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  1. R

    Yet another Solos fix: "Solo actions"

    My reaction to this is, frankly, astonishment at the effort you manage to put into this. The reason is very practical: I certainly understand the value in all your encounter design goals, and I certainly see why it's a great idea, and how attractive such an encounter is. But it seems a nightmare...
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    Trash mob fights

    So now I want to try it in a one-shot or something. If you prepare a "split-encounter", I would think you assign more xp/monsters than a "single pack" encounter (esp if some of that XP comes for SC): how much more seems appropriate? For example, would a level+2 encounter still be considered...
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    (re)moving the right block thingy

    If it could help in any way... in the resulting HTML source, I noticed that this link has no content, but two empty lines nonetheless. It kind of seems to be related to that collapsing arrow... <a id="sidebar_button_link" href="#"> </a>
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    Trash mob fights

    I do want one, and by answering, you did explain to me something I didn't get, for which I am grateful. I did not initially see how your initial description could actually run that way within the rules in my experience. Sorry, indeed, if that came up as some form of comment, or abrasive - I...
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    Trash mob fights

    Well, it does, doesn't it? If it's two, the archers ring the alarm! Even if it's one, the whole party still has to make their stealth check AND win initiative to launch the 10 or so attacks that are required to take 3 monsters down before any one starts its turn... and rings the alarm. (Also...
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    Trash mob fights

    I actually cannot fathom how one could play that way, especially what @doctorbadwolf describes. It sounds ten shades of cool, exciting, and engaging at first blush. But when I compare it to the actual unfolding of a game session for the life of me I cannot see how I could make that work. So...
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    Perception with other skills

    Alright, bonus question... for 1XP: How does a "keywording" system could play into this? I.e. if your background stuff were represented by hardcoded keywords (a bit like Wrecan's 36 aspects). E.g. I've got say "Noblesse; Vecna worship; Arrogant; Fallcrest". That would be a way to plug in...
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    Yet another Solos fix: "Solo actions"

    There's an important question here (for me): how do you set up such an "alternate goals" encounter you mention (e.g. "GOAL: toss him into the pit"): A) Is it a predefined, predesigned goal? That would require planning: - fully prepare the encounter to be resolved that way - think about all...
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    (re)moving the right block thingy

    Thanks Morrus. Here is a screen cap. I don't see the right arrow either. I'M using FF49.0.1, nothing fancy. Are 1024 screen really this rare nowadays, even with tablets? Would there been a roundabout way to slide the block without using the right arrow, e.g. a Settings option? thanks
  10. 1024capture_Sidebar_EN.png

    1024capture_Sidebar_EN.png

  11. R

    Perception with other skills

    And Religion! In fact in a previous campaing I used what we called "faith roll", that is Religion using Wis. Nice ideas. I am familiar with the Skill+Ability mechanic because I also play a fair bit of Ars Magica, which has this distinction built-in. In ArM I find myself constantly bothered by...
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    (re)moving the right block thingy

    I'm referring to the right colum with "Forums/En5ider/TRAILseeker etc.". I don't mind its content, it's just very wide and eats up way too much width on my 1024 screen. This is a real issue: it prevents displaying of the thread titles, messes up the layout of all post edit tools, and makes...
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    Perception with other skills

    So are you really to take the plunge? No more perception. Aliens invaded our planet and mind-wiped us of all reference to a Perception skill. Knowledge entails understanding, understanding entails seeing. Join the Unseeing Sect! You will not see the world in a way you've never not seen before...
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    Combats and Ressources (again...) - How to condense Adventures

    It's actually an idiosyncrasic thing of mine. It relates to a blog post by Jonathan Tweet. The blog has vanished, but there's actually a whole thread on EN right here!
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    Trash mob fights

    In this thread, doctorbadwolf said: Can you expand? Do you use some kind of minion? Does the fight integrate with SC results?
  16. R

    Yet another Solos fix: "Solo actions"

    I think it fair to say that it much depends on the Solo's actual design. Personaly, I would simply never do this without downgrading the solo. What I did a couple times (namely, trying to make Dark Sun sorcerer-king fights more interesting) is transform solos to Elite (and add sidekicks). With...
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    D&D 4E Weekly Wrecana : The world is not made of numbers

    There's that table in the 4e DMG which tells how high falls should be according to level, to keep players safe, but on their toes. This is one of the many things that sold me to this game: so refreshing compared to other more classic "physics" rules. (I remember a 80s French game which had...
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    Combats and Ressources (again...) - How to condense Adventures

    I agree, in principle, but in my experience (I've run more than 60 levels this way) the magic of 4e is that it IS possible to balance encounters with strong confidence that the heroes will end the "day" with little, but still some HS. So that dire "0HS" (or anything lower than 2, in fact)...
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    Perception with other skills

    I agree. My point was precisely: if we start accepting the idea of using other skills (-possibly switching the stat to Wis-), would we still ever use the Perception skill? In other words: if Perception becomes a kind of "default/fallback" awareness skill, would it be ever required? Is there...
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    Yet another Solos fix: "Solo actions"

    I know there's no shortage of ideas, like these or Morgan_Scott82 ideas. Here's mine... In the Epic part of my Dark Sun campaign, I HAD to fix the numerous Sorcerer-King solos to make them remotely threatening (they really aren't). The one issue I aimed for was preventing control-locking of...
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