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    Warrior-Mage Prestige Classes: which are viable & which are not

    Unfortunately I've reached a threshold on the number of things I can constructively respond to. I'll just say that I greatly disagree with most of your statements and I'm not sure that you are giving what I am writing a fair read. For example, you are conflating the concept of character...
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    Warrior-Mage Prestige Classes: which are viable & which are not

    Well you were basically the first person in this thread to explicitly agree to this so that's not so clear. I've said all along that there are varied levels of brokeness being presented with the Champion at the clear top and clearly not "viable" if you want any semblance of balance. First of...
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    Warrior-Mage Prestige Classes: which are viable & which are not

    FWIW, the character that is effectively a gestalt fighter/mage is the Abjurant Champion. As I stated, the classes that do at least slightly stagger the casting progression and/or the hit die are at least a start towards balance. The EK, for example, is far closer to balanced than the Champion...
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    Power Attack when needing natural 20

    IMC, natural 20's where 20 is not enough to hit outright aren't automatic hits. Instead, they allow you to then roll another d20 and add that to your total. So in this case, yes he could use power attack but he would still see a reduction in his likelihood of hitting. In general I agree with...
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    Warrior-Mage Prestige Classes: which are viable & which are not

    ... with the divine spell list, not the arcane spell list ... the cleric was largely understood to be one of the most powerful classes in 3E The reality if the EK hybrid is neither of the options you provide. One of the optimal ways to use them is as a wizard who augments their somewhat small...
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    Warrior-Mage Prestige Classes: which are viable & which are not

    Also the Bladesinger and Spellsword do at least give up some spell progression for their abilities. That is a step in the right direction even though the Spellsword is still, overall, too powerful when compared to the base classes or, well, almost any of the non-arcane caster prestige classes...
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    Warrior-Mage Prestige Classes: which are viable & which are not

    The EK is significantly better than the core wizard at melee, even with lower hps and armor (and they get d6 hps). And why should he NEED other fighter feats? He is already a fully fledged wizard. The wizard is in fact giving up very little for all these abilities. You are complaining only...
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    Warrior-Mage Prestige Classes: which are viable & which are not

    Yes, I meant Eldritch Kight. Just had warrior on my tongue and it came out. Then apparently you don't need a fighter/wizard at all. Or are you assuming that you are going to be able to outdo the wizard as a wizard AND be a fully functional fighter? What is so hard about the concept that you...
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    Warrior-Mage Prestige Classes: which are viable & which are not

    Also, bear in mind that we're talking about the Eldritch Warrior, obviously the weakest of the arcane/fighter combos listed in the original post. I think it is slightly overpowered and I don't think you've argued well otherwise. What does that say about the other ones? The Abjurant Champion...
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    Warrior-Mage Prestige Classes: which are viable & which are not

    I would say that you are exactly wrong -- that it achieves the same result in a far less sloppy and more consistent way. The levels of wizard and fighter are both balanced to be roughly equivalent. The issue is that these PrC's are in no way balanced on a level-per-level basis versus other...
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    Warrior-Mage Prestige Classes: which are viable & which are not

    So basically you are saying that wizards are powerful therefore anything that is going to compete with a wizard has to be able to cast all the same spells, just as well, oh and have the BAB of a fighter. I.e. a wizard is already broken, let's give them a prestige class that makes them even more...
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    Warrior-Mage Prestige Classes: which are viable & which are not

    Most of those classes are totally broken. At least in the sense of what they give on a per-level basis. For example the Abjurant Champion is basically gaining all the meat of Fighter and all the meat of Sorceror -- at the same time. Even the Enlightened Fist is crazy like that. Let's see...
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    No Prestige Classes

    Once again this IS a rule: all multiclassing must be roleplayed and you will required to earn the right to multiclass through roleplayed encounters. Adding a roleplaying requirement to every class in the game is no less a rule than adding a roleplaying requirement to paladins or monks. You...
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    Looking for Inspiration -- Small Feat-like bonuses

    So I'm creating a Tarot-like "reading" mechanic for my campaign. In my world there are 8 "houses" which represent both the 8 realms of magic and the 8 "families" of Gods. Each house has 4 personalities or Gods attached to it. For the major houses (there are 4 majors), these are the lord, the...
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    Maximum Hit Points

    Also, I would argue that constitution can even mean too much in campaigns. It's not uncommon for wizards to put excess stats in constitution (after int, they don't really *need* anything). With pure dice rolls, a 14 constitution almost doubles the wizard's overall hit points which is a huge...
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    Maximum Hit Points

    Gotta disagree. Part of the problem is the "leniency". Depending on how it is handled it can become way too arbitrary as to who gets leniency when. Otherwise it's just too arbitrary who gets high rolls. A properly fitted cleric can already come too close to outtanking a warrior. What if...
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    Maximum Hit Points

    We use max-1 because I hate random stats (we use 28 point stat buy as well). It works pretty well. We're also a very low magic campaign though so the PC's need all the help they can get.
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    Help me design a Wayfarer prestige class (now in its third iteration)

    I think it would have to something like instantaneous flight. I.e. it will carry you anywhere in range, instantly, but won't take you through any intervening objects whatsoever. You can't go through jail cell bars or a window but you can go up a cliff or across a chasm. You probably can't...
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    Controversial House Rules (my new game!)

    Well they might be but you kinda already said that's what your players want. Personally I prefer to simply let players retire at whatever point the campaign seems to have peaked which is usually just past 10th or so. One rule I disagree with is: GM Can't Introduce New House Rules It's nice...
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    Help me design a Wayfarer prestige class (now in its third iteration)

    IMO, always best to compare to core spells when possible. They are the best playtested and balanced. Comparing against psionics is, as mentioned, problematic. IMO, it's clear from the core spells that the power level is far higher than you are positing. Your ability is more versatile and...
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