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    Axis & Allies: New version worth it?

    I think the new version is great. You still have, though, what for me was the biggest turnoff: two stacks of infantry. Once you get to that stage, one of two things happen: (i) the attacker loses, b/c the defending infantry hit twice as often, or (ii) the allies win, b/c they can buy...
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    Help a DM w/ Character Creation

    I'd suggest you start over. Tell the players that they're all stuck with their original rolls and let the bad rollers talk the good rollers into switching. That way you don't have to do all the dirty work - be a rat-bastard DM and guilt them into letting go :). If that doesn't work, then your...
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    How does your group handle a character's Hit Points?

    Card System edit: wrong thread - sorry guys
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    Variant Turning based on Complete Divine

    Well, I don't have any specific additions... but I will say that I've been thinking about adding the CD turn rules in general and would love to read a forum on that topic, so.... bump.
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    Maybe I'm Being Stupid...

    Boy, I'll say. When you're all sweaty like this... (edited for grandma) Okay, the thread can end now :)
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    Maybe I'm Being Stupid...

    Thanks. Both a quick answer, *and* my first interaction with my one-sided-old-friend piratecat after years of watching from afar. Not that I'm stalking you or anything. Yet... But seriously, thanks - was sure there was a problem somewhere in there.
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    Maybe I'm Being Stupid...

    Hello all. I'm designing an NPC to fight our party and want to make sure that he CANNOT do something. Here's the idea: He casts haste on himself before combat. At some point during the fight he casts true strike. He then uses his extra partial action to move into position and uses...
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    Post Your House Rules

    It's worked well, actually. I have a pretty decent amount of both empirical and statistical/analytical evidence that I think shows in a compelling fashion that the two-weapons is far weaker than the weapon/shield style, much less two-handed weapon style. This is *partially* negated in normal...
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    Post Your House Rules

    Lloyd Alexander. Great series! Also Taran Wanderer, The High King (I think this one won the Newberry?), and I can’t remember the fifth one. Actually, my top young adult fantasy series would be: * The Dark is Rising series, 4 books (I don’t include Under Sea Over Stone, bite me), by Susan...
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    Sneak Attack Master

    Yeah, well, you can all bite my butt :). Okay, so we decided that sometime around June 2000 and just haven't thought about it since. I'll, err, take your comments under advisement :).
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    Sneak Attack Master

    Uh oh. Hyp, you're pretty much always right, so this concerns me, as I might have been playing this wrong for almost four years now. We read it: Sneak Attack: Any time the rogue's target would be denied a Dexterity bonus to AC (whether the target actually has a Dexterity bonus or not), or...
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    To multi-class or not

    This is correct. Further, the spellcaster in this situation should focus almost solely on utility and buff spells for reasons mentioned above (including but not limited to damage, saves, and SR penetration). One alternative is to present to your DM a multi-class system we use in my campaigns...
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    Post Your House Rules

    Okay, you asked for it. These are the house rules for my current campaign. It's a fairly low-magic campaign, so I limited players' progression in spellcasting classes as you'll see below. Magic items are also far more rare - we've played about 24 sessions, are now ~12th level, and the party...
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    EXP - What's Your Method?

    I'm curious how many people pay close attention to ELs of opponents, average party level, and number of characters when it's time to give experience. Our group never has, and it seems like it would be a pain - further, it would seem to undervalue the sessions where there is little or no combat...
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    Improved Toughness - Help?

    Interesting. As I said (?) in my post, I'm now de-converting 3.5 stuff into 3.0. I have a player who views his character as a HP-sink - he's proud of having a huge number of hit points, and doesn't mind having sunk 3 feats into each of the others to get 27 HP (6+9+12). So ruling it the way...
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    Improved Toughness - Help?

    Ah, okay, thanks. So you can take toughness and dwarf/giant/dragon toughness all multiple times, but not this one. I guess I'd just gotten used to all the others specifically *saying* you could take them multiple times. BAD DM! BAD DM! So I'll let the character retro-fit one of the bunch...
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    Improved Toughness - Help?

    I've a bunch of money invested in 3.0 stuff and am just now getting around to 3.5. I bought the Complete Warrior's Guide and have a question. Can you take Improved Toughness multiple times / does it stack? I have a player who's been investing in dwarf's toughess, giant's toughness, etc., and...
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    Improving Monk Damage

    Okay, James seems to be with me (except 20th, which is open to interpretation). Pax doesn't seem to agree - but to be honest, I'm not sure I understand at all what you're getting at. Are you talking about the feat that I was talking about? Or are you talking about something different, like...
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    Improving Monk Damage

    Thanks for the feedback. You're right, though, it'll be a long time (read: never) before my monk can afford those tattoos in this campaign. Which of the above charts for before/after monk damage looks right to you guys?
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    Improving Monk Damage

    James - Thanks for the analysis. I actually had come up with something different – I’m curious how we differ. Is your chart from an ‘official’ source, do we just come up with different, equally valid answers, or have I made a mistake? Here’s what I came up with: SRD: IMPROVED NATURAL ATTACK...
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