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    Hit Points - Why were they designed to be incoherent?

    Quite Simply, Hit Points are easy to use and work. There have been a host of arguments/discussions over the years on this very topic. I don't recall where (perhaps the 1E DMG) but I seem to remember Gary Gygax wrote even back then that HP only represented significant injuries when you were...
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    DM wanted for AD&D subcontract work

    Gullstaff, I have a recommendation for you. Back in the day, oh, say circa 1988 there was a Module put out by TSR Called Under Illfarn by Steve Perrin. It's for characters 0-3rd Level. A buddy of mine ran it as DM and it was great fun... but also set on the Sword Coast in the Forgotten Realms...
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    Seminar Transcript - Reimagining Skills and Ability Scores

    Well, I see what you are saying but I think you may have misunderstood what I was trying to say. I was saying, the Charisma Stat in D&D (to me anyhow) is an Inner Strength of Character. I agree with you that the Wisdom Stat is an inner-strength but of WILL. To me, the two are different. WIS...
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    Edition Wars: Burying the Hatchet...

    People, thought I would start a new thread & try to put a positive spin on things regarding the so called Edition Wars. Discussion of this sort might bring out some great ideas for D&D Next (aka 5E). For the record, I think we all agree that each edition of the game had its own merits. 3.5...
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    D&D 5E No longer interested in 5e now

    Yes, available PDFs would be cool but don't forget good 'ol Ebay (& sites that sell old school gaming stuff). I got a MINT 1E Player's Handbook with the original "Idol" cover on Ebay some years back for a song (like $10 including shipping). I'll reserve any judgement on this new edition until...
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    Seminar Transcript - Reimagining Skills and Ability Scores

    All 'real world' arguments aside, IMO the Charisma stat in the D&D game is a combination of inner-strength of character/force of will against enemies (not related to Will saves)/& to some extent, magnetism/physical attractiveness... if that makes any sense to you all, my fellow D&D aficionados...
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    Seminar Transcript - Reimagining Skills and Ability Scores

    Oh, I understood what you were saying & I was agreeing with the rolling part (but notice I had the entire quote so I didn't mis-quote you). I too have played in D&D games where stats have been rolled up (nearly 30 years now). And I'm not saying the point buy system is without merit; it keeps...
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    Seminar Transcript - Reimagining Skills and Ability Scores

    I completely agree; rolling stats is the way to go; most I know who play in Edition X of D&D do the 4d6, drop the lowest & arrange as desired. This does not normally yield wildly differing stats & also tends to have few stats below the 10-11 range and a few more in the 13-14 range. Some...
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    D&D 5E new Critical Hits article about running DnD next

    Part of orig post, RE: ability damage, the rate at which you recover them is in need of improvement. v3.5 you healed at a rate of 1 Ability point a day normally, twice that will full bed rest. Point being, how about healing a point every 4 hours? Then the Jester wrote: "There are...
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    D&D 5E new Critical Hits article about running DnD next

    Regardless of how much ability damage may have been sustained, the rate at which you recover them is in need of improvement. v3.5 you healed at a rate of 1 Ability point a day normally, twice that will full bed rest. I don't recall how it worked in 4E. Point being, how about healing a point...
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    D&D 5E new Critical Hits article about running DnD next

    So, any new news? I hear that the early "Alpha" tests are underway but information is scant at best. Inquiring minds want to know & all that...
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    Seminar Transcript - Reimagining Skills and Ability Scores

    I play in a 3.5 game where one player runs one; it's an OK class & he seems to enjoy it. The basics in a Core Rulebook seems most likely, whether it's race or class (or "theme"). Also, we're way off topic as this thread is entitled "Re-imagining Ability Scores". I wonder if they will stay...
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    Seminar Transcript - Reimagining Skills and Ability Scores

    I agree... furthermore, I would like to see races get their fair shake of Skill Bonuses; your halfling should be better at stealth than a human. Cut down the amount of skill point given out and you won't have god-like bonuses at LV 10 (3.5D&D). I'd also like to see some sort of "Adventuring"...
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    Seminar Transcript - Reimagining Skills and Ability Scores

    Strongly disagree; some element of randomness adds to realism... if your Wizard has a higher INT score than mine, that doesn't automatically make him a better character; what if my higher CON score makes mine more durable. I wouldn't have "Stat Envy". Rolling adds some 'realism' to the game. I...
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    WotC Seeks Unity with a New Edition

    All of the following is IMHO. Was not a big fan of 4E. I applaud WotC's efforts to appease the fan-base of the various factions of the "Edition Wars". Bringing back those who have left the game and being able to have fans of different editions playing at the same table are both admirable...
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    What's Up With D&D? for Monday, 23 January 2012

    I'd be very interested in reading something like that by Ed; love his game world. Tell us about the remaining Knights of Myth Drannor...
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    Off to see the Wizards: The day that WotC showed me D&D 5th Edition

    Good point. IMHO, they just went way too far with the Spellplague. You don't need to radically change a campaign setting in order to usher in a new version of your game (4E). From my experience, most Forgotten Realms fans are pretty attached to their Toril. I believe that WotC would have been...
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