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  1. M

    D&D General good dungeons to populate a sandbox setting?

    And X1 has also gotten the update treatment from Goodman Games so there's a ton of new material for that - and it fits in with Saltmarsh, the Sags can easily be under the sway of the new evil race trapped on the island.
  2. M

    D&D 5E Gestalt multiclassing, how's the balance of this proposal

    If you gestalt in a duet campaign, there is nothing wrong with combining spell slots from two classes. You just have more options & more casting power but action economy etc. stay the same and since there is no other PC there are no balancing or unfairness issues.
  3. M

    D&D 5E Found DNDNext pdfs on my Google Drive. Wonder if I should keep?

    So what elements from the playtests do people like better than the final official version?
  4. M

    What are the two best Star Wars books on the structure and composition of the Empire

    The Star Wars D6 game's Imperial Source Book is excellent for this, though of course it was pre-prequels and sequels so some stuff might no longer fit in the current continuity. But as an inside look into an intergalactic fascist military machine, it's hard to beat.
  5. M

    D&D 5E Critiquing the System

    My problems with D&D 5e: 1) combat is BORING. And yet in so many ways the core of the game. Every fight I've been in up til now starts with the opponents doing major damage to the party (helped by a GM who cannot stop rolling criticals for the life of him :)), and then halfway through the...
  6. M

    D&D 5E Tyranny of Dragons Getting Republished in Combined Anniversary Volume

    They really should totally rewrite both adventures. The biggest problem with the adventure path is that you never, ever get to feel that the Cult is attackign the Realms in full force. The first book is a long chase after an underwhelming treasure. The second book... Well, all the major power...
  7. M

    D&D 5E Ghosts of Saltmarsh: A Review

    House rules are BAD, Fitz! Even when they are used to fix obvious mistakes by the designers! The interwebz says so.
  8. M

    Has Paizo ever talked about releasing their adventures in 5E format?

    I think the Apple/Android comparison is relevant but only to a certain level. Apple rules the roost, overpriced though their products are, and so they can easily keep people 'captive' in their ecosystem. Or at least more easily. Paizo had a great run by taking up the 3.5 slack and put out a LOT...
  9. M

    Odyssey of the Dragonlords Player's Guide is Free!

    Why does a Grecian elf use mothereffing NAIL POLISH???!!!
  10. M

    D&D 5E Red Hand of Doom

    Has this kickstarter ever been done? I can't find any mention of the finished conversion guide anywhere and haven't seen it up for sale at DMsguild.
  11. M

    Dragon Reflections #16 – Gygax Fights Back!

    Both approaches work, depending on player preference... In Top Secret/SI, you rolled to hit and hit location at the same time. The system used percentile dice, and you reversed your to hit number to find where you hit... an elegant solution that keeps the tempo up. I admit that I like the...
  12. M

    Dragon Reflections #16 – Gygax Fights Back!

    So the man who designed the weapons vs. armor class table pretends he didn't care about unfun realism... When we tried Runequest back in the day, the use of hit locations was a real 'aha!' moment. We didn't like the world too much (sorry) but really enjoyed the more visual aspects of the...
  13. M

    Here's What's In That $500 Beadle & Grimm Platinum Edition of Waterdeep: Dragon Heist

    And much, much more for international customers. Maybe they're aiming this at the celebrity D&D set from Hollywood?
  14. M

    Monster Design in D&D Next, Part 2

    Good article. One thing I'd like them to think a bit more about, though, is monster weaknesses. For instance, the hook horror uses echolocation to find its prey. This means it's blinded when hit by a silence spell, but also - are there other ways to blind or befuddle it? Use bard song, make loud...
  15. M

    Playtest Experience [SPOILERS, LONG]

    Brilliant report. And it proves that less 'rules for absolutely everything' will make the players come up with beautiful creative options of their own. (arrowheads for caltrops?? genius) Whatever quirks need to be ironed out, D&DNext is currently headied in the right direction.
  16. M

    The playtest reports really demonstrate ...

    I really dislike In Search Of The Unknown. But the Blue OD&D set had an adventure in a cave complex in it which included a hidden pirate base, and I've used that very succesfully several times to introduce people to the game. You're very probably right about Sinister Secret of Saltmarsh...
  17. M

    D&D 5E What can D&D [next] learn from other games?

    The 'piecemeal' leveling is used in DDO, where you get small increments of increasing abilities as you earn more XP but haven't reached the next level plateau yet. It's effective in keeping the player feeling that the PC is growing in skill and power at a steady pace.
  18. M

    Off to see the Wizards: The day that WotC showed me D&D 5th Edition

    Tough times a-comin' for Paizo and the OD&D/AD&D clones... :erm:
  19. M

    Legends and Lore - What Can You Do?

    Everyone seems to be overthinking all this 'actions'-stuff. One action/round is self-explanatory, isn't it? I ready my weapon. I close in on the enemy. I cast a simple spell. I leap down from the balcony. I hit him with my sword ;). I dodge the blow. I try to pick the lock. I push the table...
  20. M

    Death or Glory (feat)

    So what would be a good version of the feat? You get your normal number of attacks, +4 bonus, each hit autocrits PLUS you can apply the vital strike chain. But because you leave yourself so wide open for retaliation, the target creature gets to attack (sans bonus) you for free after you're...
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