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  1. M

    Rules for damaging buildings/structures?

    Are there any rules (official preferably, but I'll take house rules in a pinch) for damaging buildings or other structures? I've got a fight coming up where a dragon will be attacking a camp with wood guard towers. Having the dragon charge a tower to try to knock it down seems like it might be...
  2. M

    NPC rules: what's the difference?

    I'm confused by the two different sets of NPC rules in the DMG -- the templates on page 182-183, vs the Creating NPCs section on pages 186-188. With the template, a monster gets an action point (as with all templates). With the NPC rules, do regular NPCs also get an action point? Monsters with...
  3. M

    How to balance a fight with a monster who switches sides?

    Thanks for all the replies. The consensus seems to be that I should just balance the number of enemies as though it were two distinct fights, in the first with the monster counted as an ally. My fear there is that the first part of the fight is very likely to suck up most of the PCs...
  4. M

    How to balance a fight with a monster who switches sides?

    I'm planning a big battle in my game where the party starts off aligned with a (solo) monster NPC against a large group of common enemies, but then once the common enemies are dealt with, the monster will switch sides, and turn on the party. Does anyone have any advice for how I should balance...
  5. M

    Stalker0's Obsidian Skill Challenge System (NEW VERSION: 1.2!!!)

    That makes sense. Would it be possible to post the inputs/assumptions behind those simulations? By that I mean what skill levels you assume the party will have at each level -- how do you account for ability score bumps and accumulated magic items?
  6. M

    Stalker0's Obsidian Skill Challenge System (NEW VERSION: 1.2!!!)

    Statistical data for DC values? Hi Stalker0. Would it be possible for you to post the source data you used to derive the DC table? One thing I'm interested in trying is to adjust the DC table so that every level is distinct; this gives me the ability to set a level 3 challenge that's a bit...
  7. M

    Stalker0's Obsidian Skill Challenge System (NEW VERSION: 1.2!!!)

    How much do you tell the players? How much do you tell the players about the mechanics of a skill challenge? Should the players know about the consequences of a partial success/failure in advance? Should they know the full list of valid skills, or what the primary skill is for a challenge? Or...
  8. M

    Stalker0's Obsidian Skill Challenge System (Update: Version 1.1) Now with PDF!!

    Love the system! A few questions and comments I love this system; I think it's much better than the RAW for ease-of-use and also keeping the game flowing without as much tactical metagaming getting in the way. I have a few questions about the DC progression chart. Would it be possible for you...
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