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    D&D 5E Turning a boring trap into an exciting encounter.

    This article will teach you how to turn traps into exciting encounters/puzzles by themselves. In my last article I discussed why to use better traps and some of the biggest problems with traps. Make sure you read it before reading this article or you will be asking yourself why you'd put all...
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    website size.jpg

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    D&D 5E Why traps in D&D usually suck

    Why does your paladin have to be clueless. Is this taking place in battle? because even a dumb paladin can be an extremely tactical fighter. How many jocks fail school then memorize 200 plays as a starting QB? People are still intelligent in the areas they study. While it's awesome to RP, Dont...
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    D&D 5E Why traps in D&D usually suck

    Why not use both? Allow your players to solve the puzzle themselves. Allow the characters to make checks to put the information together or to preform the tasks that require in game actions like cutting a rope while holding the trigger to keep it from going. It give your players a sense of...
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    D&D 5E Why traps in D&D usually suck

    Oh we are saying the same thing, we are just talking about different games. You are talking about a board game or a ROLE PLAYING. Im talking about D&D the Role playing GAME. Its a game because the players are involved in making tactical decisions and accomplishing goals. If you want to play a...
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    D&D 5E Why traps in D&D usually suck

    Thanks, I wrote this a long time ago and hadn't figured out that part yet. I think Ill use what you said here to make it more clear. That's a much better way of stating it.
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    D&D 5E Why traps in D&D usually suck

    HAHA. That is ridiculous. Your use of metagaming here has no meaning. Please define it. Reasons your comment makes no sense: 1) Characters can't solve things except by a roll 2) Characters dont actually have brains... every thing the character does is controlled by the player 3) Putting...
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    Traps Wanted : Originals clever traps

    Be super careful. Adding more difficult traps will likely just make your players feel like they are getting massacred by them and have no way of solving them. Many traps in D&D sound fun, but end up being one perception check and you either hit it or miss it. That doesnt at much to the game...
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    D&D 5E Why traps in D&D usually suck

    Traps (by DMSage.com) Traps are rarely used correctly in D&D and other roleplaying games. This article is going to show you how to avoid making your epic level rogue appear blind as a naked mole rat, how to prevent your players from feeling like you insta-killed them with an impossible...
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    rogue for website.jpg

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    D&D 5E Ending combat guide

    Haha, people love their random. That works for the most part. I just don't know why it should be done with a check. You can judge better than the random dice if your players are having fun. If they aren't, don't let the dice tell you to keep it going if they crit while all your players are...
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    D&D 5E Ending combat guide

    I'm not saying that it's not possible for the skeletons to do some damage or that you should never finish the fight. But most of the time it's just not worth the extra time out into it. If you need a thematic reason. You can simply say that there are five of you and two skeletons, while the...
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    D&D 5E Ending combat guide

    Exactly. But what does use moral mean for someone who doesn't use it well? See flowchart. It also covers mortality and bosses which even though the enemies might all be dead and moral doesn't apply anymore, is still run turn order for two more rounds. But to an experienced dm, use moral more...
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    D&D 5E Ending combat guide

    Everything you you say is true. And yet, I have personally played in a handful of games in the past few weeks (most of which are D&d encounters) where this happens all the time. In most of these battles we even ended up resting right after. So we played out 20 minutes of an already won fight and...
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    D&D 5E Ending combat guide

    DMsage.com Ending Combat Combat can be D&D’s greatest asset and its biggest downfall. While combat with a dragon can show off D&D’s epic, complex, and rewarding tactical system, it is this complexity that can cause combat grind to a slow, tedious halt. Taking 20 minutes to fell five lowly...
  16. Ending combat flowchartfor website.jpg

    Ending combat flowchartfor website.jpg

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