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    D&D 5E [IC] The New World (Volo Monsters)

    Drutha is able to show the way to the road easily enough -- just keep the mountains to your right but aim to get a little farther away as you go... Ripnek scouts ahead and it takes at most forty minutes before he sees the long, smooth track of snow that marks the road. Turning to follow the...
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    D&D 5E [OOC] The New World (Volo Monsters)

    Perception: 1D20+5 = [11]+5 = 16
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    D&D 5E Modeling Uncertainty

    I'm a little confused. If the player rolls a 23, and I follow your original suggestion and the "special die" comes up a 1 so then I lie to the player, does that also reduce to either 0, 50/50, or 100? Assuming you're going to say it doesn't, how is it different than I secretly determine a DC...
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    D&D 5E Modeling Uncertainty

    My vote would be to keep the DC secret. Either a fixed secret DC, or an opposed roll where the opposed part is rolled secretly. If a player rolls a 23 to tell whether the guard is lying, then they get a clear sign. "They guard can't manage to look at you while he speaks, and he's fidgeting on...
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    Which official 5E adventures have you played through?

    I'm running my kids through Out of the Abyss. I picked that one at least in part because it would give them sidekicks, and they need some experience with social bits. (I'm afraid their early experience with friends was that D&D is where you kill stuff dead. Which is OK as far as it goes, but...
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    D&D 5E [OOC] The New World (Volo Monsters)

    Well, if there's agreement to head for the road, one of you needs to take the lead and make the Survival roll to find it. Not that I expect it to be a big challenge at DC 5, but the dice have already defied me once or twice, so... :)
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    Tales From The Yawning Portal - 7 Classic Dungeons Updated To 5E!

    Well, if nothing else this thread got me to go buy some old 1e adventures from DM's Guild. I gotta know about that B4 and X1 and...
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    D&D 5E [IC] The New World (Volo Monsters)

    Correct, the caravan is delivering supplies from the town at the big red T to the mines at the big red D. Mission notes added to the first OOC post for reference.
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    Sent from my iPad using EN World mobile app

    OK. I guess I asked because it seemed like there may be some features along these lines already -- I feel like I've seen "this message posted by" signatures that didn't appear when viewing a message but did show up when quoting. And it would be a lot easier to add another entry to that than to...
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    Sent from my iPad using EN World mobile app

    Is there any way to suppress this message? At least for PbP threads (if nothing else, the IC threads)?
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    D&D 5E [OOC] The New World (Volo Monsters)

    I'm awarding everyone 100 XP for making it through the first night without killing each other, getting past ogreville, and generally staying on target.
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    D&D 5E [IC] The New World (Volo Monsters)

    With everyone except Drutha taking a watch, you're well covered. It's an inspiring time for Karok -- the snow intensifies during his watch. Though visibility drops quickly, he still gets glimpses of the clouds above when the occasional lightning deep within illuminates them momentarily. Moon...
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    travel-map-day-01-1900.png

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    D&D 5E The Ferryman

    Which river? In particular, does it have four letters and rhyme with "mix"?
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    D&D 5E [IC] The New World (Volo Monsters)

    I don't want to interrupt the conversation, but so far only Karok and Ripnek have agreed to take a watch, so there are two more watch slots to fill...
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    D&D 5E [IC] The New World (Volo Monsters)

    Though Ripnek is muttering about how the Ogre wasn't that tough after all, Moon Moon has ideas for how to take down "just one," and Saashala is practicing the "Friends" incantation under her breath, the consensus seems to be to go around. The Ogre isn't the goal, after all. By the time you've...
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    D&D 5E [OOC] The New World (Volo Monsters)

    GM Roll: 1D20 = [15] = 15
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    D&D 5E [OOC] The New World (Volo Monsters)

    All right, are we going to do the Ogre, or go around and rest up?
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    D&D 5E [IC] The New World (Volo Monsters)

    It would be easy enough to create a "rubble-slide" of the loose and fist-sized stuff. To try to cause a more meaningful rockslide, you'd need several of you working, and probably you'd need to start higher up the mountain so it would have some time to gather force as it went. With more...
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    D&D 5E [IC] The New World (Volo Monsters)

    Currently you're a few minutes up the mountain trail from the Ogre's cave, at the fork where you decide whether to head down the Ogre's way or dodge over to avoid. If you want to go down the trail until you find him, just say so (and make a Stealth DC 9 check if you want to approach...
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