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  1. Impact

    [Adventure]: Stormcrow Tor (Judge: THB)

    Could you please shift Sweetness to another square? I would like to shift Radtash into L6 to get away from the Specter at N5.
  2. Impact

    [Adventure]: Stormcrow Tor (Judge: THB)

    I am bored today, so I looked up all the relevant references. See "Targeting what you can't see" on page 281 of the player's manual. For creatures you cannot see, beating their regular stealth check reveals their general direction, and beating their stealth check + 10 reveals their exact...
  3. Impact

    [Adventure]: Stormcrow Tor (Judge: THB)

    Radtash, still a bit spooked, prepares to defend his allies. Readied action: Attack first enemy within range with Sacred Flame. Attack: 1d20+8=26 vs. Ref. Hit: 1d6+4=9 radiant damage, and Arkavas gains 6 temporarily hits points or makes a saving throw.
  4. Impact

    [Adventure]: Stormcrow Tor (Judge: THB)

    Radtash concentrates on the room, opening and stretching all of his senses. Stilling his body and breathing, Radtash listens carefully, sniffs the air, peers intently, and even tries to sense stray thoughts floating on the air. Minor action: Perception check (1d20+8=26)
  5. Impact

    [Adventure]: Stormcrow Tor (Judge: THB)

    Radtash's skin pales and breaks out into a cold sweat. Darkness has dominion here. I can see no way to reveal our foes, and I do not care for the thought of hunting them down amidst those tombs. Light, please aid us. Dang, spooky. Here we are, standing in the entry to an old crypt, knowing...
  6. Impact

    [Adventure]: Stormcrow Tor (Judge: THB)

    Radtash shifts back into his human form, and moves to stand behind Arkavas, then yells into the mausoleum: "Stop hiding, come out and fight, or we will show you no mercy!" Minor Action: Wild Shape to human form Move Action: Walk to M5 Standard Action: Radtash attempts to intimidate the...
  7. Impact

    [Adventure]: Stormcrow Tor (Judge: THB)

    No worries, things like this definitely make combat more interesting, and it was a fun move! I think you must have gotten all five you targeted at least, since they technically will have started their turns adjacent to your wall. I don't think the initiative order would have mattered, since...
  8. Impact

    [Adventure]: Stormcrow Tor (Judge: THB)

    I was afraid something like that would happen. However, the addition of the specter is interesting. I would suggest we pull back to the relative safety of the hallway and let them fight it out, while Arkavas maintains the Caustic Rampart. The rest of us could delay our turns until an enemy...
  9. Impact

    [Adventure]: Stormcrow Tor (Judge: THB)

    Radtash waits for the rest of his allies to advance.
  10. Impact

    [Adventure]: Stormcrow Tor (Judge: THB)

    Could we try baiting them to us instead of us attacking them directly? I think we could kill them that way without even using any daily powers. If baiting them doesn't work, we could always try it your way next. That said, I am also perfectly happy to go along with what the group wants to do...
  11. Impact

    [Adventure]: Stormcrow Tor (Judge: THB)

    I suggest we form two lines in a secure spot in this hallway and try to taunt the enemies out to us. We could be positioned like this: Front Row: Gruff at M8, to protect the edge of our line, and because he has the best reach of our melee characters. Gogmorthak at L8. Sweetness at K8. Back...
  12. Impact

    [Adventure]: Stormcrow Tor (Judge: THB)

    Radtash quietly retreats back to his spot near his allies. Bad news, I'm afraid. Up ahead to the left are another twelve of the bird-men. They are hiding amidst coffins in what looks like a mausoleum. Radtash silently describes the room and the locations of each Kenku he spotted. I would...
  13. Impact

    [Adventure]: Stormcrow Tor (Judge: THB)

    More feathers... maybe more bird men? Let me take a quick peek. Radtash quietly trots forward and peers into the room to his west, looking for threats such as bird-men or Gelatinous Cubes. Move to K6 with a stealth check of 1d20+1=16 Perception check into mausoleum for dangers and/or enemies...
  14. Impact

    [Adventure]: Stormcrow Tor (Judge: THB)

    A divine light washes over Radtash, healing most of his wounds. Unfortunately, the light doesn't clean any of the gelatinous goop covering Radtash from head to toe. Maybe a polymorph will do the trick? Radtash shifts down into his beast form, looking more dangerous and wolf-like than...
  15. Impact

    [Adventure]: Stormcrow Tor (Judge: THB)

    This feels cheesy, but maybe Radtash could use Astral Seal on the Cube so that whoever hits it next can get some free healing?
  16. Impact

    [Adventure]: Stormcrow Tor (Judge: THB)

    Radtash moves to N6, closes his eyes, and begins to concentrate. Soon everyone in the area can more feel than hear a powerful hymn building in their minds. Thee hymn praises all that is Light and Good (either gain 5 temp HP or make a saving throw), and condemns all that is dark and evil (-2...
  17. Impact

    [Adventure]: Stormcrow Tor (Judge: THB)

    Velmont, did you take into account Radtash's intimidate roll against the Kenku Tribal's, and also his Bane attack which imposed a -5 to attack and def on the Gelatinous Cube?
  18. Impact

    [Adventure]: Stormcrow Tor (Judge: THB)

    While Radtash was engulfed by the cube, it seems a little of his sanity was eaten away by the acid. He steps away from the Gelatinous cube, and pounds a blast of thought into two Inciters: You have turned from the Light! If you do not repent and surrender now, may the Light abandon you in...
  19. Impact

    [Adventure]: Stormcrow Tor (Judge: THB)

    No worries, real life comes first. I hope you make lots of money with your overtime. :)
  20. Impact

    [Adventure]: Stormcrow Tor (Judge: THB)

    Velmont, I believe we have all taken our turns. Thank you for being a flexible DM. :)
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