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  1. Arnwyn

    Spelljammer Converting Spelljammer creatures

    Okay, that works for me. (And yeah - saying there are problems with 2e mechanics and tactics is an understatement... and I played 2e and its awesome settings for years.)
  2. Arnwyn

    Spelljammer Converting Spelljammer creatures

    Yeah, I would say that it's either a tactics change or boost the Gossamer Noble to have the tactics make sense. (My preference would have been to boost the Gossamer Noble to keep the same tactics, but I do realize I'm in the minority for that one... so probably a tactics change.)
  3. Arnwyn

    Spelljammer Converting Spelljammer creatures

    Okay, that sounds convincing to me.
  4. Arnwyn

    Spelljammer Converting Spelljammer creatures

    I'd like a single Gossamer Noble to have at least a bit of a fighting chance against a Gammaroid - even if it dies most of the time (implied by being "prey"), the fact that it is the "natural enemy" of Gammaroids (noted in both the Gossamer Noble and Gammaroid entries) should count for...
  5. Arnwyn

    Spelljammer Converting Spelljammer creatures

    Not bad, not bad at all. "So... beautiful... ... ... GARRRRGH"
  6. Arnwyn

    Spelljammer Converting Spelljammer creatures

    Yeah, I like all that too.
  7. Arnwyn

    Spelljammer Converting Spelljammer creatures

    CR 4, then maybe? The taking horrible damage is a bigger factor than flying (which is pretty common in Spelljammer and everyone is prepared for it).
  8. Arnwyn

    Spelljammer Converting Spelljammer creatures

    I do indeed agree (I like the variability as well and prefer dice rolling to just a low static number (1!). I also like "Brood" (just because it sounds more menacing, and my players react more to that kind of stuff). "Jive" would be... hilarious (though, I admit, it is Spelljammer...).
  9. Arnwyn

    Spelljammer Converting Spelljammer creatures

    Oh, no. When the swarm is dispersed. (I missed the page break and hadn't seen your post - turns out I'm agreeing with you.)
  10. Arnwyn

    Spelljammer Converting Spelljammer creatures

    I was thinking a puddle (at least) as big as the swarm's space.
  11. Arnwyn

    Spelljammer Converting Spelljammer creatures

    Nicely coming together. How does Deliquescence work with a swarm? Does the 10 ft. space get covered in acid when the swarm dies?
  12. Arnwyn

    Spelljammer Converting Spelljammer creatures

    I'd prefer something close to the Stormwrack Jellyfish swarm and closer to 12 HD. 7 HD is... meh. There's enough of that. I'd like at least one set of 'space jellyfish' that's somewhat dangerous and comparable to what groundlings face. (If it were truly up to me, I'd have them have even more HD...
  13. Arnwyn

    Spelljammer Converting Spelljammer creatures

    That's a good catch. I think it'd be appropriate, for sure.
  14. Arnwyn

    Spelljammer Converting Spelljammer creatures

    Yeah, that looks good. I agree that we do indeed have the swarm version to attack larger creatures (and gives the swarm version a point to exist, so to speak, since they didn't really in 2e).
  15. Arnwyn

    Spelljammer Converting Spelljammer creatures

    General liking. I'm good with this - but I'd want it to be pretty (read: very) minimal to ensure that they're still reasonably effective as an enemy/encounter.
  16. Arnwyn

    Spelljammer Converting Spelljammer creatures

    I like the idea of Dex damage (with sickened) - any idea what the CR for this is planned to be? The tiny scorpion's CR is 1/8 (with 1 Dex damage), and the small's CR is 1/4 (with 1d2 Dex damage). Personally, I'd be partial to 1d2. I like the "Voidborn" name (and its suggested inclusions).
  17. Arnwyn

    Spelljammer Converting Spelljammer creatures

    Along with the 49,000 XP! Welcome to Spelljammer! ;) (For the record, I like Aberration as well.)
  18. Arnwyn

    Spelljammer Converting Spelljammer creatures

    I'm fine with whatever, as long as the Gossamer Noble comes out of this! (Though I won't have much to say about any of the others - I'll just be waiting for the Noble.)
  19. Arnwyn

    Spelljammer Converting Spelljammer creatures

    Here is a potential 3.5 swarm version of the standard gossamer: Gossamer Swarm Tiny Vermin (Swarm, Wildspace) Hit Dice: 14d8 (63 hp) Initiative: +3 Speed: Fly 30 ft. (perfect) Armor Class: 15 (+2 size, +3 Dex), touch 15, flat-footed 12 Base Attack/Grapple: +10/— Attack: Swarm 3d6 plus poison...
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