 7. It works fine on my home laptop, also using IE 7, though of course it's screen dimenstions are different.
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    D&D 4E Review of 4E from a Playtester

    And Masswyrm says he'll post his (few) negative comments in Part 3.
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    Game rules are not the physics of the game world

    It appears to me that Hussar was referring to your (perceived) position regarding the extent (if any) to which NPCs differ from PCs in the RAW, rather than your playstyle or your personal preferences.
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    Game rules are not the physics of the game world

    Counting Coup-de-grace The coup-de-grace rules, and to a lesser extent the massive-damage and drowning rules, are concessions on the RAW's part to "realism." I would summarize the message of these concessions to be: "Hit points aren't everything, some mundane things can indeed (though...
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